Player Matchup

Bacchus
Bacchus
Aureliã
Bacchus
Level 25
God Stats
6W - 5L
1,564 SR
Queue Stats
87W - 82L
1,563 Elo+
Solo
Nemesis
Nemesis
Brunhilt
Nemesis
Level 22
God Stats
4W - 1L
1,591 SR
Queue Stats
68W - 69L
1,593 Elo+
Solo
Ullr
Ullr
IICreepII
Ullr
Level 11
God Stats
3W - 7L
1,343 SR
Queue Stats
20W - 17L
1,536 Elo+
Party 2
Baron Samedi
Baron Samedi
SirWaveyy
Baron Samedi
Level 109
God Stats
3W - 0L
1,672 SR
Queue Stats
245W - 215L
1,565 Elo+
Party 2
Osiris
Osiris
Temp1434
Osiris
Level 10
God Stats
3W - 1L
1,656 SR
Queue Stats
14W - 6L
1,607 Elo+
Solo
Team Averages
Level 35
1,565 SR
1,573 Elo+

VS

Team Averages
Level 28
1,594 SR
1,549 Elo+
Pele
Pele
Dazed69
Pele
Level 29
God Stats
19W - 7L
1,709 SR
Queue Stats
113W - 91L
1,569 Elo+
Party 1
Ares
Ares
LilCalamari
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,344 Elo+
Party 1
King Arthur
King Arthur
MONEYTEAM2K
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 65L
1,682 Elo+
Party 1
Janus
Janus
Washei
Janus
Level 47
God Stats
25W - 23L
1,578 SR
Queue Stats
147W - 148L
1,585 Elo+
Party 1
Chernobog
Chernobog
eating1drywall
Chernobog
Level 28
God Stats
13W - 7L
1,685 SR
Queue Stats
93W - 63L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aureliã
Bacchus
12
4 / 1 / 11
7,920
528
5,244
10,033
10,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Brunhilt
Nemesis
14
6 / 4 / 7
8,568
571
9,540
12,649
5,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ullr
14
7 / 2 / 5
8,336
556
9,869
7,660
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
SirWaveyy
Baron Samedi
16
6 / 4 / 4
9,570
638
8,453
11,379
5,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Temp1434
Osiris
14
2 / 4 / 5
8,499
567
7,544
11,974
13,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Dazed69
Pele
13
5 / 8 / 5
8,108
541
8,390
15,085
4,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
0 / 8 / 1
5,655
377
2,617
12,314
7,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
MONEYTEAM2K
King Arthur
15
5 / 5 / 2
8,989
599
8,074
12,146
12,598
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Washei
Janus
16
3 / 0 / 1
9,414
628
5,103
5,421
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
eating1drywall
Chernobog
12
2 / 5 / 2
7,393
493
7,402
10,100
3,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
25
Kills
15
15
Deaths
26
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Aureliã
Bacchus
4
1
11
9.5
W
Nemesis
Brunhilt
Nemesis
6
4
7
2.38
L
Pele
Dazed69
Pele
5
8
5
0.94
W
Ullr
7
2
5
4.75
L
0
8
1
0.06
L
King Arthur
MONEYTEAM2K
King Arthur
5
5
2
1.2
W
Baron Samedi
SirWaveyy
Baron Samedi
6
4
4
2
W
Osiris
Temp1434
Osiris
2
4
5
1.13
L
Janus
Washei
Janus
3
0
1
3.5
L
Chernobog
eating1drywall
Chernobog
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,650
Damage
31,586
53,695
Taken
55,066
37,117
Mitigated
30,743
16,851
Healing
10,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Aureliã
Bacchus
5,244
845
0
1,456
10,033
10,833
0
1,288
8,676
18,597
0
W
Nemesis
Brunhilt
Nemesis
9,540
5,019
0
4,843
12,649
5,146
42
2,280
10,205
0
51,609
L
Pele
Dazed69
Pele
8,390
2,624
0
4,056
15,085
4,989
0
5,509
9,305
0
45,839
W
Ullr
9,869
4,205
0
2,096
7,660
2,731
26
938
6,722
0
52,034
L
2,617
383
0
513
12,314
7,831
0
1,983
10,257
8,186
0
L
King Arthur
MONEYTEAM2K
King Arthur
8,074
1,754
0
2,440
12,146
12,598
117
3,650
8,445
0
49,651
W
Baron Samedi
SirWaveyy
Baron Samedi
8,453
985
803
4,763
11,379
5,384
0
2,450
8,743
65,509
0
W
Osiris
Temp1434
Osiris
7,544
1,575
0
2,890
11,974
13,023
406
309
11,629
14,118
29,480
L
Janus
Washei
Janus
5,103
358
0
1,845
5,421
1,978
180
977
4,396
74,293
0
L
Chernobog
eating1drywall
Chernobog
7,402
3,897
0
1,550
10,100
3,347
0
4,006
6,040
0
47,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,893
Gold Earned
39,559
436
Minions Killed
454
0
Camps Cleared
0
1,555,960
Distance Traveled
1,490,827
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,920
528
18
1
0
333,940
8
W
Nemesis
8,568
571
92
6
0
343,078
1
L
Pele
8,108
541
83
6
0
295,484
3
W
Ullr
8,336
556
104
7
0
284,387
0
L
Ares
5,655
377
14
1
0
271,727
3
L
King Arthur
8,989
599
107
7
0
282,658
0
W
Baron Samedi
9,570
638
136
9
0
293,355
1
W
Osiris
8,499
567
86
6
0
301,200
0
L
Janus
9,414
628
162
11
0
367,839
5
L
Chernobog
7,393
493
88
6
0
273,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role