Player Matchup

Gilgamesh
Gilgamesh
BeardedTokesman
Gilgamesh
Level 133
God Stats
3W - 1L
1,674 SR
Queue Stats
45W - 54L
1,437 Elo+
Party 1
Chaac
Chaac
CoolyMack
Chaac
Level 67
God Stats
1W - 0L
1,558 SR
Queue Stats
19W - 11L
1,519 Elo+
Party 1
Chronos
Chronos
Sic Rhetoric
Chronos
Level 109
God Stats
2W - 0L
1,280 SR
Queue Stats
38W - 31L
1,527 Elo+
Party 1
Team Averages
Level 103
1,504 SR
1,494 Elo+

VS

Team Averages
Level 50
1,257 SR
1,572 Elo+
Fenrir
Fenrir
ColdOwen12
Fenrir
Level 8
God Stats
0W - 2L
1,182 SR
Queue Stats
20W - 12L
1,694 Elo+
Solo
Cthulhu
Cthulhu
JabutoSensei
Cthulhu
Level 6
God Stats
0W - 1L
1,166 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Tiamat
Tiamat
MrOneTimeTYS
Tiamat
Level 135
God Stats
16W - 29L
1,422 SR
Queue Stats
165W - 170L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeardedTokesman
Gilgamesh
16
8 / 3 / 15
12,682
705
12,369
17,394
18,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
CoolyMack
Chaac
16
3 / 0 / 20
11,900
661
16,742
18,098
14,046
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos
Sic Rhetoric
Chronos
18
16 / 3 / 10
14,011
778
25,764
16,806
6,519
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ColdOwen12
Fenrir
16
4 / 4 / 0
11,910
662
12,165
24,137
23,206
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
JabutoSensei
Cthulhu
12
0 / 12 / 2
9,506
528
9,204
21,863
11,745
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
13
2 / 11 / 1
10,690
594
13,533
17,297
10,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
9
27
Kills
6
6
Deaths
27
45
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BeardedTokesman
Gilgamesh
8
3
15
5.17
L
Fenrir
ColdOwen12
Fenrir
4
4
0
1
W
Chaac
CoolyMack
Chaac
3
0
20
13
L
Cthulhu
JabutoSensei
Cthulhu
0
12
2
0.08
L
Tiamat
2
11
1
0.23
W
Chronos
Sic Rhetoric
Chronos
16
3
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,875
Damage
34,902
52,298
Taken
63,297
39,154
Mitigated
45,545
18,547
Healing
3,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BeardedTokesman
Gilgamesh
12,369
2,985
0
2,515
17,394
18,589
518
6,203
10,977
0
37,393
L
Fenrir
ColdOwen12
Fenrir
12,165
2,854
0
1,923
24,137
23,206
0
10,158
13,979
0
44,319
W
Chaac
CoolyMack
Chaac
16,742
4,784
0
9,591
18,098
14,046
675
7,486
10,060
0
35,964
L
Cthulhu
JabutoSensei
Cthulhu
9,204
957
126
904
21,863
11,745
0
8,536
13,327
21,096
0
L
Tiamat
13,533
733
0
465
17,297
10,594
0
7,569
9,728
33,967
0
W
Chronos
Sic Rhetoric
Chronos
25,764
8,501
0
6,441
16,806
6,519
1,892
9,538
6,974
68,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,593
Gold Earned
32,106
180
Minions Killed
137
6
Camps Cleared
10
1,028,623
Distance Traveled
820,585
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,682
705
44
2
3
340,439
2
L
Fenrir
11,910
662
57
3
8
322,497
0
W
Chaac
11,900
661
52
3
0
350,778
1
L
Cthulhu
9,506
528
28
2
0
237,570
0
L
Tiamat
10,690
594
52
3
2
260,518
3
W
Chronos
14,011
778
84
5
3
337,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role