Player Matchup

Neith
Neith
Danisma28
Neith
Level 13
God Stats
1W - 1L
1,273 SR
Queue Stats
20W - 27L
1,487 Elo+
Solo
Chiron
Chiron
YamiSukehiro95
Chiron
Level 26
God Stats
2W - 0L
1,713 SR
Queue Stats
53W - 36L
1,550 Elo+
Solo
Tiamat
Tiamat
YouRocKancelThat
Tiamat
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 191L
1,587 Elo+
Solo
Bellona
Bellona
ZYM00
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,539 Elo+
Solo
Ares
Ares
yeahboy96
Ares
Level 13
God Stats
3W - 1L
1,801 SR
Queue Stats
59W - 47L
1,566 Elo+
Solo
Team Averages
Level 18
1,557 SR
1,546 Elo+

VS

Team Averages
Level 14
1,619 SR
1,517 Elo+
Nike
Nike
Epistale16
Nike
Level 15
God Stats
4W - 2L
1,784 SR
Queue Stats
22W - 20L
1,519 Elo+
Solo
Fenrir
Fenrir
GuardianMaki
Fenrir
Level 14
God Stats
17W - 21L
1,513 SR
Queue Stats
156W - 163L
1,585 Elo+
Party 1
Awilix
Awilix
Hiro_reborn69
Awilix
Level 13
God Stats
1W - 4L
1,468 SR
Queue Stats
45W - 62L
1,511 Elo+
Solo
Scylla
Scylla
LilSeaHorror
Scylla
Level 22
God Stats
72W - 72L
1,621 SR
Queue Stats
93W - 91L
1,625 Elo+
Party 1
Danzaburou
Danzaburou
confesssss
Danzaburou
Level 5
God Stats
1W - 2L
1,708 SR
Queue Stats
1W - 3L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Danisma28
Neith
13
3 / 4 / 4
8,059
448
4,527
10,220
3,456
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
4 / 3 / 4
9,756
542
8,327
12,446
4,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 5 / 5
8,371
465
7,435
13,009
7,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
ZYM00
Bellona
14
4 / 5 / 6
8,585
477
8,602
14,519
14,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
13
7 / 0 / 5
9,444
525
11,016
14,961
13,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 6
9,445
525
10,139
12,105
8,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
14
7 / 2 / 4
9,295
516
8,315
14,682
16,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 5 / 4
7,385
410
3,931
9,660
3,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
16
4 / 3 / 8
9,519
529
19,233
8,134
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
confesssss
Danzaburou
10
0 / 9 / 2
6,647
369
4,687
12,564
4,290
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
41
21
Kills
17
17
Deaths
21
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
Danisma28
Neith
3
4
4
1.25
L
5
2
6
4
L
Fenrir
7
2
4
4.5
L
1
5
4
0.6
L
Scylla
4
3
8
2.67
W
4
3
4
2
W
3
5
5
1.1
W
Bellona
ZYM00
Bellona
4
5
6
1.4
L
Danzaburou
confesssss
Danzaburou
0
9
2
0.11
W
Ares
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,907
Damage
46,305
65,155
Taken
57,145
43,973
Mitigated
35,696
15,017
Healing
11,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Danisma28
Neith
4,527
1,842
0
3,022
10,220
3,456
1,758
3,959
6,216
0
33,351
L
10,139
601
0
3,699
12,105
8,664
0
2,981
9,124
5,111
52,967
L
Fenrir
8,315
1,426
110
2,794
14,682
16,644
0
6,832
7,688
343
32,987
L
3,931
1,388
0
2,595
9,660
3,275
0
1,815
7,845
0
26,328
L
Scylla
19,233
973
0
625
8,134
2,823
0
2,571
5,494
82,228
0
W
8,327
2,779
681
2,991
12,446
4,400
0
5,792
6,564
0
67,045
W
7,435
436
133
4,392
13,009
7,657
40
4,051
8,834
49,582
0
W
Bellona
ZYM00
Bellona
8,602
1,996
0
1,433
14,519
14,860
0
2,641
11,098
12,263
30,231
L
Danzaburou
confesssss
Danzaburou
4,687
2,341
0
1,854
12,564
4,290
76
6,476
6,032
0
29,646
W
Ares
11,016
410
0
2,365
14,961
13,600
0
4,379
10,484
33,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,215
Gold Earned
42,291
421
Minions Killed
384
0
Camps Cleared
0
1,692,242
Distance Traveled
1,707,890
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,059
448
84
5
0
294,679
4
L
Nike
9,445
525
101
6
0
346,708
4
L
Fenrir
9,295
516
36
2
0
383,034
1
L
Awilix
7,385
410
55
3
0
334,409
0
L
Scylla
9,519
529
141
8
0
348,701
6
W
Chiron
9,756
542
140
8
0
351,101
5
W
Tiamat
8,371
465
92
5
0
342,675
4
W
Bellona
8,585
477
79
4
0
321,046
3
L
Danzaburou
6,647
369
51
3
0
295,038
0
W
Ares
9,444
525
26
1
0
382,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role