Player Matchup

Fenrir
Fenrir
Ashdato
Fenrir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 97L
1,571 Elo+
Solo
Zhong Kui
Zhong Kui
Eagleheart4586
Zhong Kui
Level 27
God Stats
1W - 3L
1,488 SR
Queue Stats
50W - 28L
1,680 Elo+
Solo
Skadi
Skadi
FluffyMonster0
Skadi
Level 28
God Stats
7W - 9L
1,580 SR
Queue Stats
175W - 162L
1,556 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZweiDietrich
Cu Chulainn
Level 11
God Stats
2W - 6L
1,317 SR
Queue Stats
4W - 6L
1,415 Elo+
Solo
Sylvanus
Sylvanus
r3dc0met
Sylvanus
Level 12
God Stats
0W - 1L
1,497 SR
Queue Stats
7W - 3L
1,635 Elo+
Solo
Team Averages
Level 18
1,476 SR
1,571 Elo+

VS

Team Averages
Level 57
1,530 SR
1,560 Elo+
Cerberus
Cerberus
BWC addict
Cerberus
Level 148
God Stats
7W - 8L
1,260 SR
Queue Stats
427W - 361L
1,532 Elo+
Party 1
Sol
Sol
IEZclutch
Sol
Level 8
God Stats
149W - 60L
1,674 SR
Queue Stats
205W - 112L
1,554 Elo+
Party 1
Horus
Horus
ILLEST D1ONYSUS
Horus
Level 102
God Stats
22W - 12L
1,629 SR
Queue Stats
515W - 440L
1,519 Elo+
Party 1
Janus
Janus
MyLaneNow
Janus
Level 22
God Stats
13W - 10L
1,586 SR
Queue Stats
58W - 29L
1,659 Elo+
Solo
Mulan
Mulan
ScaryEggMan
Mulan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 38L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ashdato
Fenrir
15
8 / 5 / 2
9,313
548
7,758
14,412
5,185
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Zhong Kui
Eagleheart4586
Zhong Kui
13
1 / 5 / 3
8,381
493
11,361
16,678
10,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 6
8,915
524
9,135
7,893
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
ZweiDietrich
Cu Chulainn
14
2 / 3 / 0
8,742
514
10,219
20,470
14,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
r3dc0met
Sylvanus
12
0 / 4 / 7
7,399
435
7,680
13,861
12,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BWC addict
Cerberus
14
2 / 4 / 8
8,924
525
7,721
16,072
6,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 5 / 4
9,851
579
11,498
11,863
4,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 2 / 13
8,846
520
5,769
17,205
14,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
MyLaneNow
Janus
18
6 / 1 / 4
11,400
671
13,773
12,273
4,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 2 / 1
9,690
570
12,124
13,221
9,334
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
14
Kills
18
19
Deaths
14
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Ashdato
Fenrir
8
5
2
1.8
W
Cerberus
BWC addict
Cerberus
2
4
8
1.5
L
Zhong Kui
Eagleheart4586
Zhong Kui
1
5
3
0.5
L
3
2
6
3
W
6
5
4
1.6
W
1
2
13
3.75
W
Janus
MyLaneNow
Janus
6
1
4
8
W
3
2
1
1.75
L
Cu Chulainn
ZweiDietrich
Cu Chulainn
2
3
0
0.67
L
Sylvanus
r3dc0met
Sylvanus
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,153
Damage
50,885
73,314
Taken
70,634
44,372
Mitigated
39,532
30,242
Healing
30,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Ashdato
Fenrir
7,758
1,489
0
4,646
14,412
5,185
0
6,124
8,123
0
59,165
W
Cerberus
BWC addict
Cerberus
7,721
636
0
6,193
16,072
6,495
0
2,884
13,099
48,566
0
L
Zhong Kui
Eagleheart4586
Zhong Kui
11,361
1,401
0
7,072
16,678
10,104
0
9,640
6,787
61,958
0
L
9,135
3,713
0
1,474
7,893
2,296
556
4,892
2,909
0
56,226
W
11,498
5,409
0
4,171
11,863
4,214
3,738
3,079
8,784
70,624
9,704
W
5,769
2,528
2,581
7,412
17,205
14,820
0
5,534
11,527
0
13,302
W
Janus
MyLaneNow
Janus
13,773
1,180
451
4,190
12,273
4,669
96
7,655
4,618
98,861
0
W
12,124
2,450
0
5,396
13,221
9,334
504
1,077
10,893
0
58,168
L
Cu Chulainn
ZweiDietrich
Cu Chulainn
10,219
1,637
0
9,740
20,470
14,131
42
3,523
16,897
3,748
50,639
L
Sylvanus
r3dc0met
Sylvanus
7,680
1,197
1,256
6,054
13,861
12,656
264
6,735
6,974
29,133
10,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,750
Gold Earned
48,711
475
Minions Killed
575
0
Camps Cleared
0
1,502,469
Distance Traveled
1,622,976
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,313
548
91
5
0
337,588
4
W
Cerberus
8,924
525
122
7
0
293,177
6
L
Zhong Kui
8,381
493
118
7
0
278,002
7
L
Skadi
8,915
524
102
6
0
327,991
3
W
Sol
9,851
579
108
6
0
289,399
0
W
Horus
8,846
520
18
1
0
339,860
4
W
Janus
11,400
671
204
12
0
368,190
3
W
Mulan
9,690
570
123
7
0
332,350
4
L
Cu Chulainn
8,742
514
103
6
0
262,725
6
L
Sylvanus
7,399
435
61
4
0
296,163
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role