Player Matchup

Cliodhna
Cliodhna
Bowqa
Cliodhna
Level 106
God Stats
6W - 8L
1,640 SR
Queue Stats
57W - 41L
1,577 Elo+
Party 3
Mulan
Mulan
Liam Geesen
Mulan
Level 145
God Stats
1W - 1L
1,805 SR
Queue Stats
351W - 247L
1,541 Elo+
Party 3
Cerberus
Cerberus
Scribbull
Cerberus
Level 104
God Stats
2W - 2L
1,589 SR
Queue Stats
243W - 184L
1,581 Elo+
Party 3
Athena
Athena
SirInkington
Athena
Level 105
God Stats
2W - 1L
1,707 SR
Queue Stats
90W - 63L
1,608 Elo+
Party 3
Ra
Ra
Turkish Rage
Ra
Level 27
God Stats
1W - 4L
1,315 SR
Queue Stats
169W - 121L
1,622 Elo+
Party 3
Team Averages
Level 97
1,611 SR
1,586 Elo+

VS

Team Averages
Level 78
1,579 SR
1,507 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Mambaa_12
Izanami
Level 27
God Stats
10W - 7L
1,651 SR
Queue Stats
120W - 107L
1,573 Elo+
Party 2
Bakasura
Bakasura
Navyr
Bakasura
Level 114
God Stats
201W - 212L
1,392 SR
Queue Stats
298W - 346L
1,290 Elo+
Solo
Osiris
Osiris
h2 maple
Osiris
Level 12
God Stats
2W - 1L
1,482 SR
Queue Stats
12W - 5L
1,581 Elo+
Party 1
Baron Samedi
Baron Samedi
winbar7
Baron Samedi
Level 106
God Stats
3W - 1L
1,871 SR
Queue Stats
297W - 258L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bowqa
Cliodhna
14
5 / 4 / 2
8,142
509
6,705
10,055
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 6 / 3
7,243
453
5,975
11,553
5,807
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Scribbull
Cerberus
13
0 / 8 / 3
7,365
460
4,971
15,212
7,659
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Athena
11
2 / 5 / 6
6,849
428
8,179
13,470
7,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 6 / 0
7,148
447
3,156
9,456
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
8 / 0 / 7
9,996
625
13,440
12,024
8,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Mambaa_12
Izanami
13
3 / 4 / 5
8,047
503
3,504
9,081
2,921
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Navyr
Bakasura
15
8 / 1 / 6
9,650
603
6,719
9,363
3,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
h2 maple
Osiris
16
7 / 4 / 6
10,420
651
10,574
10,628
8,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
winbar7
Baron Samedi
12
3 / 2 / 10
8,605
538
7,515
12,617
11,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
11
Kills
29
29
Deaths
11
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
8
0
7
11.5
L
Cliodhna
Bowqa
Cliodhna
5
4
2
1.5
L
3
6
3
0.75
W
Izanami
Mambaa_12
Izanami
3
4
5
1.38
W
Bakasura
Navyr
Bakasura
8
1
6
11
L
Cerberus
Scribbull
Cerberus
0
8
3
0.19
L
Athena
2
5
6
1
L
1
6
0
0.17
W
Osiris
h2 maple
Osiris
7
4
6
2.5
W
Baron Samedi
winbar7
Baron Samedi
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,986
Damage
41,752
59,746
Taken
53,713
28,269
Mitigated
35,653
13,359
Healing
22,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
13,440
1,332
0
9,283
12,024
8,483
2,077
5,018
7,006
61,996
0
L
Cliodhna
Bowqa
Cliodhna
6,705
914
0
4,014
10,055
3,728
0
2,892
7,123
0
54,019
L
5,975
1,277
0
638
11,553
5,807
0
3,847
7,253
0
34,695
W
Izanami
Mambaa_12
Izanami
3,504
2,454
0
1,880
9,081
2,921
775
3,252
5,829
0
43,703
W
Bakasura
Navyr
Bakasura
6,719
4,230
0
3,114
9,363
3,763
0
2,465
6,898
0
44,130
L
Cerberus
Scribbull
Cerberus
4,971
215
0
3,594
15,212
7,659
0
1,797
13,085
43,674
0
L
Athena
8,179
2,393
0
2,734
13,470
7,422
18
5,424
7,936
29,453
0
L
3,156
470
543
1,836
9,456
3,653
0
6,995
2,461
41,843
0
W
Osiris
h2 maple
Osiris
10,574
4,104
0
2,079
10,628
8,848
989
2,725
7,903
0
59,305
W
Baron Samedi
winbar7
Baron Samedi
7,515
726
1,788
4,580
12,617
11,638
607
2,846
9,771
23,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,747
Gold Earned
46,718
415
Minions Killed
405
0
Camps Cleared
0
1,500,044
Distance Traveled
1,553,533
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,996
625
106
7
0
279,375
2
L
Cliodhna
8,142
509
115
7
0
329,288
1
L
Mulan
7,243
453
64
4
0
297,227
0
W
Izanami
8,047
503
74
5
0
288,847
2
W
Bakasura
9,650
603
103
6
0
363,670
1
L
Cerberus
7,365
460
107
7
0
263,479
0
L
Athena
6,849
428
50
3
0
307,650
0
L
Ra
7,148
447
79
5
0
302,400
5
W
Osiris
10,420
651
104
7
0
316,514
3
W
Baron Samedi
8,605
538
18
1
0
305,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role