Player Matchup

Discordia
Discordia
Chuck norris506
Discordia
Level 29
God Stats
19W - 19L
1,580 SR
Queue Stats
32W - 29L
1,547 Elo+
Solo
Khepri
Khepri
DOUTOR SINISTRO
Khepri
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 56L
1,492 Elo+
Solo
Chaac
Chaac
Smoke10008554
Chaac
Level 14
God Stats
1W - 2L
1,252 SR
Queue Stats
13W - 14L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
countbun
Baron Samedi
Level 15
God Stats
12W - 11L
1,500 SR
Queue Stats
71W - 92L
1,389 Elo+
Solo
Artemis
Artemis
ssshortydf
Artemis
Level 19
God Stats
18W - 13L
1,533 SR
Queue Stats
100W - 100L
1,366 Elo+
Solo
Team Averages
Level 19
1,473 SR
1,457 Elo+

VS

Team Averages
Level 18
1,461 SR
1,443 Elo+
Nemesis
Nemesis
ArashiNara
Nemesis
Level 4
God Stats
13W - 14L
1,733 SR
Queue Stats
16W - 21L
1,545 Elo+
Solo
Xbalanque
Xbalanque
Gabe1792
Xbalanque
Level 17
God Stats
56W - 38L
1,117 SR
Queue Stats
62W - 50L
1,316 Elo+
Solo
Da Ji
Da Ji
acekid133
Da Ji
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 137L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
leninsuke26
Sun Wukong
Level 28
God Stats
26W - 36L
1,457 SR
Queue Stats
262W - 274L
1,460 Elo+
Solo
Kukulkan
Kukulkan
seruma1123
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chuck norris506
Discordia
20
9 / 3 / 14
16,258
1,016
21,045
17,171
10,066
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
1 / 4 / 21
15,350
959
9,080
32,665
43,449
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
11 / 4 / 17
16,859
1,054
32,451
29,505
54,618
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
countbun
Baron Samedi
20
5 / 10 / 14
15,295
956
16,112
21,055
9,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ssshortydf
Artemis
20
8 / 5 / 9
15,576
974
21,789
21,426
9,505
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

34

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArashiNara
Nemesis
20
2 / 9 / 10
14,058
879
17,854
25,418
12,666
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
Gabe1792
Xbalanque
20
2 / 4 / 11
14,847
928
22,294
19,286
7,408
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
acekid133
Da Ji
20
14 / 12 / 5
16,623
1,039
33,639
27,522
11,955
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
leninsuke26
Sun Wukong
20
5 / 2 / 10
15,517
970
14,691
20,449
17,986
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
seruma1123
Kukulkan
20
3 / 7 / 12
14,593
912
26,838
17,087
7,738
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
74
34
Kills
26
26
Deaths
34
75
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ArashiNara
Nemesis
2
9
10
0.78
W
Discordia
Chuck norris506
Discordia
9
3
14
5.33
W
1
4
21
2.88
L
Xbalanque
Gabe1792
Xbalanque
2
4
11
1.88
W
11
4
17
4.88
L
Da Ji
acekid133
Da Ji
14
12
5
1.38
W
Baron Samedi
countbun
Baron Samedi
5
10
14
1.2
L
Sun Wukong
leninsuke26
Sun Wukong
5
2
10
5
L
Kukulkan
seruma1123
Kukulkan
3
7
12
1.29
W
Artemis
ssshortydf
Artemis
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,477
Damage
115,316
121,822
Taken
109,762
127,167
Mitigated
57,753
24,667
Healing
7,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ArashiNara
Nemesis
17,854
8,479
0
1,542
25,418
12,666
0
11,731
13,687
0
34,393
W
Discordia
Chuck norris506
Discordia
21,045
3,128
0
1,168
17,171
10,066
0
3,756
13,415
58,725
0
W
9,080
881
0
1,214
32,665
43,449
0
5,452
27,154
21,467
0
L
Xbalanque
Gabe1792
Xbalanque
22,294
12,439
0
2,509
19,286
7,408
0
9,013
10,273
0
79,193
W
32,451
8,863
303
13,568
29,505
54,618
0
6,454
23,051
0
61,919
L
Da Ji
acekid133
Da Ji
33,639
10,478
0
726
27,522
11,955
0
12,530
14,992
0
41,309
W
Baron Samedi
countbun
Baron Samedi
16,112
2,906
3,442
2,299
21,055
9,529
0
8,253
12,802
46,053
0
L
Sun Wukong
leninsuke26
Sun Wukong
14,691
2,691
0
1,382
20,449
17,986
0
7,585
12,864
0
40,889
L
Kukulkan
seruma1123
Kukulkan
26,838
2,107
0
1,181
17,087
7,738
0
5,378
11,709
55,555
0
W
Artemis
ssshortydf
Artemis
21,789
11,714
0
2,673
21,426
9,505
0
2,923
18,503
0
51,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,338
Gold Earned
75,638
297
Minions Killed
304
10
Camps Cleared
9
1,373,452
Distance Traveled
1,403,250
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,058
879
30
2
3
339,498
0
W
Discordia
16,258
1,016
86
5
2
295,898
0
W
Khepri
15,350
959
28
2
0
269,996
0
L
Xbalanque
14,847
928
117
7
2
260,677
0
W
Chaac
16,859
1,054
60
4
1
289,864
0
L
Da Ji
16,623
1,039
10
1
0
234,610
0
W
Baron Samedi
15,295
956
69
4
0
238,391
0
L
Sun Wukong
15,517
970
63
4
4
292,258
1
L
Kukulkan
14,593
912
84
5
0
276,207
2
W
Artemis
15,576
974
54
3
7
279,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role