Player Matchup

Medusa
Medusa
C_ZERO
Medusa
Level 50
God Stats
10W - 5L
1,464 SR
Queue Stats
95W - 104L
1,267 Elo+
Party 2
Guan Yu
Guan Yu
Desert_Ranger99
Guan Yu
Level 106
God Stats
7W - 4L
1,463 SR
Queue Stats
69W - 59L
1,391 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Eng53ine_Gaming
Morgan Le Fay
Level 24
God Stats
7W - 9L
1,274 SR
Queue Stats
48W - 43L
1,188 Elo+
Party 2
Team Averages
Level 60
1,400 SR
1,282 Elo+

VS

Team Averages
Level 75
1,392 SR
1,358 Elo+
Cernunnos
Cernunnos
EyesOnCalvary
Cernunnos
Level 27
God Stats
5W - 6L
1,208 SR
Queue Stats
11W - 15L
1,235 Elo+
Party 1
Poseidon
Poseidon
InspiredZebra
Poseidon
Level 106
God Stats
14W - 12L
1,493 SR
Queue Stats
417W - 365L
1,458 Elo+
Party 1
Geb
Geb
Stabbed Zebra
Geb
Level 91
God Stats
2W - 2L
1,476 SR
Queue Stats
157W - 179L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
C_ZERO
Medusa
17
8 / 2 / 6
12,901
717
12,737
13,049
5,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 5 / 12
12,392
688
17,456
20,625
20,456
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Eng53ine_Gaming
Morgan Le Fay
17
4 / 2 / 12
12,723
707
14,944
11,022
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EyesOnCalvary
Cernunnos
12
0 / 6 / 7
10,181
566
5,398
12,579
3,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
InspiredZebra
Poseidon
16
8 / 7 / 1
12,831
713
14,863
14,977
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 4 / 4
10,633
591
8,623
22,754
26,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
17
Kills
8
9
Deaths
17
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
C_ZERO
Medusa
8
2
6
5.5
W
5
5
12
2.2
W
Morgan Le Fay
Eng53ine_Gaming
Morgan Le Fay
4
2
12
5
L
Cernunnos
EyesOnCalvary
Cernunnos
0
6
7
0.58
L
Poseidon
InspiredZebra
Poseidon
8
7
1
1.21
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,137
Damage
28,884
44,696
Taken
50,310
30,358
Mitigated
33,627
17,160
Healing
4,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
C_ZERO
Medusa
12,737
7,142
0
4,504
13,049
5,126
767
8,552
4,497
0
61,009
W
17,456
1,143
2,412
7,376
20,625
20,456
656
10,453
10,016
3,973
39,859
W
Morgan Le Fay
Eng53ine_Gaming
Morgan Le Fay
14,944
1,191
123
2,745
11,022
4,776
990
5,812
5,210
56,729
0
L
Cernunnos
EyesOnCalvary
Cernunnos
5,398
3,464
0
1,040
12,579
3,545
0
2,908
9,671
0
20,093
L
Poseidon
InspiredZebra
Poseidon
14,863
939
0
2,159
14,977
3,746
152
4,326
10,651
54,844
0
L
8,623
690
0
881
22,754
26,336
69
9,675
13,079
20,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,016
Gold Earned
33,645
208
Minions Killed
153
11
Camps Cleared
4
985,959
Distance Traveled
830,405
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,901
717
91
5
7
334,179
8
W
Guan Yu
12,392
688
28
2
3
323,186
4
W
Morgan Le Fay
12,723
707
89
5
1
328,594
2
L
Cernunnos
10,181
566
35
2
1
251,025
0
L
Poseidon
12,831
713
102
6
2
243,908
1
L
Geb
10,633
591
16
1
1
335,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role