Player Matchup

Danzaburou
Danzaburou
AlottaOtta
Danzaburou
Level 27
God Stats
3W - 2L
1,690 SR
Queue Stats
35W - 32L
1,464 Elo+
Party 1
Ares
Ares
TyrrexSaysHello
Ares
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 33L
1,765 Elo+
Party 1
Susano
Susano
gr8pelimecrinny
Susano
Level 37
God Stats
7W - 0L
1,714 SR
Queue Stats
57W - 17L
1,821 Elo+
Party 1
Team Averages
Level 31
1,634 SR
1,684 Elo+

VS

Team Averages
Level 46
1,571 SR
1,385 Elo+
Athena
Athena
 
Athena
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
About6Pandas
Cupid
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,156 Elo+
Party 2
Da Ji
Da Ji
persontogo
Da Ji
Level 4
God Stats
1W - 1L
1,714 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlottaOtta
Danzaburou
13
11 / 3 / 7
9,554
869
9,288
6,978
3,631
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 2 / 14
8,775
798
3,977
11,888
14,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
8 / 1 / 10
9,578
871
17,418
11,011
5,021
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 6 / 3
7,463
678
5,438
13,925
11,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 4 / 3
8,027
730
6,205
9,474
3,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
11
2 / 11 / 3
7,718
702
3,989
11,887
6,291
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
21
Kills
5
6
Deaths
21
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
6
3
0.42
L
2
4
3
0.88
W
Danzaburou
AlottaOtta
Danzaburou
11
3
7
4.83
W
2
2
14
4.5
W
8
1
10
13
L
Da Ji
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,683
Damage
15,632
29,877
Taken
35,286
22,754
Mitigated
21,711
1,985
Healing
2,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,438
1,524
0
1,513
13,925
11,536
0
2,362
11,563
17,849
0
L
6,205
2,769
0
510
9,474
3,884
0
642
8,832
0
28,433
W
Danzaburou
AlottaOtta
Danzaburou
9,288
4,496
0
738
6,978
3,631
1,999
617
6,361
0
36,548
W
3,977
432
0
1,047
11,888
14,102
89
1,519
10,369
7,703
0
W
17,418
3,712
0
200
11,011
5,021
797
3,589
7,422
0
37,219
L
Da Ji
3,989
928
0
179
11,887
6,291
0
1,119
10,768
0
9,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,907
Gold Earned
23,208
110
Minions Killed
97
6
Camps Cleared
2
609,272
Distance Traveled
515,910
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,463
678
20
2
0
194,946
4
L
Cupid
8,027
730
64
6
2
181,169
4
W
Danzaburou
9,554
869
56
5
1
179,668
0
W
Ares
8,775
798
6
1
1
206,736
0
W
Susano
9,578
871
48
4
4
222,868
0
L
Da Ji
7,718
702
13
1
0
139,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role