Player Matchup

Janus
Janus
 
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Priismatiic
Cthulhu
Level 118
God Stats
2W - 2L
1,980 SR
Queue Stats
395W - 221L
1,792 Elo+
Party 2
Cliodhna
Cliodhna
Squirp
Cliodhna
Level 34
God Stats
7W - 2L
1,898 SR
Queue Stats
248W - 64L
1,820 Elo+
Party 2
Team Averages
Level 93
1,793 SR
1,704 Elo+

VS

Team Averages
Level 101
1,402 SR
1,623 Elo+
Mulan
Mulan
Caveman21
Mulan
Level 71
God Stats
2W - 2L
1,211 SR
Queue Stats
20W - 13L
1,732 Elo+
Party 1
Tiamat
Tiamat
Dsha2000
Tiamat
Level 127
God Stats
2W - 0L
1,639 SR
Queue Stats
105W - 52L
1,775 Elo+
Party 1
Cliodhna
Cliodhna
kairyde
Cliodhna
Level 105
God Stats
12W - 13L
1,356 SR
Queue Stats
16W - 21L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
1 / 7 / 4
6,182
618
3,681
6,958
1,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Priismatiic
Cthulhu
9
0 / 3 / 5
5,925
593
4,506
9,958
7,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
Squirp
Cliodhna
11
5 / 6 / 1
7,124
712
9,528
9,674
3,500
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Caveman21
Mulan
13
6 / 1 / 9
8,221
822
7,076
8,640
4,892
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
Dsha2000
Tiamat
14
7 / 0 / 9
8,567
857
10,242
7,349
3,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
kairyde
Cliodhna
10
3 / 5 / 6
7,227
723
6,434
7,591
2,205
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
6
Kills
16
16
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
7
4
0.43
W
Mulan
Caveman21
Mulan
6
1
9
10.5
W
Tiamat
Dsha2000
Tiamat
7
0
9
11.5
L
Cthulhu
Priismatiic
Cthulhu
0
3
5
0.83
L
Cliodhna
Squirp
Cliodhna
5
6
1
0.92
W
Cliodhna
kairyde
Cliodhna
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,715
Damage
23,752
26,590
Taken
23,580
12,822
Mitigated
11,001
1,915
Healing
7,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,681
101
0
106
6,958
1,965
0
2,814
3,918
18,350
0
W
Mulan
Caveman21
Mulan
7,076
1,244
0
3,400
8,640
4,892
0
2,788
5,651
0
13,161
W
Tiamat
Dsha2000
Tiamat
10,242
1,345
149
2,335
7,349
3,904
97
3,467
3,618
40,150
0
L
Cthulhu
Priismatiic
Cthulhu
4,506
263
87
1,002
9,958
7,357
0
4,069
5,743
12,893
0
L
Cliodhna
Squirp
Cliodhna
9,528
1,042
0
720
9,674
3,500
0
3,111
6,333
0
21,362
W
Cliodhna
kairyde
Cliodhna
6,434
618
94
1,442
7,591
2,205
622
1,721
5,790
0
19,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,231
Gold Earned
24,015
94
Minions Killed
127
1
Camps Cleared
8
484,473
Distance Traveled
566,305
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,182
618
31
3
0
158,028
1
W
Mulan
8,221
822
13
1
0
195,582
2
W
Tiamat
8,567
857
82
8
6
192,774
0
L
Cthulhu
5,925
593
27
3
1
159,900
0
L
Cliodhna
7,124
712
36
4
0
166,545
3
W
Cliodhna
7,227
723
32
3
2
177,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role