Player Matchup

Loki
Loki
AMRlIT
Loki
Level 106
God Stats
22W - 30L
1,609 SR
Queue Stats
141W - 116L
1,580 Elo+
Party 2
Cthulhu
Cthulhu
KB-TO-GOOD-FOR-U
Cthulhu
Level 29
God Stats
2W - 3L
1,673 SR
Queue Stats
16W - 8L
1,760 Elo+
Party 2
Vulcan
Vulcan
NOVAAH
Vulcan
Level 88
God Stats
55W - 40L
1,620 SR
Queue Stats
283W - 286L
1,512 Elo+
Party 3
Apollo
Apollo
SLEAZGAMBINO
Apollo
Level 96
God Stats
6W - 6L
1,601 SR
Queue Stats
307W - 262L
1,504 Elo+
Party 3
Ganesha
Ganesha
st3bby
Ganesha
Level 41
God Stats
63W - 41L
1,614 SR
Queue Stats
127W - 139L
1,501 Elo+
Party 3
Team Averages
Level 72
1,623 SR
1,571 Elo+

VS

Team Averages
Level 65
1,483 SR
1,435 Elo+
Anubis
Anubis
BlueVirgil
Anubis
Level 61
God Stats
3W - 4L
1,568 SR
Queue Stats
106W - 147L
1,402 Elo+
Party 1
Thanatos
Thanatos
Kur0Kamui
Thanatos
Level 81
God Stats
4W - 8L
1,461 SR
Queue Stats
133W - 198L
1,403 Elo+
Party 1
Cthulhu
Cthulhu
NicholasDaBear
Cthulhu
Level 80
God Stats
2W - 2L
1,535 SR
Queue Stats
109W - 153L
1,417 Elo+
Party 1
Charybdis
Charybdis
SuperJacoby
Charybdis
Level 18
God Stats
2W - 2L
1,289 SR
Queue Stats
19W - 14L
1,535 Elo+
Party 1
Ares
Ares
zelgius009
Ares
Level 86
God Stats
12W - 16L
1,564 SR
Queue Stats
142W - 192L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AMRlIT
Loki
11
10 / 0 / 2
7,145
715
8,172
6,830
1,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 2
5,234
523
1,374
4,431
2,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
NOVAAH
Vulcan
11
3 / 1 / 3
6,572
657
2,874
2,686
724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
10
4 / 0 / 4
6,112
611
5,974
4,821
1,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ganesha
st3bby
Ganesha
9
0 / 0 / 8
5,694
569
2,594
6,845
3,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BlueVirgil
Anubis
9
1 / 3 / 0
5,521
552
2,534
4,342
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Kur0Kamui
Thanatos
6
0 / 5 / 0
4,449
445
2,346
7,259
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 1 / 0
5,700
570
2,946
5,835
3,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
SuperJacoby
Charybdis
8
0 / 4 / 0
4,886
489
2,971
6,159
1,237
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 4 / 0
4,747
475
3,387
9,169
4,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
17
Kills
1
1
Deaths
17
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
AMRlIT
Loki
10
0
2
11
L
Anubis
BlueVirgil
Anubis
1
3
0
0.33
W
0
0
2
1
L
Thanatos
Kur0Kamui
Thanatos
0
5
0
0
W
Vulcan
NOVAAH
Vulcan
3
1
3
4.5
L
0
1
0
0
W
Apollo
4
0
4
6
L
Charybdis
SuperJacoby
Charybdis
0
4
0
0
W
Ganesha
st3bby
Ganesha
0
0
8
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,988
Damage
14,184
25,613
Taken
32,764
9,722
Mitigated
13,676
10,300
Healing
7,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
AMRlIT
Loki
8,172
3,589
0
2,526
6,830
1,688
0
1,769
5,026
0
36,457
L
Anubis
BlueVirgil
Anubis
2,534
88
0
1,106
4,342
1,740
0
997
3,345
25,940
0
W
1,374
122
0
1,239
4,431
2,251
0
2,209
1,822
16,663
0
L
Thanatos
Kur0Kamui
Thanatos
2,346
614
0
3,081
7,259
2,076
0
1,481
5,778
0
14,854
W
Vulcan
NOVAAH
Vulcan
2,874
328
0
909
2,686
724
504
1,058
1,628
32,964
0
L
2,946
206
0
825
5,835
3,908
319
1,233
4,243
27,021
0
W
Apollo
5,974
3,756
0
2,733
4,821
1,266
1,140
1,204
3,617
0
39,354
L
Charybdis
SuperJacoby
Charybdis
2,971
2,405
0
1,179
6,159
1,237
0
1,214
4,945
0
25,785
W
Ganesha
st3bby
Ganesha
2,594
120
125
2,768
6,845
3,793
272
2,353
4,492
10,628
0
L
3,387
203
0
1,610
9,169
4,715
0
1,558
7,611
14,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,757
Gold Earned
25,303
261
Minions Killed
222
0
Camps Cleared
0
1,045,814
Distance Traveled
938,146
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,145
715
57
6
0
236,082
1
L
Anubis
5,521
552
51
5
0
182,589
4
W
Cthulhu
5,234
523
42
4
0
207,056
0
L
Thanatos
4,449
445
34
3
0
209,878
0
W
Vulcan
6,572
657
75
8
0
205,053
2
L
Cthulhu
5,700
570
59
6
0
181,611
1
W
Apollo
6,112
611
85
9
0
189,771
2
L
Charybdis
4,886
489
56
6
0
181,706
0
W
Ganesha
5,694
569
2
0
0
207,852
0
L
Ares
4,747
475
22
2
0
182,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role