Player Matchup

Hades
Hades
BasterdT12
Hades
Level 147
God Stats
3W - 3L
1,865 SR
Queue Stats
321W - 234L
1,696 Elo+
Party 2
Hun Batz
Hun Batz
Destroyermaniac
Hun Batz
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 85L
1,699 Elo+
Party 2
Ganesha
Ganesha
MEATJERKER3000
Ganesha
Level 140
God Stats
2W - 2L
1,566 SR
Queue Stats
86W - 62L
1,648 Elo+
Party 2
Rama
Rama
MartialMonkey68
Rama
Level 147
God Stats
23W - 13L
1,696 SR
Queue Stats
465W - 383L
1,704 Elo+
Party 2
Chaac
Chaac
mat01022001
Chaac
Level 68
God Stats
0W - 1L
1,241 SR
Queue Stats
11W - 14L
1,396 Elo+
Solo
Team Averages
Level 110
1,574 SR
1,628 Elo+

VS

Team Averages
Level 112
1,655 SR
1,709 Elo+
Loki
Loki
ImaGoober
Loki
Level 49
God Stats
105W - 35L
1,773 SR
Queue Stats
405W - 256L
1,759 Elo+
Party 1
Merlin
Merlin
McJoshyJoshJosh
Merlin
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 8L
1,829 Elo+
Party 1
Xbalanque
Xbalanque
TheBooshski
Xbalanque
Level 110
God Stats
3W - 1L
1,722 SR
Queue Stats
160W - 86L
1,803 Elo+
Party 1
Chaac
Chaac
jos3b31PFO
Chaac
Level 108
God Stats
2W - 1L
1,598 SR
Queue Stats
33W - 47L
1,363 Elo+
Solo
Xing Tian
Xing Tian
zmistaken
Xing Tian
Level 146
God Stats
7W - 2L
1,683 SR
Queue Stats
350W - 173L
1,788 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
6 / 8 / 6
11,057
481
12,346
23,770
12,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
17
3 / 7 / 6
10,469
455
10,950
21,719
8,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 4 / 11
9,596
417
10,013
19,753
23,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
8 / 6 / 3
12,509
544
17,062
21,920
8,347
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 5 / 0
10,829
471
14,268
24,990
20,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
7 / 6 / 7
12,556
546
10,557
15,775
5,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
5 / 8 / 11
12,988
565
20,157
17,923
5,991
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
TheBooshski
Xbalanque
20
12 / 4 / 6
13,980
608
24,352
19,851
7,356
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
20
5 / 1 / 6
12,793
556
20,442
26,211
30,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
zmistaken
Xing Tian
17
1 / 0 / 14
11,456
498
11,954
16,211
17,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
74
19
Kills
30
30
Deaths
19
26
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hades
6
8
6
1.13
L
Hun Batz
3
7
6
0.86
W
Loki
7
6
7
1.75
L
0
4
11
1.38
L
8
6
3
1.58
W
5
8
11
1.31
W
Xbalanque
TheBooshski
Xbalanque
12
4
6
3.75
W
Chaac
5
1
6
8
L
2
5
0
0.4
W
Xing Tian
zmistaken
Xing Tian
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,639
Damage
87,462
112,152
Taken
95,971
72,536
Mitigated
67,117
38,249
Healing
36,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
12,346
464
812
9,144
23,770
12,053
0
10,394
13,328
74,731
0
L
Hun Batz
10,950
2,727
0
6,041
21,719
8,729
0
5,513
16,012
0
72,314
W
Loki
10,557
1,072
0
3,821
15,775
5,028
0
5,739
9,990
0
75,319
L
10,013
537
0
3,046
19,753
23,056
0
9,990
9,616
30,600
0
L
17,062
12,189
0
9,558
21,920
8,347
0
2,409
19,459
0
97,692
W
20,157
1,466
245
4,600
17,923
5,991
0
8,279
9,542
106,361
0
W
Xbalanque
TheBooshski
Xbalanque
24,352
12,753
0
7,200
19,851
7,356
3,034
2,351
17,493
0
129,853
W
Chaac
20,442
3,753
0
15,997
26,211
30,983
2,837
1,140
23,628
0
83,892
L
14,268
2,708
0
9,648
24,990
20,351
0
3,805
19,629
0
63,978
W
Xing Tian
zmistaken
Xing Tian
11,954
1,354
1,033
3,251
16,211
17,759
0
4,929
11,078
41,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,460
Gold Earned
63,773
537
Minions Killed
666
0
Camps Cleared
0
2,140,413
Distance Traveled
2,251,834
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,057
481
132
6
0
411,731
10
L
Hun Batz
10,469
455
114
5
0
460,567
0
W
Loki
12,556
546
132
6
0
481,916
2
L
Ganesha
9,596
417
7
0
0
460,807
9
L
Rama
12,509
544
170
7
0
390,512
6
W
Merlin
12,988
565
169
7
0
408,165
3
W
Xbalanque
13,980
608
178
8
0
406,948
6
W
Chaac
12,793
556
134
6
0
464,170
2
L
Chaac
10,829
471
114
5
0
416,796
2
W
Xing Tian
11,456
498
53
2
0
490,635
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role