Player Matchup

Olorun
Olorun
Darkounda03
Olorun
Level 27
God Stats
4W - 8L
1,271 SR
Queue Stats
21W - 43L
1,206 Elo+
Solo
Cthulhu
Cthulhu
PrayerEverLastn
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,114 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ricardo_P1nto
Morgan Le Fay
Level 28
God Stats
21W - 17L
1,654 SR
Queue Stats
44W - 54L
1,338 Elo+
Solo
Anubis
Anubis
RockWhistle1696
Anubis
Level 26
God Stats
9W - 7L
1,331 SR
Queue Stats
33W - 45L
1,244 Elo+
Solo
Cliodhna
Cliodhna
StarlitHen7475
Cliodhna
Level 29
God Stats
7W - 5L
1,646 SR
Queue Stats
41W - 47L
1,392 Elo+
Solo
Team Averages
Level 23
1,480 SR
1,259 Elo+

VS

Team Averages
Level 25
1,578 SR
1,338 Elo+
Neith
Neith
BroBraSkie
Neith
Level 22
God Stats
50W - 31L
1,453 SR
Queue Stats
143W - 154L
1,271 Elo+
Solo
Bellona
Bellona
KGNO_PR
Bellona
Level 23
God Stats
36W - 42L
1,500 SR
Queue Stats
185W - 194L
1,384 Elo+
Solo
Ne Zha
Ne Zha
Oralgameelite
Ne Zha
Level 27
God Stats
8W - 11L
1,832 SR
Queue Stats
31W - 31L
1,378 Elo+
Solo
Osiris
Osiris
SADBEAR999
Osiris
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 201L
1,310 Elo+
Solo
Zeus
Zeus
glizzy9070
Zeus
Level 29
God Stats
8W - 6L
1,602 SR
Queue Stats
54W - 75L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
6 / 6 / 12
10,271
541
5,576
13,647
5,372
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 8 / 2
6,454
340
105
11,046
3,578
Morgan Le Fay
Ricardo_P1nto
Morgan Le Fay
14
2 / 5 / 1
8,819
464
8,444
9,934
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
3 / 10 / 5
8,341
439
4,670
11,790
4,533
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
16
15 / 2 / 5
11,094
584
17,145
13,361
5,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 2 / 3
9,077
478
6,315
10,369
3,825
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
KGNO_PR
Bellona
14
5 / 6 / 2
9,401
495
6,671
14,620
9,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
6 / 9 / 3
9,152
482
5,320
15,267
4,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Osiris
SADBEAR999
Osiris
15
2 / 6 / 2
8,900
468
2,416
13,133
9,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
11 / 6 / 5
11,020
580
16,690
14,739
4,297
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
40
26
Kills
25
31
Deaths
29
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
1
2
3
1.25
L
Olorun
6
6
12
2
W
Bellona
KGNO_PR
Bellona
5
6
2
1
W
6
9
3
0.83
L
0
8
2
0.13
L
Morgan Le Fay
Ricardo_P1nto
Morgan Le Fay
2
5
1
0.5
L
3
10
5
0.55
W
Osiris
SADBEAR999
Osiris
2
6
2
0.5
L
Cliodhna
15
2
5
8.75
W
11
6
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,940
Damage
37,412
59,778
Taken
68,128
22,422
Mitigated
32,412
13,339
Healing
12,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,315
3,112
0
3,434
10,369
3,825
1,486
4,791
5,578
0
54,596
L
Olorun
5,576
2,829
737
3,892
13,647
5,372
1,719
6,460
7,187
45,466
0
W
Bellona
KGNO_PR
Bellona
6,671
1,533
0
1,766
14,620
9,890
379
3,203
11,417
0
43,472
W
5,320
1,064
0
2,883
15,267
4,694
211
4,271
10,996
0
34,980
L
105
0
0
2,655
11,046
3,578
63
1,258
9,788
20,667
0
L
Morgan Le Fay
Ricardo_P1nto
Morgan Le Fay
8,444
1,919
0
227
9,934
3,652
435
1,279
8,655
50,268
0
L
4,670
305
0
1,762
11,790
4,533
830
2,696
9,094
24,579
0
W
Osiris
SADBEAR999
Osiris
2,416
1,505
300
126
13,133
9,706
2,850
2,268
10,865
0
64,953
L
Cliodhna
17,145
3,234
0
4,066
13,361
5,287
0
4,997
8,364
0
63,320
W
16,690
4,120
0
4,398
14,739
4,297
144
4,262
10,477
56,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,979
Gold Earned
47,550
346
Minions Killed
426
0
Camps Cleared
0
1,557,477
Distance Traveled
1,599,824
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,077
478
96
5
0
358,047
0
L
Olorun
10,271
541
74
4
0
307,746
0
W
Bellona
9,401
495
75
4
0
307,943
0
W
Ne Zha
9,152
482
66
3
0
359,691
1
L
Cthulhu
6,454
340
36
2
0
268,804
2
L
Morgan Le Fay
8,819
464
97
5
0
307,714
6
L
Anubis
8,341
439
47
2
0
229,048
0
W
Osiris
8,900
468
101
5
0
263,598
2
L
Cliodhna
11,094
584
92
5
0
444,165
0
W
Zeus
11,020
580
88
5
0
310,545
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role