Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AlreadyMuted
Hou Yi
Level 6
God Stats
1W - 2L
1,518 SR
Queue Stats
25W - 17L
1,683 Elo+
Solo
Bacchus
Bacchus
DianaPaoola
Bacchus
Level 26
God Stats
3W - 7L
1,338 SR
Queue Stats
4W - 9L
1,390 Elo+
Solo
Amaterasu
Amaterasu
Smokah
Amaterasu
Level 29
God Stats
32W - 23L
1,635 SR
Queue Stats
229W - 194L
1,599 Elo+
Solo
Persephone
Persephone
Zuphyr
Persephone
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,649 Elo+
Solo
Team Averages
Level 19
1,498 SR
1,564 Elo+

VS

Team Averages
Level 23
1,600 SR
1,589 Elo+
Loki
Loki
CallOfTheHunt
Loki
Level 28
God Stats
10W - 5L
1,427 SR
Queue Stats
59W - 38L
1,513 Elo+
Party 1
Izanami
Izanami
ZwaYZeRo
Izanami
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
110W - 75L
1,608 Elo+
Solo
Chaac
Chaac
arcaedin
Chaac
Level 8
God Stats
7W - 1L
1,837 SR
Queue Stats
16W - 4L
1,796 Elo+
Party 1
Xing Tian
Xing Tian
maffeus
Xing Tian
Level 29
God Stats
6W - 5L
1,736 SR
Queue Stats
169W - 158L
1,481 Elo+
Solo
Merlin
Merlin
zSebaPR
Merlin
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 102L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
4 / 1 / 0
6,214
565
4,104
6,084
2,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
11
2 / 4 / 3
6,473
588
4,266
6,129
1,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
DianaPaoola
Bacchus
6
0 / 4 / 1
4,307
392
893
4,513
3,233
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Smokah
Amaterasu
9
2 / 3 / 0
5,516
501
4,182
7,054
3,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Zuphyr
Persephone
8
1 / 7 / 2
5,491
499
4,824
6,804
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
6,468
588
2,308
5,081
1,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
ZwaYZeRo
Izanami
12
7 / 2 / 0
7,466
679
4,859
6,133
1,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
arcaedin
Chaac
12
5 / 1 / 1
6,852
623
7,057
6,722
3,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
maffeus
Xing Tian
9
1 / 3 / 7
6,197
563
2,912
8,672
4,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
zSebaPR
Merlin
9
2 / 2 / 3
5,431
494
2,899
4,755
956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
9
Kills
18
19
Deaths
9
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
1
0
4
L
Hou Yi
2
4
3
0.88
W
3
1
4
5
L
Bacchus
DianaPaoola
Bacchus
0
4
1
0.13
L
Amaterasu
Smokah
Amaterasu
2
3
0
0.67
L
Persephone
Zuphyr
Persephone
1
7
2
0.29
W
Izanami
ZwaYZeRo
Izanami
7
2
0
3.5
W
Chaac
arcaedin
Chaac
5
1
1
5.5
W
Xing Tian
maffeus
Xing Tian
1
3
7
1.5
W
Merlin
zSebaPR
Merlin
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,269
Damage
20,035
30,584
Taken
31,363
12,133
Mitigated
12,310
10,656
Healing
9,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,104
1,072
0
6,157
6,084
2,221
563
1,630
4,354
0
34,811
L
Hou Yi
4,266
1,856
0
1,956
6,129
1,956
141
617
5,512
0
34,925
W
2,308
700
0
1,453
5,081
1,726
170
316
4,736
0
30,996
L
Bacchus
DianaPaoola
Bacchus
893
37
0
292
4,513
3,233
0
358
4,114
8,688
0
L
Amaterasu
Smokah
Amaterasu
4,182
1,738
0
1,455
7,054
3,057
0
319
6,098
0
15,934
L
Persephone
Zuphyr
Persephone
4,824
924
0
796
6,804
1,666
420
2,692
3,968
25,936
0
W
Izanami
ZwaYZeRo
Izanami
4,859
3,970
0
1,377
6,133
1,453
0
537
5,556
0
49,724
W
Chaac
arcaedin
Chaac
7,057
1,931
0
3,982
6,722
3,646
606
314
6,400
0
34,416
W
Xing Tian
maffeus
Xing Tian
2,912
377
1,159
821
8,672
4,529
0
2,859
5,679
11,693
0
W
Merlin
zSebaPR
Merlin
2,899
55
40
1,042
4,755
956
202
1,470
3,211
20,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,001
Gold Earned
32,414
218
Minions Killed
291
0
Camps Cleared
0
1,002,478
Distance Traveled
978,152
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,214
565
63
6
0
218,828
4
L
Hou Yi
6,473
588
63
6
0
203,177
4
W
Loki
6,468
588
65
6
0
250,451
1
L
Bacchus
4,307
392
18
2
0
171,923
2
L
Amaterasu
5,516
501
26
2
0
204,850
3
L
Persephone
5,491
499
48
4
0
203,700
2
W
Izanami
7,466
679
101
9
0
196,688
0
W
Chaac
6,852
623
74
7
0
209,473
0
W
Xing Tian
6,197
563
19
2
0
189,518
4
W
Merlin
5,431
494
32
3
0
132,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role