Player Matchup

Charybdis
Charybdis
Butchug69
Charybdis
Level 14
God Stats
2W - 1L
1,240 SR
Queue Stats
6W - 9L
1,339 Elo+
Solo
Freya
Freya
Rezkii CDXX
Freya
Level 22
God Stats
4W - 5L
1,543 SR
Queue Stats
28W - 39L
1,425 Elo+
Party 2
Jormungandr
Jormungandr
Ryan4683
Jormungandr
Level 31
God Stats
1W - 1L
1,616 SR
Queue Stats
84W - 112L
1,359 Elo+
Solo
Baron Samedi
Baron Samedi
Sirastroking
Baron Samedi
Level 23
God Stats
6W - 4L
1,741 SR
Queue Stats
42W - 37L
1,497 Elo+
Party 2
Ratatoskr
Ratatoskr
illnite
Ratatoskr
Level 7
God Stats
2W - 2L
1,583 SR
Queue Stats
3W - 7L
1,484 Elo+
Solo
Team Averages
Level 19
1,545 SR
1,421 Elo+

VS

Team Averages
Level 22
1,385 SR
1,402 Elo+
Mercury
Mercury
BlackFlash25389
Mercury
Level 29
God Stats
10W - 12L
1,216 SR
Queue Stats
254W - 283L
1,425 Elo+
Solo
Hou Yi
Hou Yi
GG x Boyz
Hou Yi
Level 26
God Stats
6W - 13L
1,448 SR
Queue Stats
104W - 126L
1,445 Elo+
Party 1
Gilgamesh
Gilgamesh
WHISPER OF GODZ
Gilgamesh
Level 4
God Stats
1W - 2L
1,220 SR
Queue Stats
2W - 6L
1,216 Elo+
Party 1
Hel
Hel
YungxSosa420
Hel
Level 27
God Stats
4W - 3L
1,544 SR
Queue Stats
143W - 140L
1,514 Elo+
Solo
Geb
Geb
emojojo
Geb
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 47L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Butchug69
Charybdis
14
7 / 2 / 1
8,736
514
9,490
9,932
3,336
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 6 / 0
6,994
411
3,178
11,984
3,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
Ryan4683
Jormungandr
12
1 / 8 / 4
7,617
448
4,004
15,784
9,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Sirastroking
Baron Samedi
13
1 / 3 / 1
7,834
461
7,927
12,969
7,758
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
illnite
Ratatoskr
9
0 / 8 / 2
6,328
372
1,082
9,960
2,546
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 0
8,308
489
2,298
12,012
4,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
GG x Boyz
Hou Yi
15
8 / 5 / 6
9,463
557
13,177
8,414
2,819
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
WHISPER OF GODZ
Gilgamesh
14
2 / 0 / 2
8,299
488
7,829
10,269
5,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
10 / 1 / 2
10,129
596
14,164
8,734
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
14
6 / 3 / 7
9,463
557
6,439
12,671
10,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
10
Kills
27
27
Deaths
10
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Charybdis
Butchug69
Charybdis
7
2
1
3.75
W
Hou Yi
GG x Boyz
Hou Yi
8
5
6
2.2
L
1
6
0
0.17
L
Jormungandr
Ryan4683
Jormungandr
1
8
4
0.38
L
Baron Samedi
Sirastroking
Baron Samedi
1
3
1
0.5
W
Gilgamesh
WHISPER OF GODZ
Gilgamesh
2
0
2
3
W
10
1
2
11
W
Geb
6
3
7
3.17
L
Ratatoskr
illnite
Ratatoskr
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,681
Damage
43,907
60,629
Taken
52,100
26,501
Mitigated
26,606
16,222
Healing
19,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,298
1,125
0
5,604
12,012
4,779
0
1,882
10,130
0
59,272
L
Charybdis
Butchug69
Charybdis
9,490
5,955
0
3,567
9,932
3,336
1,228
2,311
7,621
0
64,470
W
Hou Yi
GG x Boyz
Hou Yi
13,177
9,830
0
1,969
8,414
2,819
828
1,546
6,868
0
47,639
L
3,178
1,072
0
2,556
11,984
3,211
270
8,707
3,277
19,290
0
L
Jormungandr
Ryan4683
Jormungandr
4,004
2,125
488
2,893
15,784
9,650
210
3,666
12,118
26,425
0
L
Baron Samedi
Sirastroking
Baron Samedi
7,927
1,049
0
5,324
12,969
7,758
124
2,930
10,039
38,168
0
W
Gilgamesh
WHISPER OF GODZ
Gilgamesh
7,829
2,067
0
3,576
10,269
5,731
724
6,330
3,939
0
45,069
W
14,164
990
460
4,310
8,734
2,999
144
3,520
5,214
73,377
0
W
Geb
6,439
1,582
0
3,445
12,671
10,278
0
2,068
10,603
30,941
0
L
Ratatoskr
illnite
Ratatoskr
1,082
304
0
1,394
9,960
2,546
0
3,232
6,728
0
23,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,509
Gold Earned
45,662
310
Minions Killed
450
0
Camps Cleared
0
1,337,211
Distance Traveled
1,629,538
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,308
489
120
7
0
336,189
1
L
Charybdis
8,736
514
114
7
0
290,878
2
W
Hou Yi
9,463
557
88
5
0
276,673
0
L
Freya
6,994
411
47
3
0
305,957
0
L
Jormungandr
7,617
448
34
2
0
269,647
3
L
Baron Samedi
7,834
461
66
4
0
247,148
1
W
Gilgamesh
8,299
488
86
5
0
366,994
4
W
Hel
10,129
596
133
8
0
308,644
6
W
Geb
9,463
557
23
1
0
341,038
4
L
Ratatoskr
6,328
372
49
3
0
223,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role