Player Matchup

Loki
Loki
Abria-13
Loki
Level 21
God Stats
56W - 47L
1,498 SR
Queue Stats
280W - 310L
1,342 Elo+
Party 3
Hel
Hel
RogueNote446977
Hel
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 146L
1,389 Elo+
Party 2
Cthulhu
Cthulhu
TheThunderTaco
Cthulhu
Level 86
God Stats
20W - 18L
1,557 SR
Queue Stats
230W - 267L
1,351 Elo+
Party 3
Apollo
Apollo
beigbibvweg
Apollo
Level 126
God Stats
1W - 2L
1,469 SR
Queue Stats
230W - 255L
1,411 Elo+
Party 2
Jormungandr
Jormungandr
phaboggie145
Jormungandr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 70L
1,361 Elo+
Party 2
Team Averages
Level 79
1,505 SR
1,371 Elo+

VS

Team Averages
Level 79
1,505 SR
1,493 Elo+
Izanami
Izanami
 
Izanami
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
MrPifle
Scylla
Level 102
God Stats
28W - 19L
1,655 SR
Queue Stats
246W - 188L
1,572 Elo+
Party 1
Bacchus
Bacchus
Mysterymoose777
Bacchus
Level 105
God Stats
12W - 8L
1,588 SR
Queue Stats
128W - 108L
1,493 Elo+
Party 1
Artemis
Artemis
Rhyeguy
Artemis
Level 5
God Stats
59W - 48L
1,512 SR
Queue Stats
90W - 84L
1,500 Elo+
Party 1
Pele
Pele
Stoneylandonie
Pele
Level 95
God Stats
66W - 48L
1,270 SR
Queue Stats
128W - 116L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
1 / 3 / 1
6,508
501
2,735
7,983
2,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 9 / 0
6,096
469
3,208
9,256
2,907
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
3 / 4 / 1
6,734
518
6,871
11,247
6,026
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
11
2 / 4 / 1
6,792
522
5,657
10,200
2,734
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
phaboggie145
Jormungandr
10
0 / 4 / 1
6,285
483
4,819
9,571
7,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 1 / 1
8,226
633
5,509
7,786
2,753
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
MrPifle
Scylla
14
10 / 3 / 3
8,665
667
12,514
9,162
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 3
6,636
510
2,800
10,724
6,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
Rhyeguy
Artemis
10
2 / 2 / 3
6,485
499
4,977
6,000
1,641
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
7 / 3 / 6
7,721
594
7,239
9,186
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
7
Kills
24
24
Deaths
9
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
1
3.5
L
Loki
1
3
1
0.5
W
Scylla
MrPifle
Scylla
10
3
3
3.83
W
2
0
3
3.5
W
Artemis
Rhyeguy
Artemis
2
2
3
1.75
L
1
9
0
0.11
W
7
3
6
3.33
L
3
4
1
0.88
L
Apollo
2
4
1
0.63
L
Jormungandr
phaboggie145
Jormungandr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,290
Damage
33,039
48,257
Taken
42,858
22,448
Mitigated
16,589
9,406
Healing
14,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,509
3,567
0
2,224
7,786
2,753
126
3,988
3,798
0
56,576
L
Loki
2,735
510
0
1,224
7,983
2,909
0
2,182
5,801
0
34,305
W
Scylla
MrPifle
Scylla
12,514
935
0
4,230
9,162
3,008
526
5,068
4,094
47,672
0
W
2,800
295
1,084
3,360
10,724
6,240
410
1,424
9,300
21,894
0
W
Artemis
Rhyeguy
Artemis
4,977
3,140
0
936
6,000
1,641
1,015
410
5,590
0
30,100
L
3,208
398
276
1,508
9,256
2,907
0
5,218
4,038
31,670
0
W
7,239
2,048
0
2,848
9,186
2,947
0
4,292
4,894
0
34,862
L
6,871
506
0
2,566
11,247
6,026
438
5,445
5,802
27,574
0
L
Apollo
5,657
2,264
0
2,830
10,200
2,734
0
2,469
7,731
0
36,240
L
Jormungandr
phaboggie145
Jormungandr
4,819
2,008
0
1,002
9,571
7,872
0
0
9,571
31,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,415
Gold Earned
37,733
308
Minions Killed
337
0
Camps Cleared
0
1,206,852
Distance Traveled
1,256,932
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,226
633
129
10
0
209,036
2
L
Loki
6,508
501
65
5
0
247,875
1
W
Scylla
8,665
667
73
6
0
264,263
0
W
Bacchus
6,636
510
30
2
0
241,171
0
W
Artemis
6,485
499
58
4
0
238,899
0
L
Hel
6,096
469
59
5
0
219,255
0
W
Pele
7,721
594
47
4
0
303,563
0
L
Cthulhu
6,734
518
44
3
0
262,922
1
L
Apollo
6,792
522
75
6
0
243,308
0
L
Jormungandr
6,285
483
65
5
0
233,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role