Player Matchup

Thanatos
Thanatos
BIBO_FOU
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,158 Elo+
Party 3
Nemesis
Nemesis
Cinder_Fall2
Nemesis
Level 25
God Stats
3W - 4L
1,552 SR
Queue Stats
97W - 111L
1,336 Elo+
Party 2
Cerberus
Cerberus
TheWraph33
Cerberus
Level 7
God Stats
3W - 5L
1,438 SR
Queue Stats
5W - 7L
1,365 Elo+
Party 3
Cthulhu
Cthulhu
chaman067
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,478 Elo+
Party 3
Mercury
Mercury
zDreamWorksHD
Mercury
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 144L
1,336 Elo+
Party 2
Team Averages
Level 16
1,498 SR
1,335 Elo+

VS

Team Averages
Level 23
1,518 SR
1,357 Elo+
Nemesis
Nemesis
A StolenAuthor
Nemesis
Level 29
God Stats
9W - 3L
1,605 SR
Queue Stats
24W - 9L
1,489 Elo+
Solo
Apollo
Apollo
Manimal115
Apollo
Level 27
God Stats
11W - 7L
1,525 SR
Queue Stats
53W - 45L
1,399 Elo+
Party 1
Artio
Artio
Piroket
Artio
Level 25
God Stats
8W - 5L
1,581 SR
Queue Stats
122W - 137L
1,385 Elo+
Solo
Ne Zha
Ne Zha
SillyBunny90780
Ne Zha
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,241 Elo+
Solo
Ymir
Ymir
WarSheisse
Ymir
Level 26
God Stats
1W - 1L
1,377 SR
Queue Stats
20W - 26L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BIBO_FOU
Thanatos
14
3 / 9 / 7
9,301
423
8,119
11,324
3,830
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
Cinder_Fall2
Nemesis
15
3 / 9 / 4
9,617
437
7,972
19,672
9,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
TheWraph33
Cerberus
14
4 / 9 / 8
9,936
452
9,278
25,772
28,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
chaman067
Cthulhu
13
2 / 15 / 6
8,486
386
10,291
25,321
25,068
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
15
4 / 5 / 2
9,633
438
7,952
15,248
5,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
20 / 5 / 9
13,491
613
25,099
17,855
6,940
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Manimal115
Apollo
19
15 / 0 / 11
12,962
589
24,976
15,012
6,288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
Piroket
Artio
17
7 / 3 / 12
11,623
528
9,153
15,946
17,095
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 9 / 15
9,899
450
7,960
12,266
4,300
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 2 / 19
12,168
553
7,016
13,283
13,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
113
16
Kills
47
47
Deaths
19
27
Assists
66
Player
Kills
Deaths
Assists
KDA
W
20
5
9
4.9
L
Thanatos
BIBO_FOU
Thanatos
3
9
7
0.72
L
Nemesis
Cinder_Fall2
Nemesis
3
9
4
0.56
W
Apollo
Manimal115
Apollo
15
0
11
20.5
W
Artio
Piroket
Artio
7
3
12
4.33
W
1
9
15
0.94
L
Cerberus
TheWraph33
Cerberus
4
9
8
0.89
W
4
2
19
6.75
L
Cthulhu
chaman067
Cthulhu
2
15
6
0.33
L
Mercury
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,612
Damage
74,204
97,337
Taken
74,362
72,556
Mitigated
48,073
19,288
Healing
20,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,099
16,805
453
5,273
17,855
6,940
2,583
2,322
15,533
0
86,448
L
Thanatos
BIBO_FOU
Thanatos
8,119
1,522
0
3,557
11,324
3,830
420
2,619
8,705
0
29,667
L
Nemesis
Cinder_Fall2
Nemesis
7,972
3,300
0
5,352
19,672
9,670
0
1,929
17,743
0
62,761
W
Apollo
Manimal115
Apollo
24,976
18,910
0
5,719
15,012
6,288
4,985
4,489
10,523
0
104,851
W
Artio
Piroket
Artio
9,153
431
1,162
2,162
15,946
17,095
3,027
5,429
10,517
47,573
0
W
7,960
4,416
0
667
12,266
4,300
1,295
3,957
8,280
0
22,837
L
Cerberus
TheWraph33
Cerberus
9,278
1,017
0
4,701
25,772
28,920
484
4,505
21,267
33,890
0
W
7,016
2,539
0
4,689
13,283
13,450
1,476
3,372
9,911
35,709
0
L
Cthulhu
chaman067
Cthulhu
10,291
1,036
0
1,117
25,321
25,068
553
5,796
19,525
29,322
0
L
Mercury
7,952
1,745
0
4,561
15,248
5,068
0
1,320
13,928
0
59,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,973
Gold Earned
60,143
375
Minions Killed
433
0
Camps Cleared
0
1,840,388
Distance Traveled
1,986,749
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,491
613
90
4
0
463,786
1
L
Thanatos
9,301
423
48
2
0
368,036
1
L
Nemesis
9,617
437
103
5
0
391,598
0
W
Apollo
12,962
589
167
8
0
389,043
4
W
Artio
11,623
528
77
4
0
376,880
0
W
Ne Zha
9,899
450
40
2
0
360,276
0
L
Cerberus
9,936
452
77
4
0
357,320
0
W
Ymir
12,168
553
59
3
0
396,764
2
L
Cthulhu
8,486
386
42
2
0
281,267
1
L
Mercury
9,633
438
105
5
0
442,167
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role