Player Matchup

Ymir
Ymir
CKYMNSTRJR
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,444 Elo+
Solo
Charybdis
Charybdis
CallOfTheHunt
Charybdis
Level 28
God Stats
6W - 5L
1,495 SR
Queue Stats
59W - 38L
1,522 Elo+
Party 1
Guan Yu
Guan Yu
LEEEBRONN
Guan Yu
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 16L
1,944 Elo+
Party 3
Ra
Ra
WordsOfWisdome
Ra
Level 26
God Stats
3W - 6L
1,185 SR
Queue Stats
60W - 47L
1,609 Elo+
Party 3
Chaac
Chaac
arcaedin
Chaac
Level 11
God Stats
7W - 1L
1,878 SR
Queue Stats
16W - 4L
1,708 Elo+
Party 1
Team Averages
Level 16
1,512 SR
1,646 Elo+

VS

Team Averages
Level 25
1,550 SR
1,530 Elo+
Jing Wei
Jing Wei
GiveMeMyPS4Skins
Jing Wei
Level 20
God Stats
3W - 4L
1,291 SR
Queue Stats
193W - 193L
1,447 Elo+
Party 2
Zhong Kui
Zhong Kui
InlineSixxx
Zhong Kui
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 39L
1,439 Elo+
Party 2
Thor
Thor
JasonDeruloFan3
Thor
Level 29
God Stats
4W - 2L
1,809 SR
Queue Stats
331W - 275L
1,688 Elo+
Solo
Amaterasu
Amaterasu
Smokah
Amaterasu
Level 29
God Stats
32W - 23L
1,606 SR
Queue Stats
229W - 194L
1,578 Elo+
Solo
Zeus
Zeus
Trulysad
Zeus
Level 25
God Stats
10W - 11L
1,542 SR
Queue Stats
64W - 56L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 10
10,970
477
5,737
18,006
19,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
CallOfTheHunt
Charybdis
20
7 / 3 / 8
12,358
537
14,018
18,006
7,190
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
LEEEBRONN
Guan Yu
19
11 / 5 / 8
12,477
542
17,581
23,013
15,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 4 / 12
12,977
564
11,946
9,989
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
arcaedin
Chaac
20
10 / 1 / 6
13,472
586
21,535
21,921
21,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 7
10,464
455
8,596
15,813
3,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zhong Kui
InlineSixxx
Zhong Kui
16
5 / 7 / 2
10,113
440
9,785
18,705
9,218
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 5 / 4
11,534
501
11,675
22,975
11,799
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
Smokah
Amaterasu
16
4 / 9 / 2
10,272
447
11,977
22,265
11,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
16
5 / 5 / 6
10,817
470
12,396
14,826
13,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
41
34
Kills
20
21
Deaths
34
44
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
8
10
0.75
W
Charybdis
CallOfTheHunt
Charybdis
7
3
8
3.67
L
2
8
7
0.69
L
Zhong Kui
InlineSixxx
Zhong Kui
5
7
2
0.86
L
4
5
4
1.2
W
Guan Yu
LEEEBRONN
Guan Yu
11
5
8
3
L
Amaterasu
Smokah
Amaterasu
4
9
2
0.56
L
Zeus
5
5
6
1.6
W
5
4
12
2.75
W
Chaac
arcaedin
Chaac
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,817
Damage
54,429
90,935
Taken
94,584
67,752
Mitigated
49,143
33,677
Healing
18,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,737
1,542
0
1,609
18,006
19,068
148
5,719
12,287
35,782
0
W
Charybdis
CallOfTheHunt
Charybdis
14,018
8,937
0
6,376
18,006
7,190
4,741
4,802
13,204
0
105,667
L
8,596
7,490
0
1,983
15,813
3,905
74
2,724
13,089
0
65,826
L
Zhong Kui
InlineSixxx
Zhong Kui
9,785
1,972
0
3,175
18,705
9,218
0
6,952
11,706
30,715
0
L
11,675
2,206
0
4,212
22,975
11,799
0
2,811
19,340
0
76,185
W
Guan Yu
LEEEBRONN
Guan Yu
17,581
5,202
914
7,646
23,013
15,421
0
5,425
17,588
0
85,427
L
Amaterasu
Smokah
Amaterasu
11,977
5,493
0
6,834
22,265
11,034
0
2,440
19,350
0
68,076
L
Zeus
12,396
2,047
148
2,386
14,826
13,187
69
3,608
11,108
43,712
0
W
11,946
493
2,121
3,673
9,989
4,178
937
3,217
6,772
96,544
0
W
Chaac
arcaedin
Chaac
21,535
5,128
0
11,338
21,921
21,895
1,862
3,073
18,848
2,717
91,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,254
Gold Earned
53,200
640
Minions Killed
453
0
Camps Cleared
0
2,275,429
Distance Traveled
1,952,285
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,970
477
57
2
0
398,041
1
W
Charybdis
12,358
537
154
7
0
440,247
7
L
Jing Wei
10,464
455
117
5
0
386,249
4
L
Zhong Kui
10,113
440
61
3
0
383,453
13
L
Thor
11,534
501
126
5
0
426,289
5
W
Guan Yu
12,477
542
111
5
0
487,381
1
L
Amaterasu
10,272
447
95
4
0
370,468
4
L
Zeus
10,817
470
54
2
0
385,826
1
W
Ra
12,977
564
163
7
0
479,055
7
W
Chaac
13,472
586
155
7
0
470,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role