Player Matchup

Mercury
Mercury
ClosedClutch
Mercury
Level 7
God Stats
8W - 4L
1,800 SR
Queue Stats
15W - 13L
1,473 Elo+
Solo
Olorun
Olorun
GDZZIN_xs
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,405 Elo+
Solo
Artemis
Artemis
Sirjohn2129
Artemis
Level 4
God Stats
1W - 1L
1,710 SR
Queue Stats
1W - 1L
1,664 Elo+
Solo
Chang'e
Chang'e
xlz-Phantomhive
Chang'e
Level 25
God Stats
2W - 1L
1,758 SR
Queue Stats
83W - 85L
1,456 Elo+
Solo
Fenrir
Fenrir
zerogravity_pug
Fenrir
Level 10
God Stats
5W - 3L
1,690 SR
Queue Stats
186W - 205L
1,450 Elo+
Solo
Team Averages
Level 10
1,691 SR
1,490 Elo+

VS

Team Averages
Level 18
1,551 SR
1,423 Elo+
Guan Yu
Guan Yu
DZPriders__BK
Guan Yu
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 31L
1,438 Elo+
Party 1
Jing Wei
Jing Wei
Eique09
Jing Wei
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,044 Elo+
Solo
Olorun
Olorun
ExTaZy_ShOw
Olorun
Level 3
God Stats
2W - 0L
1,695 SR
Queue Stats
3W - 1L
1,587 Elo+
Solo
Bellona
Bellona
GreyLettuce531
Bellona
Level 29
God Stats
43W - 26L
1,680 SR
Queue Stats
107W - 90L
1,595 Elo+
Solo
Persephone
Persephone
Kudeplastico__23
Persephone
Level 26
God Stats
5W - 9L
1,377 SR
Queue Stats
59W - 56L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ClosedClutch
Mercury
20
13 / 14 / 4
18,251
521
26,603
36,517
18,379
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
GDZZIN_xs
Olorun
7
0 / 5 / 1
8,877
254
2,440
5,304
1,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Sirjohn2129
Artemis
10
4 / 6 / 2
10,256
293
6,029
8,598
2,165
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

20
12 / 7 / 5
19,032
544
26,489
35,159
14,903
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 6 / 2
15,989
457
17,094
26,877
25,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
20
7 / 7 / 3
17,186
491
15,295
40,370
58,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jing Wei
Eique09
Jing Wei
18
0 / 19 / 2
13,497
386
9,433
28,569
9,442
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
7
2 / 5 / 2
11,017
315
2,177
5,241
1,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
23 / 3 / 2
21,805
623
41,452
37,349
49,336
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Persephone
Kudeplastico__23
Persephone
20
6 / 2 / 6
20,129
575
15,942
21,708
9,911
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
53
35
Kills
38
38
Deaths
36
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
ClosedClutch
Mercury
13
14
4
1.07
W
Guan Yu
7
7
3
1.21
W
Jing Wei
Eique09
Jing Wei
0
19
2
0.05
W
Olorun
2
5
2
0.6
L
Olorun
GDZZIN_xs
Olorun
0
5
1
0.1
W
23
3
2
8
W
Persephone
Kudeplastico__23
Persephone
6
2
6
4.5
L
Artemis
Sirjohn2129
Artemis
4
6
2
0.83
L
12
7
5
2.07
L
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,655
Damage
84,299
112,455
Taken
133,237
61,965
Mitigated
128,612
21,391
Healing
35,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ClosedClutch
Mercury
26,603
16,250
0
3,125
36,517
18,379
1,534
6,743
29,572
0
133,263
W
Guan Yu
15,295
3,279
164
13,775
40,370
58,638
2,178
2,345
37,867
0
131,070
W
Jing Wei
Eique09
Jing Wei
9,433
7,449
0
4,579
28,569
9,442
4,249
10,429
17,866
0
75,230
W
Olorun
2,177
987
0
886
5,241
1,285
348
393
4,842
9,451
0
L
Olorun
GDZZIN_xs
Olorun
2,440
1,142
56
522
5,304
1,471
126
0
5,304
14,202
1,968
W
41,452
12,594
0
8,496
37,349
49,336
3,257
12,336
24,727
2,486
164,706
W
Persephone
Kudeplastico__23
Persephone
15,942
739
0
7,933
21,708
9,911
6,509
2,352
19,196
160,828
0
L
Artemis
Sirjohn2129
Artemis
6,029
3,903
0
881
8,598
2,165
60
1,763
6,813
0
28,587
L
26,489
1,900
2,000
12,225
35,159
14,903
386
6,629
28,296
165,373
0
L
17,094
6,475
0
2,582
26,877
25,047
600
4,809
21,970
0
113,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,405
Gold Earned
83,634
728
Minions Killed
792
0
Camps Cleared
0
2,352,059
Distance Traveled
2,538,386
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
18,251
521
182
5
0
680,142
0
W
Guan Yu
17,186
491
173
5
0
573,092
5
W
Jing Wei
13,497
386
100
3
0
578,049
0
W
Olorun
11,017
315
20
1
0
128,169
0
L
Olorun
8,877
254
33
1
0
165,691
0
W
Bellona
21,805
623
257
7
0
622,332
5
W
Persephone
20,129
575
242
7
0
636,744
7
L
Artemis
10,256
293
49
1
0
232,602
0
L
Chang'e
19,032
544
281
8
0
590,641
4
L
Fenrir
15,989
457
183
5
0
682,983
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role