Player Matchup

Morgan Le Fay
Morgan Le Fay
ElaMain-TL
Morgan Le Fay
Level 24
God Stats
4W - 7L
1,059 SR
Queue Stats
55W - 69L
1,258 Elo+
Party 1
Chaac
Chaac
Juicepouwch
Chaac
Level 45
God Stats
32W - 19L
1,593 SR
Queue Stats
152W - 205L
1,217 Elo+
Solo
Thanatos
Thanatos
Shazam-IVI
Thanatos
Level 49
God Stats
20W - 13L
1,469 SR
Queue Stats
238W - 245L
1,311 Elo+
Party 1
Artio
Artio
perfectionies
Artio
Level 68
God Stats
4W - 6L
1,666 SR
Queue Stats
148W - 182L
1,299 Elo+
Solo
Heimdallr
Heimdallr
xSYRR_BA_DURRx
Heimdallr
Level 89
God Stats
0W - 1L
1,733 SR
Queue Stats
63W - 60L
1,410 Elo+
Solo
Team Averages
Level 55
1,504 SR
1,299 Elo+

VS

Team Averages
Level 69
1,384 SR
1,338 Elo+
Sol
Sol
ALLANja21
Sol
Level 69
God Stats
5W - 0L
1,292 SR
Queue Stats
73W - 68L
1,426 Elo+
Solo
Bellona
Bellona
ArcAngelsInc
Bellona
Level 134
God Stats
254W - 263L
1,465 SR
Queue Stats
413W - 458L
1,374 Elo+
Solo
Hou Yi
Hou Yi
ElementalJug
Hou Yi
Level 49
God Stats
4W - 8L
1,325 SR
Queue Stats
24W - 30L
1,324 Elo+
Party 2
Sobek
Sobek
STORMBLADE7509
Sobek
Level 64
God Stats
19W - 17L
1,539 SR
Queue Stats
172W - 229L
1,329 Elo+
Solo
Fenrir
Fenrir
vikingmnvikings
Fenrir
Level 27
God Stats
5W - 8L
1,300 SR
Queue Stats
45W - 68L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ElaMain-TL
Morgan Le Fay
16
2 / 7 / 5
10,779
449
7,946
16,558
5,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 4 / 4
11,284
470
14,716
20,459
22,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thanatos
Shazam-IVI
Thanatos
19
9 / 5 / 4
12,958
540
15,002
21,214
10,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 7 / 5
9,465
394
2,890
27,696
26,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
xSYRR_BA_DURRx
Heimdallr
17
3 / 6 / 5
11,347
473
12,465
15,980
6,277
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 4
12,887
537
14,791
20,627
6,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
ArcAngelsInc
Bellona
19
2 / 7 / 3
11,996
500
11,351
20,609
20,746
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
20
9 / 1 / 6
12,896
537
18,155
13,675
5,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
2 / 2 / 11
11,153
465
11,798
18,476
23,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
9 / 3 / 7
12,359
515
16,040
13,467
5,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
58
18
Kills
27
29
Deaths
18
23
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
5
4
1.4
W
Bellona
ArcAngelsInc
Bellona
2
7
3
0.5
L
Morgan Le Fay
ElaMain-TL
Morgan Le Fay
2
7
5
0.64
W
Hou Yi
9
1
6
12
L
4
4
4
1.5
W
2
2
11
3.75
L
Thanatos
Shazam-IVI
Thanatos
9
5
4
2.2
L
0
7
5
0.36
W
9
3
7
4.17
L
Heimdallr
xSYRR_BA_DURRx
Heimdallr
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,019
Damage
72,135
101,907
Taken
86,854
71,118
Mitigated
61,498
39,830
Healing
23,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,791
2,853
0
10,308
20,627
6,295
420
4,737
15,739
95,236
0
W
Bellona
ArcAngelsInc
Bellona
11,351
5,455
0
2,507
20,609
20,746
8,160
1,540
18,585
0
88,554
L
Morgan Le Fay
ElaMain-TL
Morgan Le Fay
7,946
923
0
2,693
16,558
5,618
0
6,555
10,003
59,538
0
W
Hou Yi
18,155
11,450
0
3,118
13,675
5,584
2,498
1,070
12,510
0
97,349
L
14,716
1,270
0
9,929
20,459
22,387
2,314
4,527
15,932
0
61,303
W
11,798
343
708
5,864
18,476
23,142
148
2,522
15,582
32,142
0
L
Thanatos
Shazam-IVI
Thanatos
15,002
3,540
0
14,912
21,214
10,465
228
4,648
16,566
0
86,885
L
2,890
242
3,443
6,613
27,696
26,371
0
7,551
20,145
27,346
0
W
16,040
2,159
281
1,145
13,467
5,731
167
1,284
11,844
0
60,412
L
Heimdallr
xSYRR_BA_DURRx
Heimdallr
12,465
5,471
0
2,240
15,980
6,277
997
3,910
12,070
0
71,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,833
Gold Earned
61,291
533
Minions Killed
573
0
Camps Cleared
0
2,180,899
Distance Traveled
2,391,186
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,887
537
149
6
0
453,235
0
W
Bellona
11,996
500
142
6
0
437,952
24
L
Morgan Le Fay
10,779
449
131
5
0
393,011
0
W
Hou Yi
12,896
537
160
7
0
476,817
0
L
Chaac
11,284
470
125
5
0
432,197
3
W
Sobek
11,153
465
23
1
0
516,238
1
L
Thanatos
12,958
540
118
5
0
490,274
5
L
Artio
9,465
394
51
2
0
462,752
5
W
Fenrir
12,359
515
99
4
0
506,944
0
L
Heimdallr
11,347
473
108
5
0
402,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role