Player Matchup

Ymir
Ymir
CorazonDelator
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 4
Thanatos
Thanatos
THZRichter
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,213 Elo+
Party 1
Nemesis
Nemesis
deletado
Nemesis
Level 7
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 4L
1,213 Elo+
Party 1
Kukulkan
Kukulkan
doggeus
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,579 Elo+
Party 4
Neith
Neith
llesttys
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,579 Elo+
Party 4
Team Averages
Level 5
1,457 SR
1,417 Elo+

VS

Team Averages
Level 35
1,576 SR
1,459 Elo+
Jormungandr
Jormungandr
AquilesCastroo
Jormungandr
Level 10
God Stats
8W - 4L
1,752 SR
Queue Stats
15W - 11L
1,505 Elo+
Party 2
Loki
Loki
Jfzz-exe
Loki
Level 14
God Stats
5W - 3L
1,626 SR
Queue Stats
25W - 26L
1,324 Elo+
Party 3
Mulan
Mulan
XzTooni
Mulan
Level 14
God Stats
4W - 4L
1,500 SR
Queue Stats
27W - 21L
1,590 Elo+
Solo
Nu Wa
Nu Wa
altair0703
Nu Wa
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
59W - 58L
1,437 Elo+
Party 3
Charybdis
Charybdis
sebahd1
Charybdis
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 79L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,382
399
3,118
9,791
7,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
THZRichter
Thanatos
8
2 / 9 / 3
6,125
383
6,972
9,584
2,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
deletado
Nemesis
7
1 / 6 / 2
5,983
374
3,683
9,194
3,098
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
doggeus
Kukulkan
10
2 / 7 / 1
6,580
411
3,189
9,781
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
llesttys
Neith
8
0 / 8 / 1
5,691
356
2,842
8,382
2,078
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AquilesCastroo
Jormungandr
12
1 / 1 / 8
8,162
510
3,107
8,642
7,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Loki
15
8 / 3 / 5
9,553
597
7,834
9,478
2,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
XzTooni
Mulan
14
9 / 0 / 12
9,581
599
11,152
10,295
9,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
15
11 / 1 / 9
10,144
634
12,030
6,893
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
sebahd1
Charybdis
13
5 / 2 / 6
8,701
544
4,332
7,721
2,120
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
74
6
Kills
34
34
Deaths
7
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AquilesCastroo
Jormungandr
1
1
8
5
L
1
4
1
0.38
W
Loki
8
3
5
3.5
L
Thanatos
THZRichter
Thanatos
2
9
3
0.39
W
Mulan
XzTooni
Mulan
9
0
12
15
W
Nu Wa
11
1
9
15.5
L
Nemesis
deletado
Nemesis
1
6
2
0.33
L
Kukulkan
doggeus
Kukulkan
2
7
1
0.36
L
Neith
llesttys
Neith
0
8
1
0.06
W
Charybdis
sebahd1
Charybdis
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,804
Damage
38,455
46,732
Taken
43,029
18,874
Mitigated
24,084
6,025
Healing
13,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AquilesCastroo
Jormungandr
3,107
609
0
1,479
8,642
7,224
732
1,344
7,254
24,942
0
L
3,118
436
0
2,020
9,791
7,922
181
4,797
4,714
15,778
0
W
Loki
7,834
1,571
0
3,378
9,478
2,952
216
439
9,027
0
59,361
L
Thanatos
THZRichter
Thanatos
6,972
2,990
0
2,806
9,584
2,804
0
2,972
6,375
0
17,389
W
Mulan
XzTooni
Mulan
11,152
2,323
0
3,188
10,295
9,697
315
1,344
8,929
425
48,289
W
Nu Wa
12,030
2,645
0
1,994
6,893
2,091
2,063
1,672
5,113
49,785
0
L
Nemesis
deletado
Nemesis
3,683
1,443
0
658
9,194
3,098
0
2,454
6,512
0
18,955
L
Kukulkan
doggeus
Kukulkan
3,189
363
0
0
9,781
2,972
0
2,804
6,744
23,859
0
L
Neith
llesttys
Neith
2,842
1,190
0
541
8,382
2,078
322
1,290
6,981
0
17,045
W
Charybdis
sebahd1
Charybdis
4,332
2,638
0
3,184
7,721
2,120
5,032
1,256
6,399
0
55,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,761
Gold Earned
46,141
173
Minions Killed
393
0
Camps Cleared
0
1,341,860
Distance Traveled
1,477,812
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,162
510
41
3
0
289,243
1
L
Ymir
6,382
399
30
2
0
216,824
2
W
Loki
9,553
597
103
6
0
338,333
0
L
Thanatos
6,125
383
33
2
0
250,549
0
W
Mulan
9,581
599
81
5
0
312,225
1
W
Nu Wa
10,144
634
91
6
0
273,920
3
L
Nemesis
5,983
374
31
2
0
319,994
5
L
Kukulkan
6,580
411
51
3
0
274,973
2
L
Neith
5,691
356
28
2
0
279,520
3
W
Charybdis
8,701
544
77
5
0
264,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role