Player Matchup

Cerberus
Cerberus
Craggy-syn
Cerberus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 114L
1,369 Elo+
Solo
Osiris
Osiris
MasterSkill22
Osiris
Level 35
God Stats
1W - 3L
1,436 SR
Queue Stats
3W - 5L
1,002 Elo+
Party 2
Baba Yaga
Baba Yaga
Shabbytugboat37
Baba Yaga
Level 19
God Stats
10W - 13L
1,623 SR
Queue Stats
12W - 27L
1,191 Elo+
Solo
Ullr
Ullr
TTG Odin
Ullr
Level 16
God Stats
0W - 2L
1,229 SR
Queue Stats
7W - 14L
1,076 Elo+
Party 2
Nemesis
Nemesis
yadleen
Nemesis
Level 8
God Stats
0W - 5L
1,500 SR
Queue Stats
14W - 34L
1,147 Elo+
Solo
Team Averages
Level 21
1,458 SR
1,157 Elo+

VS

Team Averages
Level 7
1,466 SR
1,492 Elo+
Nemesis
Nemesis
Demon hunter383
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kali
Kali
Pink_Fluffy_un1
Kali
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
frenchiaveli
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
tallguyallday
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
wDkDOM1NAT1ONx5
Izanami
Level 27
God Stats
1W - 1L
1,329 SR
Queue Stats
29W - 20L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Craggy-syn
Cerberus
2
0 / 1 / 1
5,350
282
0
987
86
13
5 / 11 / 6
9,300
489
11,230
17,517
8,319
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
Shabbytugboat37
Baba Yaga
12
4 / 13 / 4
8,430
444
11,613
20,472
5,009
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
14
6 / 10 / 5
9,890
521
7,766
16,706
4,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
yadleen
Nemesis
11
3 / 9 / 4
7,709
406
4,703
15,711
6,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 5
8,037
423
1,148
12,223
3,672
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
25 / 4 / 8
13,953
734
28,290
27,975
14,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 5 / 8
8,379
441
2,795
13,059
11,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
17
17 / 3 / 12
11,877
625
21,343
14,782
14,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 10
9,494
500
7,262
7,778
3,203
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
86
18
Kills
43
44
Deaths
22
20
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Craggy-syn
Cerberus
0
1
1
0.5
W
0
9
5
0.28
L
5
11
6
0.73
W
25
4
8
7.25
L
Baba Yaga
Shabbytugboat37
Baba Yaga
4
13
4
0.46
L
Ullr
6
10
5
0.85
W
0
5
8
0.8
W
Bellona
17
3
12
7.67
W
1
1
10
6
L
Nemesis
yadleen
Nemesis
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,312
Damage
60,838
71,393
Taken
75,817
24,104
Mitigated
47,461
5,765
Healing
27,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Craggy-syn
Cerberus
0
0
0
116
987
86
0
0
987
0
0
W
1,148
136
0
1,644
12,223
3,672
0
781
11,442
0
19,480
L
11,230
4,948
0
1,148
17,517
8,319
200
291
17,226
0
28,552
W
28,290
19,790
0
18,247
27,975
14,978
3,172
4,873
21,842
0
72,332
L
Baba Yaga
Shabbytugboat37
Baba Yaga
11,613
995
235
2,759
20,472
5,009
490
164
20,308
33,977
0
L
Ullr
7,766
3,661
0
215
16,706
4,645
525
1,261
15,445
0
26,945
W
2,795
903
0
515
13,059
11,004
547
1,531
11,492
13,784
0
W
Bellona
21,343
11,652
188
4,306
14,782
14,604
2,670
3,065
11,643
0
68,808
W
7,262
4,233
0
2,182
7,778
3,203
7,746
1,363
6,378
0
52,837
L
Nemesis
yadleen
Nemesis
4,703
2,021
0
1,292
15,711
6,045
0
1,079
14,632
0
27,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,679
Gold Earned
51,740
158
Minions Killed
340
0
Camps Cleared
0
1,268,340
Distance Traveled
1,828,814
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,350
282
0
0
0
0
0
W
Nemesis
8,037
423
39
2
0
373,812
14
L
Osiris
9,300
489
40
2
0
332,322
0
W
Kali
13,953
734
92
5
0
433,008
1
L
Baba Yaga
8,430
444
35
2
0
270,931
3
L
Ullr
9,890
521
39
2
0
313,527
0
W
Ymir
8,379
441
15
1
0
313,334
0
W
Bellona
11,877
625
94
5
0
391,321
1
W
Izanami
9,494
500
100
5
0
317,339
1
L
Nemesis
7,709
406
44
2
0
351,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role