Player Matchup

Sylvanus
Sylvanus
Iwentbackintime
Sylvanus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 133L
1,579 Elo+
Party 1
Ullr
Ullr
SloppityChopps
Ullr
Level 29
God Stats
1W - 0L
1,229 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
cbelch97
Zhong Kui
Level 126
God Stats
9W - 3L
1,579 SR
Queue Stats
177W - 153L
1,628 Elo+
Party 1
Team Averages
Level 61
1,436 SR
1,569 Elo+

VS

Team Averages
Level 71
1,489 SR
1,503 Elo+
Heimdallr
Heimdallr
BIGGRAVYBUNS
Heimdallr
Level 106
God Stats
2W - 7L
1,385 SR
Queue Stats
148W - 164L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
YT Klion
Baron Samedi
Level 24
God Stats
38W - 40L
1,535 SR
Queue Stats
76W - 72L
1,503 Elo+
Party 2
Thanatos
Thanatos
ZomBiE-sLayER652
Thanatos
Level 82
God Stats
2W - 3L
1,549 SR
Queue Stats
26W - 27L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
2 / 5 / 13
13,114
656
12,469
27,200
34,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 5 / 9
11,897
595
6,280
16,377
8,334
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
cbelch97
Zhong Kui
19
12 / 5 / 2
15,125
756
25,921
24,279
25,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BIGGRAVYBUNS
Heimdallr
17
6 / 6 / 9
13,395
670
17,216
18,568
7,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
YT Klion
Baron Samedi
17
3 / 4 / 12
12,338
617
22,965
15,215
8,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
6 / 5 / 7
12,515
626
13,239
20,688
11,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
43
15
Kills
15
15
Deaths
15
24
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BIGGRAVYBUNS
Heimdallr
6
6
9
1.75
W
Sylvanus
2
5
13
1.7
W
1
5
9
1.1
L
Baron Samedi
YT Klion
Baron Samedi
3
4
12
2.25
L
6
5
7
1.9
W
Zhong Kui
cbelch97
Zhong Kui
12
5
2
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,670
Damage
53,420
67,856
Taken
54,471
68,032
Mitigated
27,292
30,839
Healing
22,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BIGGRAVYBUNS
Heimdallr
17,216
7,039
68
2,308
18,568
7,249
1,132
13,889
4,679
0
51,819
W
Sylvanus
12,469
2,590
6,733
8,739
27,200
34,352
674
11,745
14,313
23,480
4,182
W
6,280
2,999
1,191
4,294
16,377
8,334
91
4,846
11,344
0
39,292
L
Baron Samedi
YT Klion
Baron Samedi
22,965
1,150
3,677
6,752
15,215
8,616
525
10,542
4,673
64,024
0
L
13,239
3,185
0
9,591
20,688
11,427
736
13,525
7,163
77
30,618
W
Zhong Kui
cbelch97
Zhong Kui
25,921
1,762
0
9,882
24,279
25,346
1,249
6,673
16,892
85,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,136
Gold Earned
38,248
213
Minions Killed
219
8
Camps Cleared
8
1,052,424
Distance Traveled
1,009,996
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,395
670
92
5
3
310,366
1
W
Sylvanus
13,114
656
27
1
4
357,016
3
W
Ullr
11,897
595
50
3
2
325,051
1
L
Baron Samedi
12,338
617
83
4
1
332,499
0
L
Thanatos
12,515
626
44
2
4
367,131
1
W
Zhong Kui
15,125
756
136
7
2
370,357
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role