Player Matchup

Thanatos
Thanatos
KimichiPapi
Thanatos
Level 145
God Stats
3W - 11L
1,308 SR
Queue Stats
250W - 268L
1,453 Elo+
Party 3
King Arthur
King Arthur
King_Conlonizer
King Arthur
Level 46
God Stats
23W - 25L
1,509 SR
Queue Stats
142W - 154L
1,461 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MysticMarmalade
Morgan Le Fay
Level 17
God Stats
2W - 2L
1,525 SR
Queue Stats
43W - 41L
1,435 Elo+
Party 3
Izanami
Izanami
Tizianitocole
Izanami
Level 40
God Stats
120W - 140L
1,466 SR
Queue Stats
540W - 593L
1,404 Elo+
Solo
Yemoja
Yemoja
pkurpuss
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,375 Elo+
Party 3
Team Averages
Level 52
1,461 SR
1,426 Elo+

VS

Team Averages
Level 49
1,437 SR
1,451 Elo+
Mulan
Mulan
CRAZYREDBOY
Mulan
Level 98
God Stats
17W - 25L
1,473 SR
Queue Stats
117W - 134L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
MemeStreet
Ao Kuang
Level 45
God Stats
10W - 10L
1,346 SR
Queue Stats
180W - 187L
1,406 Elo+
Party 2
Cthulhu
Cthulhu
Rackau
Cthulhu
Level 45
God Stats
2W - 1L
1,469 SR
Queue Stats
19W - 30L
1,435 Elo+
Solo
Vamana
Vamana
SirNeonKnight
Vamana
Level 19
God Stats
5W - 9L
1,354 SR
Queue Stats
93W - 109L
1,417 Elo+
Party 2
Hel
Hel
TTV_GoldenChickk
Hel
Level 36
God Stats
27W - 31L
1,545 SR
Queue Stats
107W - 120L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KimichiPapi
Thanatos
16
2 / 11 / 2
9,995
909
12,060
19,470
9,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
King_Conlonizer
King Arthur
16
1 / 6 / 3
9,867
897
12,532
24,540
30,673
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
MysticMarmalade
Morgan Le Fay
16
0 / 4 / 4
9,686
881
14,722
11,035
5,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
16
1 / 6 / 3
10,186
926
20,595
15,203
7,679
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
pkurpuss
Yemoja
16
2 / 4 / 2
11,200
1,018
5,718
15,271
12,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

88

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 20
12,152
1,105
20,262
14,727
19,959
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
MemeStreet
Ao Kuang
19
13 / 1 / 14
13,308
1,210
16,953
15,689
7,865
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Rackau
Cthulhu
18
4 / 3 / 22
11,133
1,012
14,898
15,789
7,118
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

18
1 / 1 / 21
11,186
1,017
10,644
14,582
16,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
3 / 0 / 25
11,673
1,061
16,395
12,614
5,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
132
6
Kills
30
31
Deaths
6
14
Assists
102
Player
Kills
Deaths
Assists
KDA
W
9
1
20
19
L
Thanatos
KimichiPapi
Thanatos
2
11
2
0.27
L
King Arthur
King_Conlonizer
King Arthur
1
6
3
0.42
W
Ao Kuang
MemeStreet
Ao Kuang
13
1
14
20
L
Morgan Le Fay
MysticMarmalade
Morgan Le Fay
0
4
4
0.5
W
Cthulhu
Rackau
Cthulhu
4
3
22
5
W
1
1
21
11.5
W
3
0
25
15.5
L
Izanami
1
6
3
0.42
L
Yemoja
pkurpuss
Yemoja
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,627
Damage
79,152
85,519
Taken
73,401
65,347
Mitigated
56,503
13,169
Healing
37,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,262
1,699
0
2,233
14,727
19,959
0
3,796
10,931
981
42,107
L
Thanatos
KimichiPapi
Thanatos
12,060
2,853
0
3,219
19,470
9,171
0
11,103
8,367
0
22,921
L
King Arthur
King_Conlonizer
King Arthur
12,532
661
0
411
24,540
30,673
0
11,530
13,010
0
28,544
W
Ao Kuang
MemeStreet
Ao Kuang
16,953
6,134
639
8,318
15,689
7,865
0
5,424
10,265
22,411
0
L
Morgan Le Fay
MysticMarmalade
Morgan Le Fay
14,722
2,044
0
583
11,035
5,055
0
7,087
3,948
26,684
0
W
Cthulhu
Rackau
Cthulhu
14,898
1,172
3,294
548
15,789
7,118
0
4,431
11,358
27,767
0
W
10,644
4,608
2,103
3,975
14,582
16,139
0
3,460
11,122
0
17,618
W
16,395
153
8,722
7,691
12,614
5,422
0
3,329
9,285
42,526
0
L
Izanami
20,595
17,351
30
2,248
15,203
7,679
0
9,525
5,678
0
51,511
L
Yemoja
pkurpuss
Yemoja
5,718
2,363
4,040
2,638
15,271
12,769
0
9,982
5,289
14,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,934
Gold Earned
59,452
163
Minions Killed
201
7
Camps Cleared
5
863,250
Distance Traveled
1,139,349
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,152
1,105
35
3
1
232,894
0
L
Thanatos
9,995
909
17
2
2
171,808
0
L
King Arthur
9,867
897
30
3
1
192,146
0
W
Ao Kuang
13,308
1,210
16
1
1
222,118
0
L
Morgan Le Fay
9,686
881
25
2
1
177,391
0
W
Cthulhu
11,133
1,012
41
4
0
197,106
0
W
Vamana
11,186
1,017
15
1
0
207,540
0
W
Hel
11,673
1,061
94
9
3
279,691
0
L
Izanami
10,186
926
64
6
3
160,523
1
L
Yemoja
11,200
1,018
27
2
0
161,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role