Player Matchup

Vulcan
Vulcan
ATKMang0
Vulcan
Level 136
God Stats
4W - 3L
1,612 SR
Queue Stats
99W - 62L
1,724 Elo+
Party 2
Achilles
Achilles
Makarria
Achilles
Level 120
God Stats
3W - 1L
1,565 SR
Queue Stats
59W - 56L
1,625 Elo+
Party 2
Artio
Artio
PrincessOak
Artio
Level 109
God Stats
9W - 2L
1,822 SR
Queue Stats
41W - 18L
1,753 Elo+
Party 2
Team Averages
Level 122
1,666 SR
1,701 Elo+

VS

Team Averages
Level 128
1,447 SR
1,469 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Charzival
Janus
Level 138
God Stats
1W - 11L
1,292 SR
Queue Stats
44W - 65L
1,465 Elo+
Party 1
Anhur
Anhur
Zendalucard
Anhur
Level 142
God Stats
2W - 4L
1,550 SR
Queue Stats
28W - 48L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ATKMang0
Vulcan
12
3 / 1 / 5
7,767
777
11,736
5,503
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Makarria
Achilles
12
5 / 1 / 2
8,118
812
4,599
8,533
8,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 1 / 6
6,422
642
1,035
10,165
6,024
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 1 / 3
6,426
643
4,074
7,255
5,394
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Charzival
Janus
11
0 / 2 / 3
6,578
658
9,541
5,283
1,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 5 / 0
6,729
673
5,676
7,804
2,561
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
8
Kills
3
3
Deaths
8
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
1
3
1.5
W
Vulcan
ATKMang0
Vulcan
3
1
5
5.5
L
Janus
Charzival
Janus
0
2
3
0.75
W
Achilles
Makarria
Achilles
5
1
2
6
W
0
1
6
3
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,370
Damage
19,291
24,201
Taken
20,342
16,648
Mitigated
9,633
6,719
Healing
4,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,074
236
841
1,690
7,255
5,394
0
3,673
3,324
759
11,959
W
Vulcan
ATKMang0
Vulcan
11,736
3,101
0
1,416
5,503
2,265
0
1,677
3,826
46,366
0
L
Janus
Charzival
Janus
9,541
921
201
1,243
5,283
1,678
0
3,760
1,393
42,696
0
W
Achilles
Makarria
Achilles
4,599
513
0
2,946
8,533
8,359
0
4,222
4,311
0
8,625
W
1,035
0
0
2,357
10,165
6,024
0
4,081
6,084
4,269
0
L
5,676
2,403
0
288
7,804
2,561
0
4,952
2,566
0
17,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,307
Gold Earned
19,733
116
Minions Killed
144
4
Camps Cleared
5
622,376
Distance Traveled
598,277
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,426
643
14
1
0
223,580
4
W
Vulcan
7,767
777
93
9
4
217,210
5
L
Janus
6,578
658
92
9
3
202,939
2
W
Achilles
8,118
812
12
1
0
207,826
4
W
Artio
6,422
642
11
1
0
197,340
3
L
Anhur
6,729
673
38
4
2
171,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role