Player Matchup

Ares
Ares
 
Ares
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
GunR1213
Awilix
Level 43
God Stats
2W - 4L
1,758 SR
Queue Stats
180W - 119L
1,679 Elo+
Party 2
Nike
Nike
NickMoop
Nike
Level 59
God Stats
4W - 2L
1,500 SR
Queue Stats
186W - 121L
1,689 Elo+
Party 2
Izanami
Izanami
RomanNighthawk
Izanami
Level 69
God Stats
1W - 4L
1,359 SR
Queue Stats
8W - 18L
1,233 Elo+
Party 1
Zeus
Zeus
poostainslanga
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,534 Elo+
Party 2
Team Averages
Level 66
1,523 SR
1,527 Elo+

VS

Team Averages
Level 59
1,511 SR
1,525 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
SolidGuru93
Chaac
Level 88
God Stats
5W - 6L
1,255 SR
Queue Stats
312W - 284L
1,625 Elo+
Party 3
Danzaburou
Danzaburou
Systematic_Era
Danzaburou
Level 31
God Stats
10W - 9L
1,542 SR
Queue Stats
58W - 55L
1,462 Elo+
Solo
Cthulhu
Cthulhu
Tasdel
Cthulhu
Level 29
God Stats
40W - 28L
1,747 SR
Queue Stats
142W - 132L
1,624 Elo+
Party 3
Anubis
Anubis
rb408
Anubis
Level 46
God Stats
33W - 34L
1,510 SR
Queue Stats
294W - 304L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
0 / 7 / 2
6,721
420
7,057
16,760
9,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
GunR1213
Awilix
14
8 / 1 / 1
9,254
578
9,065
10,684
3,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nike
15
3 / 3 / 4
9,051
566
10,260
11,860
7,376
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 4 / 0
6,611
413
3,408
8,096
2,099
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 7 / 4
7,544
472
4,309
11,944
3,495
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
1 / 4 / 1
9,485
593
6,467
12,021
6,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
10 / 1 / 3
9,574
598
13,610
13,206
9,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Systematic_Era
Danzaburou
13
2 / 1 / 8
8,153
510
4,275
7,235
2,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Tasdel
Cthulhu
13
6 / 0 / 9
9,102
569
9,841
12,748
10,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
rb408
Anubis
15
3 / 6 / 6
8,901
556
6,497
12,713
5,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
12
Kills
22
22
Deaths
12
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
7
2
0.14
W
Sylvanus
 
Sylvanus
1
4
1
0.38
L
Awilix
GunR1213
Awilix
8
1
1
8.5
L
Nike
3
3
4
1.67
L
0
4
0
0
W
10
1
3
11.5
W
Danzaburou
Systematic_Era
Danzaburou
2
1
8
6
W
Cthulhu
Tasdel
Cthulhu
6
0
9
10.5
L
1
7
4
0.43
W
Anubis
rb408
Anubis
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,099
Damage
40,690
59,344
Taken
57,923
26,307
Mitigated
35,639
16,259
Healing
24,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
7,057
135
132
3,877
16,760
9,714
0
8,224
8,536
33,127
0
W
Sylvanus
 
Sylvanus
6,467
2,124
0
5,724
12,021
6,555
510
0
12,021
55,335
13,330
L
Awilix
GunR1213
Awilix
9,065
3,658
0
4,928
10,684
3,623
0
3,297
7,387
0
44,961
L
Nike
10,260
2,079
0
3,862
11,860
7,376
52
4,875
6,985
0
53,455
L
3,408
2,370
149
839
8,096
2,099
91
2,978
5,118
0
43,484
W
13,610
3,175
0
5,922
13,206
9,968
0
3,022
10,184
0
57,646
W
Danzaburou
Systematic_Era
Danzaburou
4,275
1,276
0
2,621
7,235
2,629
576
2,431
4,804
0
45,812
W
Cthulhu
Tasdel
Cthulhu
9,841
1,257
206
4,010
12,748
10,574
25
3,949
8,799
29,007
0
L
4,309
985
0
2,472
11,944
3,495
0
2,508
9,436
34,863
0
W
Anubis
rb408
Anubis
6,497
368
0
6,093
12,713
5,913
1,152
2,310
10,403
66,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,181
Gold Earned
45,215
404
Minions Killed
493
0
Camps Cleared
0
1,430,977
Distance Traveled
1,442,593
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,721
420
38
2
0
263,923
2
W
Sylvanus
9,485
593
154
10
0
258,786
4
L
Awilix
9,254
578
76
5
0
362,528
5
L
Nike
9,051
566
120
8
0
290,397
2
L
Izanami
6,611
413
92
6
0
285,061
4
W
Chaac
9,574
598
91
6
0
332,960
6
W
Danzaburou
8,153
510
91
6
0
289,106
4
W
Cthulhu
9,102
569
35
2
0
302,699
2
L
Zeus
7,544
472
78
5
0
229,068
1
W
Anubis
8,901
556
122
8
0
259,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role