Player Matchup

Amaterasu
Amaterasu
ZB Zoldy
Amaterasu
Level 124
God Stats
1W - 0L
1,344 SR
Queue Stats
7W - 4L
1,435 Elo+
Party 1
Ra
Ra
ZBBela
Ra
Level 121
God Stats
1W - 0L
1,605 SR
Queue Stats
8W - 6L
1,523 Elo+
Party 1
Kumbhakarna
Kumbhakarna
kchryst
Kumbhakarna
Level 94
God Stats
1W - 0L
1,664 SR
Queue Stats
11W - 10L
1,475 Elo+
Party 1
Team Averages
Level 113
1,538 SR
1,477 Elo+

VS

Team Averages
Level 91
1,514 SR
1,335 Elo+
Nike
Nike
DamageZerOKAY
Nike
Level 129
God Stats
8W - 10L
1,543 SR
Queue Stats
29W - 28L
1,527 Elo+
Party 2
Kukulkan
Kukulkan
Jay Dubb6487
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
969 Elo+
Solo
Merlin
Merlin
JuuNova
Merlin
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ZB Zoldy
Amaterasu
11
5 / 2 / 5
8,272
689
8,171
9,484
7,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ra
13
5 / 3 / 7
9,044
754
10,415
7,351
2,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
kchryst
Kumbhakarna
12
2 / 0 / 10
8,717
726
3,089
9,330
9,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
7,853
654
6,550
12,912
12,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Jay Dubb6487
Kukulkan
8
0 / 6 / 0
6,328
527
2,377
6,815
2,875
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
JuuNova
Merlin
12
3 / 2 / 2
8,018
668
10,286
8,204
2,937
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
5
5
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
Kukulkan
Jay Dubb6487
Kukulkan
0
6
0
0
L
Merlin
JuuNova
Merlin
3
2
2
2
W
Amaterasu
ZB Zoldy
Amaterasu
5
2
5
3.75
W
Ra
5
3
7
2.83
W
Kumbhakarna
kchryst
Kumbhakarna
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,675
Damage
19,213
26,165
Taken
27,931
18,931
Mitigated
17,977
9,349
Healing
2,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,550
638
0
1,329
12,912
12,165
0
6,178
6,345
2,901
22,871
L
Kukulkan
Jay Dubb6487
Kukulkan
2,377
728
70
0
6,815
2,875
0
2,497
4,182
5,635
0
L
Merlin
JuuNova
Merlin
10,286
768
0
650
8,204
2,937
114
4,248
3,750
23,492
0
W
Amaterasu
ZB Zoldy
Amaterasu
8,171
3,361
0
4,032
9,484
7,140
0
4,121
5,363
0
21,853
W
Ra
10,415
734
791
1,815
7,351
2,781
75
3,554
3,797
36,248
0
W
Kumbhakarna
kchryst
Kumbhakarna
3,089
209
0
2,711
9,330
9,010
16
6,175
3,155
10,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,033
Gold Earned
22,199
124
Minions Killed
91
6
Camps Cleared
3
659,615
Distance Traveled
552,554
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,853
654
35
3
1
199,162
2
L
Kukulkan
6,328
527
9
1
0
160,892
2
L
Merlin
8,018
668
47
4
2
192,500
1
W
Amaterasu
8,272
689
33
3
5
189,817
0
W
Ra
9,044
754
79
7
1
230,833
1
W
Kumbhakarna
8,717
726
12
1
0
238,965
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role