Player Matchup

Awilix
Awilix
Platinum I
DeonteTV
Awilix
Platinum I
Level 127
God Stats
23W - 23L
1,679 SR
Queue Stats
143W - 134L
2,101 MMR
Solo
Sobek
Sobek
Diamond V
Dhako117
Sobek
Diamond V
Level 149
God Stats
8W - 7L
1,599 SR
Queue Stats
576W - 584L
2,006 MMR
Solo
Cernunnos
Cernunnos
Diamond III
WeSadBoyZ
Cernunnos
Diamond III
Level 148
God Stats
17W - 11L
1,676 SR
Queue Stats
239W - 222L
2,271 MMR
Party 1
Bacchus
Bacchus
Diamond V
staylzone
Bacchus
Diamond V
Level 67
God Stats
1W - 4L
1,283 SR
Queue Stats
251W - 253L
2,024 MMR
Party 1
Ra
Ra
Diamond IV
tylercakes123
Ra
Diamond IV
Level 129
God Stats
12W - 9L
1,588 SR
Queue Stats
626W - 629L
2,057 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 124
1,565 SR
2,092 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,722 SR
2,087 MMR
Bastet
Bastet
Diamond IV
Canvercell
Bastet
Diamond IV
Level 136
God Stats
10W - 6L
1,779 SR
Queue Stats
216W - 208L
2,164 MMR
Solo
Vamana
Vamana
Diamond V
LunarAdvent
Vamana
Diamond V
Level 160
God Stats
20W - 11L
1,872 SR
Queue Stats
247W - 232L
2,074 MMR
Solo
Terra
Terra
Diamond V
Neko Mun
Terra
Diamond V
Level 146
God Stats
2W - 1L
1,753 SR
Queue Stats
63W - 59L
2,008 MMR
Solo
Izanami
Izanami
Platinum II
Thund3rDrag0n9
Izanami
Platinum II
Level 154
God Stats
40W - 30L
1,647 SR
Queue Stats
416W - 405L
1,957 MMR
Solo
Raijin
Raijin
Masters
Toothpaiste
Raijin
Masters
Level 149
God Stats
15W - 18L
1,560 SR
Queue Stats
683W - 653L
2,234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DeonteTV
Awilix
14
5 / 3 / 6
8,200
547
9,169
11,675
3,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Dhako117
Sobek
14
0 / 0 / 3
7,666
511
4,894
13,479
10,648
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
WeSadBoyZ
Cernunnos
17
5 / 0 / 4
9,484
632
7,543
7,941
2,964
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
staylzone
Bacchus
12
4 / 1 / 8
7,630
509
5,763
10,564
9,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 1 / 6
8,241
549
6,919
7,462
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Morgan Le FayGilgameshTiamatArtioAthena

VS

Bans
GebPersephoneOdinZhong KuiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Canvercell
Bastet
11
1 / 5 / 2
6,866
458
6,216
9,241
3,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vamana
13
2 / 2 / 0
7,907
527
7,712
10,916
10,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
Neko Mun
Terra
10
0 / 5 / 3
6,109
407
5,750
11,110
7,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 5 / 0
7,297
486
2,618
9,323
2,540
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
13
1 / 1 / 3
7,584
506
10,061
9,127
3,293
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
18
Kills
5
5
Deaths
18
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
Canvercell
Bastet
1
5
2
0.4
W
Awilix
DeonteTV
Awilix
5
3
6
2.67
W
Sobek
Dhako117
Sobek
0
0
3
1.5
L
Vamana
2
2
0
1
L
Terra
Neko Mun
Terra
0
5
3
0.3
L
1
5
0
0.2
L
Raijin
1
1
3
2.5
W
Cernunnos
WeSadBoyZ
Cernunnos
5
0
4
7
W
Bacchus
staylzone
Bacchus
4
1
8
8
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,288
Damage
32,357
51,121
Taken
49,717
30,173
Mitigated
27,000
23,811
Healing
14,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Canvercell
Bastet
6,216
1,463
0
1,337
9,241
3,221
0
2,064
7,069
0
40,987
W
Awilix
DeonteTV
Awilix
9,169
3,979
0
866
11,675
3,794
0
3,009
8,395
0
52,461
W
Sobek
Dhako117
Sobek
4,894
283
0
6,897
13,479
10,648
0
3,129
9,263
50,244
0
L
Vamana
7,712
1,615
0
3,219
10,916
10,201
0
4,514
6,310
0
46,260
L
Terra
Neko Mun
Terra
5,750
601
767
2,833
11,110
7,745
0
4,610
6,344
22,987
0
L
2,618
1,223
0
2,110
9,323
2,540
0
1,451
7,840
0
54,601
L
Raijin
10,061
526
21
4,173
9,127
3,293
0
4,455
4,444
59,976
0
W
Cernunnos
WeSadBoyZ
Cernunnos
7,543
3,888
0
6,507
7,941
2,964
1,231
1,354
6,361
0
79,381
W
Bacchus
staylzone
Bacchus
5,763
918
0
2,210
10,564
9,792
0
4,635
5,404
15,380
0
W
6,919
509
2,553
4,778
7,462
2,975
0
2,763
4,629
50,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,221
Gold Earned
35,763
488
Minions Killed
435
0
Camps Cleared
0
1,537,373
Distance Traveled
1,433,694
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,866
458
75
5
0
298,645
6
W
Awilix
8,200
547
93
6
0
309,204
2
W
Sobek
7,666
511
105
7
0
317,740
3
L
Vamana
7,907
527
98
7
0
290,187
7
L
Terra
6,109
407
38
3
0
320,525
4
L
Izanami
7,297
486
112
7
0
246,185
2
L
Raijin
7,584
506
112
7
0
278,152
4
W
Cernunnos
9,484
632
160
11
0
288,280
4
W
Bacchus
7,630
509
17
1
0
299,881
2
W
Ra
8,241
549
113
8
0
322,268
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role