Player Matchup

Nemesis
Nemesis
Capone_Yaks
Nemesis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,257 Elo+
Party 2
Chernobog
Chernobog
Comeshotz2eZ
Chernobog
Level 83
God Stats
0W - 2L
1,694 SR
Queue Stats
54W - 55L
1,375 Elo+
Party 2
Fenrir
Fenrir
Hashbash2628
Fenrir
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 219L
1,259 Elo+
Solo
Thanatos
Thanatos
ONTHEBOAT
Thanatos
Level 56
God Stats
0W - 2L
1,421 SR
Queue Stats
20W - 23L
1,405 Elo+
Solo
Cthulhu
Cthulhu
iSimp2eZ
Cthulhu
Level 105
God Stats
2W - 2L
1,687 SR
Queue Stats
233W - 201L
1,383 Elo+
Party 2
Team Averages
Level 69
1,560 SR
1,336 Elo+

VS

Team Averages
Level 115
1,517 SR
1,414 Elo+
Ganesha
Ganesha
Djonesdavid
Ganesha
Level 149
God Stats
1W - 0L
1,973 SR
Queue Stats
25W - 23L
1,431 Elo+
Party 1
Discordia
Discordia
Evil Logo LE
Discordia
Level 89
God Stats
1W - 0L
1,205 SR
Queue Stats
27W - 21L
1,463 Elo+
Party 1
Bellona
Bellona
FawltyTowels
Bellona
Level 125
God Stats
5W - 2L
1,676 SR
Queue Stats
512W - 523L
1,370 Elo+
Solo
King Arthur
King Arthur
LunarDestiny
King Arthur
Level 121
God Stats
1W - 1L
1,549 SR
Queue Stats
27W - 26L
1,413 Elo+
Party 1
Tiamat
Tiamat
Mystermoc
Tiamat
Level 89
God Stats
2W - 0L
1,181 SR
Queue Stats
34W - 39L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Capone_Yaks
Nemesis
19
4 / 9 / 21
12,976
649
11,001
23,365
9,537
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Comeshotz2eZ
Chernobog
20
7 / 8 / 20
15,203
760
18,955
21,958
8,707
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
17
1 / 11 / 17
11,976
599
10,181
24,895
18,842
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
ONTHEBOAT
Thanatos
20
18 / 7 / 11
16,116
806
29,440
23,964
11,102
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
iSimp2eZ
Cthulhu
20
8 / 4 / 24
14,916
746
28,164
31,716
26,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Djonesdavid
Ganesha
20
0 / 3 / 27
14,112
706
15,213
21,220
32,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Evil Logo LE
Discordia
20
15 / 6 / 15
17,317
866
30,927
18,045
7,833
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
FawltyTowels
Bellona
20
6 / 11 / 9
14,033
702
15,343
27,706
23,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
LunarDestiny
King Arthur
20
12 / 10 / 7
15,543
777
30,722
32,289
28,090
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Mystermoc
Tiamat
20
6 / 9 / 19
14,367
718
15,726
19,583
9,807
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
116
38
Kills
39
39
Deaths
39
93
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Capone_Yaks
Nemesis
4
9
21
1.61
L
Chernobog
Comeshotz2eZ
Chernobog
7
8
20
2.13
W
Ganesha
Djonesdavid
Ganesha
0
3
27
4.5
W
Discordia
Evil Logo LE
Discordia
15
6
15
3.75
W
Bellona
FawltyTowels
Bellona
6
11
9
0.95
L
Fenrir
1
11
17
0.86
W
King Arthur
LunarDestiny
King Arthur
12
10
7
1.55
W
Tiamat
Mystermoc
Tiamat
6
9
19
1.72
L
Thanatos
ONTHEBOAT
Thanatos
18
7
11
3.36
L
Cthulhu
iSimp2eZ
Cthulhu
8
4
24
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,741
Damage
107,931
125,898
Taken
118,843
74,615
Mitigated
101,927
58,732
Healing
38,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Capone_Yaks
Nemesis
11,001
4,369
3,946
6,245
23,365
9,537
929
11,591
11,774
0
23,950
L
Chernobog
Comeshotz2eZ
Chernobog
18,955
9,024
2,692
4,055
21,958
8,707
2,309
12,629
9,129
0
48,369
W
Ganesha
Djonesdavid
Ganesha
15,213
500
1,093
7,522
21,220
32,481
30
6,587
14,633
33,622
0
W
Discordia
Evil Logo LE
Discordia
30,927
1,845
831
5,180
18,045
7,833
1,540
5,523
12,522
58,227
0
W
Bellona
FawltyTowels
Bellona
15,343
3,738
1,964
2,894
27,706
23,716
2,408
5,002
22,704
0
34,033
L
Fenrir
10,181
2,994
3,251
4,504
24,895
18,842
374
12,695
12,200
0
13,648
W
King Arthur
LunarDestiny
King Arthur
30,722
2,278
2,718
11,468
32,289
28,090
535
5,838
26,451
0
59,661
W
Tiamat
Mystermoc
Tiamat
15,726
1,115
951
3,686
19,583
9,807
721
5,214
14,369
30,841
0
L
Thanatos
ONTHEBOAT
Thanatos
29,440
4,247
878
16,802
23,964
11,102
2,858
11,913
12,051
0
47,626
L
Cthulhu
iSimp2eZ
Cthulhu
28,164
586
4,355
12,004
31,716
26,427
272
13,038
18,678
58,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,187
Gold Earned
75,372
183
Minions Killed
186
0
Camps Cleared
0
1,825,908
Distance Traveled
1,786,547
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,976
649
24
1
0
327,042
0
L
Chernobog
15,203
760
67
3
0
339,345
0
W
Ganesha
14,112
706
0
0
0
430,890
7
W
Discordia
17,317
866
47
2
0
342,136
0
W
Bellona
14,033
702
45
2
0
342,403
1
L
Fenrir
11,976
599
7
0
0
407,017
0
W
King Arthur
15,543
777
49
2
0
359,182
0
W
Tiamat
14,367
718
45
2
0
311,936
2
L
Thanatos
16,116
806
30
2
0
356,353
0
L
Cthulhu
14,916
746
55
3
0
396,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role