Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Sir Umbral
Osiris
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 53L
1,211 Elo+
Solo
Ah Puch
Ah Puch
Usuckballs2x
Ah Puch
Level 17
God Stats
8W - 6L
1,575 SR
Queue Stats
36W - 31L
1,342 Elo+
Solo
Bellona
Bellona
giggdy_giggdy123
Bellona
Level 18
God Stats
0W - 2L
1,489 SR
Queue Stats
7W - 18L
1,120 Elo+
Party 1
Cernunnos
Cernunnos
jakelarocque
Cernunnos
Level 36
God Stats
0W - 1L
1,638 SR
Queue Stats
17W - 17L
1,402 Elo+
Party 1
Team Averages
Level 21
1,540 SR
1,315 Elo+

VS

Team Averages
Level 21
1,581 SR
1,278 Elo+
Morgan Le Fay
Morgan Le Fay
Cinder_Fall2
Morgan Le Fay
Level 25
God Stats
20W - 19L
1,443 SR
Queue Stats
97W - 111L
1,326 Elo+
Party 2
Nemesis
Nemesis
XxMrGhostSirxX
Nemesis
Level 7
God Stats
14W - 10L
1,656 SR
Queue Stats
16W - 16L
1,311 Elo+
Solo
Sylvanus
Sylvanus
kaanoner09
Sylvanus
Level 29
God Stats
5W - 4L
1,805 SR
Queue Stats
101W - 137L
1,207 Elo+
Solo
Jing Wei
Jing Wei
myXshineX69
Jing Wei
Level 17
God Stats
6W - 8L
1,298 SR
Queue Stats
17W - 31L
1,219 Elo+
Solo
Set
Set
zDreamWorksHD
Set
Level 27
God Stats
2W - 2L
1,703 SR
Queue Stats
118W - 144L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
6
0 / 8 / 1
6,736
306
404
6,448
2,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
Sir Umbral
Osiris
15
2 / 8 / 1
9,684
440
9,216
19,711
23,941
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Usuckballs2x
Ah Puch
17
3 / 6 / 2
10,968
499
14,806
16,666
5,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
9 / 5 / 5
10,681
486
20,540
22,355
13,348
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
jakelarocque
Cernunnos
17
7 / 9 / 5
11,012
501
19,006
20,608
7,840
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cinder_Fall2
Morgan Le Fay
17
3 / 4 / 5
10,016
455
11,270
16,496
8,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
15 / 4 / 8
12,284
558
15,934
18,561
11,146
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
kaanoner09
Sylvanus
16
4 / 5 / 8
10,415
473
8,819
24,466
33,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
myXshineX69
Jing Wei
16
2 / 7 / 5
9,799
445
5,916
14,385
5,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
11 / 1 / 5
12,702
577
14,059
14,695
9,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
66
21
Kills
35
36
Deaths
21
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
8
1
0.06
W
Morgan Le Fay
Cinder_Fall2
Morgan Le Fay
3
4
5
1.38
L
Osiris
Sir Umbral
Osiris
2
8
1
0.31
L
Ah Puch
Usuckballs2x
Ah Puch
3
6
2
0.67
W
15
4
8
4.75
L
9
5
5
2.3
L
Cernunnos
jakelarocque
Cernunnos
7
9
5
1.06
W
Sylvanus
kaanoner09
Sylvanus
4
5
8
1.6
W
Jing Wei
myXshineX69
Jing Wei
2
7
5
0.64
W
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,972
Damage
55,998
85,788
Taken
88,603
53,713
Mitigated
67,493
13,025
Healing
25,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
404
0
0
157
6,448
2,648
83
0
6,448
0
5,437
W
Morgan Le Fay
Cinder_Fall2
Morgan Le Fay
11,270
1,508
131
3,968
16,496
8,729
345
4,607
11,889
60,418
0
L
Osiris
Sir Umbral
Osiris
9,216
2,096
0
1,948
19,711
23,941
0
2,956
16,623
9,719
55,809
L
Ah Puch
Usuckballs2x
Ah Puch
14,806
750
288
2,143
16,666
5,936
0
5,030
11,310
67,362
0
W
15,934
7,759
0
2,531
18,561
11,146
908
4,765
13,574
190
47,886
L
20,540
7,338
279
1,602
22,355
13,348
1,179
6,434
15,763
0
52,162
L
Cernunnos
jakelarocque
Cernunnos
19,006
14,704
529
6,079
20,608
7,840
428
5,159
15,365
0
75,243
W
Sylvanus
kaanoner09
Sylvanus
8,819
2,422
1,403
6,859
24,466
33,216
105
4,166
20,300
29,209
0
W
Jing Wei
myXshineX69
Jing Wei
5,916
3,753
0
3,884
14,385
5,031
3,040
62
14,323
0
48,520
W
14,059
6,943
0
6,819
14,695
9,371
0
2,537
12,158
0
99,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,081
Gold Earned
55,216
405
Minions Killed
466
0
Camps Cleared
0
1,560,214
Distance Traveled
1,953,008
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,736
306
11
1
0
172,497
0
W
Morgan Le Fay
10,016
455
107
5
0
359,993
0
L
Osiris
9,684
440
97
4
0
291,633
0
L
Ah Puch
10,968
499
114
5
0
332,026
1
W
Nemesis
12,284
558
76
3
0
424,659
1
L
Bellona
10,681
486
61
3
0
415,513
4
L
Cernunnos
11,012
501
122
6
0
348,545
0
W
Sylvanus
10,415
473
32
1
0
340,840
2
W
Jing Wei
9,799
445
89
4
0
372,223
3
W
Set
12,702
577
162
7
0
455,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role