Player Matchup

Baron Samedi
Baron Samedi
Deadaim45
Baron Samedi
Level 41
God Stats
6W - 3L
1,627 SR
Queue Stats
13W - 10L
1,567 Elo+
Party 1
Cthulhu
Cthulhu
ItchyFangas
Cthulhu
Level 75
God Stats
147W - 115L
1,664 SR
Queue Stats
504W - 430L
1,564 Elo+
Party 1
Susano
Susano
XZexy
Susano
Level 116
God Stats
2W - 5L
1,603 SR
Queue Stats
24W - 46L
1,449 Elo+
Party 1
Team Averages
Level 77
1,631 SR
1,527 Elo+

VS

Team Averages
Level 113
1,590 SR
1,528 Elo+
Hercules
Hercules
 
Hercules
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
KillingUForFun
Arachne
Level 119
God Stats
5W - 4L
1,614 SR
Queue Stats
321W - 303L
1,535 Elo+
Party 2
Zeus
Zeus
ShiningAmaterasu
Zeus
Level 132
God Stats
4W - 5L
1,655 SR
Queue Stats
602W - 543L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Deadaim45
Baron Samedi
15
6 / 1 / 11
10,139
780
12,921
9,738
4,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
ItchyFangas
Cthulhu
15
10 / 1 / 8
11,278
868
10,357
18,727
22,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
XZexy
Susano
13
3 / 4 / 10
9,003
693
10,366
10,804
4,026
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 6 / 4
8,335
641
3,136
16,745
17,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 5 / 3
7,779
598
5,304
11,916
4,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 8 / 1
9,353
719
19,367
9,421
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
19
Kills
6
6
Deaths
19
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
6
4
0.33
W
Baron Samedi
Deadaim45
Baron Samedi
6
1
11
11.5
W
Cthulhu
ItchyFangas
Cthulhu
10
1
8
14
L
1
5
3
0.5
L
5
8
1
0.69
W
Susano
XZexy
Susano
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,644
Damage
27,807
39,269
Taken
38,082
30,764
Mitigated
24,251
16,512
Healing
4,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,136
598
0
2,236
16,745
17,150
0
11,101
5,160
0
13,087
W
Baron Samedi
Deadaim45
Baron Samedi
12,921
885
2,920
6,163
9,738
4,497
1,117
5,988
3,490
41,895
0
W
Cthulhu
ItchyFangas
Cthulhu
10,357
610
240
5,257
18,727
22,241
572
6,524
11,794
28,653
0
L
5,304
3,822
0
1,599
11,916
4,116
0
7,340
4,320
0
14,305
L
19,367
717
0
287
9,421
2,985
0
4,384
4,926
46,115
0
W
Susano
XZexy
Susano
10,366
2,140
0
1,932
10,804
4,026
0
6,148
4,214
0
28,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,420
Gold Earned
25,467
176
Minions Killed
124
8
Camps Cleared
4
748,799
Distance Traveled
677,555
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,335
641
17
1
0
216,653
1
W
Baron Samedi
10,139
780
92
7
4
235,850
0
W
Cthulhu
11,278
868
35
3
2
267,019
1
L
Arachne
7,779
598
25
2
1
262,376
3
L
Zeus
9,353
719
82
6
3
198,526
2
W
Susano
9,003
693
49
4
2
245,930
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role