Player Matchup

Fafnir
Fafnir
Chaos Aced
Fafnir
Level 128
God Stats
2W - 2L
1,690 SR
Queue Stats
127W - 110L
1,602 Elo+
Party 2
Fenrir
Fenrir
MLeBlancTyrantX
Fenrir
Level 144
God Stats
13W - 13L
1,664 SR
Queue Stats
161W - 168L
1,651 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ThatAlphaGoat
Ah Muzen Cab
Level 149
God Stats
0W - 2L
1,920 SR
Queue Stats
36W - 35L
1,611 Elo+
Party 2
Tyr
Tyr
erwin133
Tyr
Level 160
God Stats
4W - 2L
1,526 SR
Queue Stats
184W - 184L
1,649 Elo+
Party 1
Thoth
Thoth
mordecaisaa
Thoth
Level 160
God Stats
3W - 1L
1,714 SR
Queue Stats
176W - 186L
1,651 Elo+
Party 1
Team Averages
Level 148
1,703 SR
1,633 Elo+

VS

Team Averages
Level 146
1,573 SR
1,588 Elo+
Kali
Kali
 
Kali
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Elitewise
Jing Wei
Level 143
God Stats
1W - 1L
1,382 SR
Queue Stats
17W - 16L
1,593 Elo+
Solo
Baron Samedi
Baron Samedi
KingFame17
Baron Samedi
Level 155
God Stats
1W - 4L
1,526 SR
Queue Stats
278W - 277L
1,593 Elo+
Solo
Merlin
Merlin
MauroSA
Merlin
Level 160
God Stats
2W - 2L
1,719 SR
Queue Stats
60W - 62L
1,659 Elo+
Party 3
Vulcan
Vulcan
leochikii99
Vulcan
Level 112
God Stats
1W - 2L
1,740 SR
Queue Stats
83W - 98L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Chaos Aced
Fafnir
15
3 / 3 / 6
9,294
775
6,370
19,134
26,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 6 / 4
8,323
694
5,950
12,035
12,285
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
ThatAlphaGoat
Ah Muzen Cab
16
4 / 5 / 3
9,919
827
7,797
13,889
5,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 4 / 7
9,377
781
12,140
14,286
15,051
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 6 / 5
8,115
676
11,390
10,403
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
18
10 / 2 / 10
12,759
1,063
15,594
17,744
7,356
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
Elitewise
Jing Wei
16
5 / 3 / 7
10,434
870
11,214
10,401
4,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
KingFame17
Baron Samedi
16
4 / 3 / 8
10,178
848
11,896
9,532
4,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
MauroSA
Merlin
17
3 / 2 / 13
10,459
872
12,378
5,950
2,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
15
2 / 2 / 5
9,371
781
7,632
7,726
3,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
67
12
Kills
24
24
Deaths
12
25
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
10
2
10
7.5
L
Fafnir
Chaos Aced
Fafnir
3
3
6
2
W
Jing Wei
Elitewise
Jing Wei
5
3
7
2.83
W
Baron Samedi
KingFame17
Baron Samedi
4
3
8
2.67
L
2
6
4
0.67
W
Merlin
MauroSA
Merlin
3
2
13
4.75
L
Ah Muzen Cab
ThatAlphaGoat
Ah Muzen Cab
4
5
3
1.1
L
2
4
7
1.38
W
Vulcan
2
2
5
2.25
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,647
Damage
58,714
69,747
Taken
51,353
62,824
Mitigated
21,349
15,160
Healing
14,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
15,594
9,592
0
9,334
17,744
7,356
2,521
4,636
12,495
0
33,430
L
Fafnir
Chaos Aced
Fafnir
6,370
891
0
4,891
19,134
26,448
0
11,340
7,794
13,633
0
W
Jing Wei
Elitewise
Jing Wei
11,214
8,551
0
253
10,401
4,028
1,804
4,668
5,192
0
28,141
W
Baron Samedi
KingFame17
Baron Samedi
11,896
390
1,022
2,420
9,532
4,278
0
3,174
5,997
31,213
0
L
5,950
614
0
556
12,035
12,285
0
4,454
7,581
396
12,618
W
Merlin
MauroSA
Merlin
12,378
1,241
0
140
5,950
2,097
1,590
2,441
3,232
45,776
0
L
Ah Muzen Cab
ThatAlphaGoat
Ah Muzen Cab
7,797
3,030
0
4,293
13,889
5,719
1
6,148
7,741
0
34,565
L
12,140
877
0
4,274
14,286
15,051
0
6,280
8,006
0
43,776
W
Vulcan
7,632
1,725
0
1,154
7,726
3,590
794
2,052
5,456
25,873
0
L
11,390
72
63
1,083
10,403
3,321
0
4,071
6,332
29,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,028
Gold Earned
53,201
256
Minions Killed
293
7
Camps Cleared
11
1,147,226
Distance Traveled
1,251,066
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,759
1,063
45
4
3
271,603
3
L
Fafnir
9,294
775
10
1
0
236,717
1
W
Jing Wei
10,434
870
55
5
3
270,789
2
W
Baron Samedi
10,178
848
58
5
1
217,622
1
L
Fenrir
8,323
694
28
2
0
195,112
0
W
Merlin
10,459
872
82
7
3
239,602
2
L
Ah Muzen Cab
9,919
827
79
7
2
239,767
0
L
Tyr
9,377
781
77
6
3
248,831
3
W
Vulcan
9,371
781
53
4
1
251,450
1
L
Thoth
8,115
676
62
5
2
226,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role