Player Matchup

Osiris
Osiris
Mr_ghostdead
Osiris
Level 138
God Stats
1W - 1L
1,550 SR
Queue Stats
51W - 43L
1,512 Elo+
Party 2
Danzaburou
Danzaburou
Sandra160699
Danzaburou
Level 96
God Stats
5W - 5L
1,510 SR
Queue Stats
122W - 148L
1,394 Elo+
Party 2
Zeus
Zeus
camilo-0206
Zeus
Level 121
God Stats
0W - 4L
1,160 SR
Queue Stats
123W - 161L
1,409 Elo+
Party 2
Team Averages
Level 118
1,407 SR
1,438 Elo+

VS

Team Averages
Level 87
1,448 SR
1,488 Elo+
Heimdallr
Heimdallr
Dark_slayer450
Heimdallr
Level 122
God Stats
2W - 2L
1,497 SR
Queue Stats
65W - 64L
1,523 Elo+
Solo
Sylvanus
Sylvanus
Lensty-
Sylvanus
Level 69
God Stats
2W - 1L
1,506 SR
Queue Stats
26W - 16L
1,501 Elo+
Party 1
Gilgamesh
Gilgamesh
rams140
Gilgamesh
Level 70
God Stats
3W - 5L
1,340 SR
Queue Stats
33W - 27L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
9 / 7 / 9
11,863
741
14,412
17,821
18,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Sandra160699
Danzaburou
14
6 / 6 / 9
11,278
705
13,455
17,189
6,537
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
4 / 7 / 8
10,167
635
15,579
13,395
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dark_slayer450
Heimdallr
15
10 / 8 / 9
12,914
807
18,043
15,917
6,881
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Lensty-
Sylvanus
15
5 / 7 / 15
12,056
754
11,643
18,085
12,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
rams140
Gilgamesh
16
5 / 4 / 11
11,301
706
10,135
19,269
20,595
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
55
19
Kills
20
20
Deaths
19
26
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Dark_slayer450
Heimdallr
10
8
9
1.81
W
Sylvanus
Lensty-
Sylvanus
5
7
15
1.79
L
Osiris
9
7
9
1.93
L
Danzaburou
Sandra160699
Danzaburou
6
6
9
1.75
L
4
7
8
1.14
W
Gilgamesh
rams140
Gilgamesh
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,446
Damage
39,821
48,405
Taken
53,271
29,196
Mitigated
39,679
11,212
Healing
12,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Dark_slayer450
Heimdallr
18,043
7,787
0
2,614
15,917
6,881
2,146
3,195
12,722
0
43,866
W
Sylvanus
Lensty-
Sylvanus
11,643
3,066
2,602
6,660
18,085
12,203
655
7,050
11,035
30,840
5,250
L
Osiris
14,412
5,551
0
3,154
17,821
18,044
375
4,982
12,839
0
30,256
L
Danzaburou
Sandra160699
Danzaburou
13,455
6,563
0
5,756
17,189
6,537
748
5,140
12,045
0
38,484
L
15,579
2,860
586
1,716
13,395
4,615
346
2,118
11,277
47,334
0
W
Gilgamesh
rams140
Gilgamesh
10,135
1,678
0
323
19,269
20,595
354
6,155
13,114
3,688
25,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,308
Gold Earned
36,271
158
Minions Killed
140
7
Camps Cleared
7
865,157
Distance Traveled
716,882
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,914
807
55
3
1
212,863
0
W
Sylvanus
12,056
754
49
3
3
230,497
2
L
Osiris
11,863
741
37
2
3
364,674
2
L
Danzaburou
11,278
705
54
3
3
257,162
2
L
Zeus
10,167
635
67
4
1
243,321
1
W
Gilgamesh
11,301
706
36
2
3
273,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role