Player Matchup

Tsukuyomi
Tsukuyomi
Dr_badA55-42
Tsukuyomi
Level 21
God Stats
1W - 1L
1,253 SR
Queue Stats
17W - 28L
1,232 Elo+
Party 1
Agni
Agni
GRODT-_-OP
Agni
Level 28
God Stats
2W - 6L
1,285 SR
Queue Stats
32W - 55L
1,382 Elo+
Party 1
Jing Wei
Jing Wei
Patriotsrock51
Jing Wei
Level 55
God Stats
3W - 4L
1,477 SR
Queue Stats
17W - 38L
1,281 Elo+
Party 1
Kali
Kali
RebelTriixi-_-OP
Kali
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 46L
1,277 Elo+
Party 1
Ymir
Ymir
emvcr
Ymir
Level 16
God Stats
2W - 0L
1,546 SR
Queue Stats
8W - 15L
1,330 Elo+
Party 1
Team Averages
Level 29
1,412 SR
1,300 Elo+

VS

Team Averages
Level 25
1,547 SR
1,334 Elo+
Chang'e
Chang'e
KodaiBlack
Chang'e
Level 24
God Stats
1W - 3L
1,644 SR
Queue Stats
29W - 45L
1,359 Elo+
Solo
Bellona
Bellona
PHATOM_B0SS_274
Bellona
Level 27
God Stats
1W - 1L
1,773 SR
Queue Stats
71W - 68L
1,411 Elo+
Solo
Skadi
Skadi
a2dajezay
Skadi
Level 18
God Stats
3W - 2L
1,616 SR
Queue Stats
63W - 77L
1,342 Elo+
Solo
Artio
Artio
barbershop_boiii
Artio
Level 29
God Stats
6W - 6L
1,395 SR
Queue Stats
69W - 85L
1,299 Elo+
Solo
Olorun
Olorun
iSvul
Olorun
Level 25
God Stats
2W - 4L
1,308 SR
Queue Stats
107W - 135L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dr_badA55-42
Tsukuyomi
19
13 / 4 / 7
12,660
528
24,406
16,156
7,144
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 0 / 12
12,143
506
30,046
12,485
5,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
15
3 / 4 / 8
10,203
425
14,781
13,375
4,777
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 8 / 6
10,456
436
13,356
22,022
8,695
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
emvcr
Ymir
14
2 / 3 / 8
10,318
430
8,188
18,060
16,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KodaiBlack
Chang'e
14
3 / 9 / 5
9,481
395
6,845
25,659
8,375
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
3 / 8 / 2
10,251
427
6,563
20,780
12,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
a2dajezay
Skadi
16
6 / 2 / 2
10,025
418
14,506
16,539
5,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 6 / 8
9,902
413
6,960
29,413
25,659
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
iSvul
Olorun
15
4 / 6 / 3
9,481
395
11,198
20,610
8,231
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
39
31
Kills
19
19
Deaths
31
41
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Dr_badA55-42
Tsukuyomi
13
4
7
4.13
W
7
0
12
13
L
Chang'e
KodaiBlack
Chang'e
3
9
5
0.61
L
3
8
2
0.5
W
Jing Wei
3
4
8
1.75
W
6
8
6
1.13
L
Skadi
a2dajezay
Skadi
6
2
2
3.5
L
3
6
8
1.17
W
Ymir
emvcr
Ymir
2
3
8
2
L
Olorun
iSvul
Olorun
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,777
Damage
46,072
82,098
Taken
113,001
42,145
Mitigated
60,582
25,482
Healing
31,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Dr_badA55-42
Tsukuyomi
24,406
7,202
0
2,250
16,156
7,144
2,703
3,629
12,527
0
74,076
W
30,046
1,843
817
6,207
12,485
5,004
2,537
5,652
6,833
101,925
0
L
Chang'e
KodaiBlack
Chang'e
6,845
2,025
2,720
7,898
25,659
8,375
263
5,072
20,587
45,281
0
L
6,563
1,588
0
836
20,780
12,631
400
6,023
14,757
0
40,027
W
Jing Wei
14,781
9,511
487
3,272
13,375
4,777
1,870
2,680
10,695
49
63,337
W
13,356
5,703
426
7,426
22,022
8,695
45
8,054
13,968
0
55,926
L
Skadi
a2dajezay
Skadi
14,506
4,605
159
3,123
16,539
5,686
771
5,855
10,684
0
61,382
L
6,960
1,390
438
5,257
29,413
25,659
326
8,676
20,737
35,682
0
W
Ymir
emvcr
Ymir
8,188
547
808
3,789
18,060
16,525
698
4,988
13,072
27,975
0
L
Olorun
iSvul
Olorun
11,198
4,807
2,403
8,604
20,610
8,231
306
12,657
7,953
48,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,780
Gold Earned
49,140
435
Minions Killed
379
0
Camps Cleared
0
2,120,473
Distance Traveled
1,959,312
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,660
528
83
3
0
451,760
3
W
Agni
12,143
506
161
7
0
434,538
0
L
Chang'e
9,481
395
78
3
0
363,343
0
L
Bellona
10,251
427
102
4
0
423,808
0
W
Jing Wei
10,203
425
83
3
0
424,184
2
W
Kali
10,456
436
66
3
0
399,151
0
L
Skadi
10,025
418
81
3
0
415,408
2
L
Artio
9,902
413
48
2
0
386,598
2
W
Ymir
10,318
430
42
2
0
410,840
4
L
Olorun
9,481
395
70
3
0
370,155
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role