Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
FearGhast
Danzaburou
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,520 Elo+
Party 3
Ah Puch
Ah Puch
Jai0597
Ah Puch
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 74L
1,398 Elo+
Solo
Scylla
Scylla
Junketsu0729
Scylla
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Geb
Geb
TheKaishi
Geb
Level 18
God Stats
14W - 8L
1,576 SR
Queue Stats
213W - 246L
1,430 Elo+
Solo
Team Averages
Level 42
1,515 SR
1,470 Elo+

VS

Team Averages
Level 49
1,548 SR
1,478 Elo+
Ullr
Ullr
ISuckAtSmit
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 234L
1,574 Elo+
Party 1
Kali
Kali
LootSkilz
Kali
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 84L
1,530 Elo+
Party 1
King Arthur
King Arthur
Smasher02
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,450 Elo+
Party 2
Bakasura
Bakasura
TheKenax
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
paniagua1000
Bellona
Level 38
God Stats
1W - 1L
1,741 SR
Queue Stats
14W - 22L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
10 / 6 / 20
12,207
872
22,415
13,942
6,745
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
FearGhast
Danzaburou
19
8 / 4 / 16
12,267
876
20,144
14,651
7,501
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Jai0597
Ah Puch
19
4 / 4 / 23
11,589
828
11,230
11,120
5,223
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
18
6 / 4 / 18
11,145
796
10,326
11,103
4,925
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
3 / 3 / 22
11,663
833
12,628
19,305
28,189
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 7
10,473
748
12,583
9,741
4,083
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
15
0 / 7 / 13
9,273
662
10,154
17,446
7,886
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Smasher02
King Arthur
19
7 / 8 / 10
12,005
858
14,747
24,575
26,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
TheKenax
Bakasura
14
1 / 8 / 9
9,681
692
6,984
16,243
6,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
paniagua1000
Bellona
19
7 / 4 / 11
11,254
804
10,804
20,810
21,979
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
69
31
Kills
19
21
Deaths
31
99
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
10
6
20
3.33
W
Danzaburou
FearGhast
Danzaburou
8
4
16
4
L
4
4
7
1.88
W
Ah Puch
Jai0597
Ah Puch
4
4
23
3.88
W
Scylla
6
4
18
3.75
L
Kali
0
7
13
0.93
L
King Arthur
Smasher02
King Arthur
7
8
10
1.5
W
3
3
22
4.67
L
Bakasura
TheKenax
Bakasura
1
8
9
0.69
L
Bellona
paniagua1000
Bellona
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,743
Damage
55,272
70,121
Taken
88,815
52,583
Mitigated
67,316
28,238
Healing
25,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
22,415
9,124
1,802
1,973
13,942
6,745
1,684
350
13,242
0
44,941
W
Danzaburou
FearGhast
Danzaburou
20,144
10,876
1,331
5,587
14,651
7,501
3,642
340
14,283
0
38,020
L
12,583
5,751
1,784
1,209
9,741
4,083
1,452
4,422
5,319
0
32,105
W
Ah Puch
Jai0597
Ah Puch
11,230
2,080
805
2,949
11,120
5,223
1,110
569
10,474
28,078
0
W
Scylla
10,326
1,041
1,042
2,172
11,103
4,925
491
252
10,796
24,280
0
L
Kali
10,154
2,833
733
4,348
17,446
7,886
1,118
8,252
9,194
0
21,465
L
King Arthur
Smasher02
King Arthur
14,747
1,227
704
5,390
24,575
26,373
216
8,781
15,794
230
27,027
W
12,628
931
4,693
5,884
19,305
28,189
209
375
18,674
18,530
0
L
Bakasura
TheKenax
Bakasura
6,984
5,198
1,259
2,237
16,243
6,995
116
5,956
10,287
0
9,959
L
Bellona
paniagua1000
Bellona
10,804
905
2,925
5,371
20,810
21,979
438
6,773
14,037
2,912
17,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,871
Gold Earned
52,686
163
Minions Killed
155
0
Camps Cleared
0
1,325,628
Distance Traveled
1,263,792
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,207
872
51
4
0
237,638
3
W
Danzaburou
12,267
876
46
3
0
259,772
3
L
Ullr
10,473
748
71
5
0
220,884
0
W
Ah Puch
11,589
828
28
2
0
250,272
2
W
Scylla
11,145
796
29
2
0
275,459
2
L
Kali
9,273
662
24
2
0
251,988
0
L
King Arthur
12,005
858
18
1
0
240,206
0
W
Geb
11,663
833
9
1
0
302,487
1
L
Bakasura
9,681
692
19
1
0
274,103
0
L
Bellona
11,254
804
23
2
0
276,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role