Player Matchup

Cerberus
Cerberus
GuillermorsGT
Cerberus
Level 147
God Stats
1W - 2L
1,484 SR
Queue Stats
23W - 16L
1,647 Elo+
Party 1
Cupid
Cupid
HozYi
Cupid
Level 27
God Stats
1W - 0L
1,757 SR
Queue Stats
108W - 46L
1,803 Elo+
Party 1
Merlin
Merlin
iKaibil
Merlin
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
92W - 39L
1,673 Elo+
Party 1
Team Averages
Level 67
1,580 SR
1,708 Elo+

VS

Team Averages
Level 30
1,624 SR
1,736 Elo+
Hades
Hades
Aleks23x
Hades
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,774 Elo+
Party 2
Sobek
Sobek
boomurdead76
Sobek
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,717 Elo+
Party 2
Izanami
Izanami
gunnpapa
Izanami
Level 47
God Stats
2W - 1L
1,872 SR
Queue Stats
8W - 5L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GuillermorsGT
Cerberus
11
2 / 1 / 5
7,782
778
5,621
10,194
8,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
HozYi
Cupid
11
2 / 1 / 5
7,292
729
6,231
5,413
1,687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
iKaibil
Merlin
11
3 / 0 / 4
7,281
728
9,478
3,768
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Aleks23x
Hades
11
2 / 2 / 0
6,562
656
7,376
9,693
3,674
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 2 / 2
6,508
651
1,461
8,785
6,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
gunnpapa
Izanami
9
0 / 3 / 2
5,975
598
3,207
6,621
1,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
7
Kills
2
2
Deaths
7
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hades
Aleks23x
Hades
2
2
0
1
W
Cerberus
GuillermorsGT
Cerberus
2
1
5
4.5
W
Cupid
HozYi
Cupid
2
1
5
4.5
L
0
2
2
0.5
L
Izanami
gunnpapa
Izanami
0
3
2
0.33
W
Merlin
iKaibil
Merlin
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,330
Damage
12,044
19,375
Taken
25,099
11,645
Mitigated
12,232
8,474
Healing
6,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Aleks23x
Hades
7,376
462
398
4,554
9,693
3,674
0
5,412
4,281
25,424
0
W
Cerberus
GuillermorsGT
Cerberus
5,621
469
0
5,526
10,194
8,724
1
4,538
5,656
9,899
0
W
Cupid
HozYi
Cupid
6,231
3,280
597
1,913
5,413
1,687
1,575
3,970
1,443
0
26,562
L
1,461
84
0
1,468
8,785
6,921
0
4,834
3,951
2,812
0
L
Izanami
gunnpapa
Izanami
3,207
1,852
0
516
6,621
1,637
0
5,147
1,474
0
15,933
W
Merlin
iKaibil
Merlin
9,478
682
0
438
3,768
1,234
527
720
3,048
29,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,355
Gold Earned
19,045
115
Minions Killed
94
6
Camps Cleared
3
578,807
Distance Traveled
530,662
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,562
656
57
6
2
188,407
1
W
Cerberus
7,782
778
16
2
1
208,105
1
W
Cupid
7,292
729
56
6
2
175,482
2
L
Sobek
6,508
651
6
1
0
179,335
3
L
Izanami
5,975
598
31
3
1
162,920
0
W
Merlin
7,281
728
43
4
3
195,220
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role