Player Matchup

Izanami
Izanami
 
Izanami
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Hamsamdwich7460
Cthulhu
Level 6
God Stats
0W - 1L
1,695 SR
Queue Stats
1W - 10L
1,070 Elo+
Party 1
Persephone
Persephone
Sophasong
Persephone
Level 52
God Stats
15W - 26L
1,240 SR
Queue Stats
67W - 107L
1,244 Elo+
Party 1
Team Averages
Level 57
1,478 SR
1,271 Elo+

VS

Team Averages
Level 68
1,421 SR
1,339 Elo+
Cthulhu
Cthulhu
Davidghost1921
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,321 Elo+
Party 2
Zhong Kui
Zhong Kui
POISON TORCH 8
Zhong Kui
Level 98
God Stats
1W - 2L
1,310 SR
Queue Stats
37W - 61L
1,302 Elo+
Party 2
Skadi
Skadi
YaBoiKyle96
Skadi
Level 89
God Stats
17W - 21L
1,453 SR
Queue Stats
263W - 359L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 10 / 2
7,749
646
9,712
11,650
3,299
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 10 / 3
6,903
575
3,137
17,829
12,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
Sophasong
Persephone
11
3 / 6 / 2
8,925
744
9,459
10,125
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 14
9,199
767
7,619
11,088
4,953
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
POISON TORCH 8
Zhong Kui
12
2 / 4 / 16
8,943
745
7,257
11,743
5,346
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
20 / 1 / 6
11,295
941
19,320
11,763
3,973
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
5
Kills
27
26
Deaths
6
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
10
2
0.3
W
5
1
14
12
L
0
10
3
0.15
W
Zhong Kui
POISON TORCH 8
Zhong Kui
2
4
16
2.5
L
Persephone
Sophasong
Persephone
3
6
2
0.67
W
20
1
6
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,308
Damage
34,196
39,604
Taken
34,594
18,096
Mitigated
14,272
3,361
Healing
9,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,712
4,931
230
1,232
11,650
3,299
1,835
4,173
7,477
0
41,248
W
7,619
1,265
0
55
11,088
4,953
76
4,106
6,677
19,887
0
L
3,137
1,365
0
569
17,829
12,494
27
6,286
11,543
6,316
0
W
Zhong Kui
POISON TORCH 8
Zhong Kui
7,257
1,766
346
3,946
11,743
5,346
634
3,106
7,950
27,196
0
L
Persephone
Sophasong
Persephone
9,459
963
109
1,221
10,125
2,303
0
4,416
5,703
17,157
0
W
19,320
11,589
883
4,432
11,763
3,973
1,902
4,746
6,574
0
47,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,577
Gold Earned
29,437
96
Minions Killed
130
0
Camps Cleared
5
535,071
Distance Traveled
603,466
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,749
646
73
6
0
156,786
2
W
Cthulhu
9,199
767
18
2
0
198,048
1
L
Cthulhu
6,903
575
8
1
0
166,307
0
W
Zhong Kui
8,943
745
44
4
0
194,975
4
L
Persephone
8,925
744
15
1
0
211,978
1
W
Skadi
11,295
941
68
6
5
210,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role