Player Matchup

Hun Batz
Hun Batz
MochaBeret57650
Hun Batz
Level 29
God Stats
9W - 5L
1,576 SR
Queue Stats
214W - 165L
1,515 Elo+
Party 1
Ra
Ra
SSDDTwiggy80
Ra
Level 89
God Stats
14W - 6L
1,675 SR
Queue Stats
508W - 635L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
shyye
Cthulhu
Level 61
God Stats
1W - 0L
1,292 SR
Queue Stats
68W - 69L
1,386 Elo+
Party 1
Team Averages
Level 60
1,514 SR
1,436 Elo+

VS

Team Averages
Level 57
1,383 SR
1,321 Elo+
Ares
Ares
Beardrage
Ares
Level 18
God Stats
13W - 17L
1,403 SR
Queue Stats
30W - 52L
1,320 Elo+
Party 2
Baron Samedi
Baron Samedi
Jinco420
Baron Samedi
Level 126
God Stats
8W - 10L
1,354 SR
Queue Stats
40W - 74L
1,335 Elo+
Party 2
Pele
Pele
SraightUpGavino
Pele
Level 27
God Stats
1W - 3L
1,393 SR
Queue Stats
22W - 43L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
4 / 4 / 7
8,107
737
10,863
8,896
3,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 1 / 8
8,431
766
4,017
5,720
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
shyye
Cthulhu
13
5 / 1 / 7
8,522
775
9,515
16,758
14,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
6 / 1 / 0
8,939
813
10,154
11,038
10,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Jinco420
Baron Samedi
10
0 / 7 / 3
6,740
613
5,965
8,699
4,387
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 4 / 3
6,797
618
3,459
9,230
3,535
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
12
Kills
6
6
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
6
1
0
6
L
Baron Samedi
Jinco420
Baron Samedi
0
7
3
0.21
W
Hun Batz
4
4
7
1.88
W
3
1
8
7
L
0
4
3
0.38
W
Cthulhu
shyye
Cthulhu
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,395
Damage
19,578
31,374
Taken
28,967
19,516
Mitigated
18,909
7,921
Healing
2,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
10,154
263
0
752
11,038
10,987
0
5,219
5,326
13,326
0
L
Baron Samedi
Jinco420
Baron Samedi
5,965
791
594
990
8,699
4,387
0
2,583
5,876
16,991
0
W
Hun Batz
10,863
4,361
0
190
8,896
3,234
26
6,224
2,672
0
18,980
W
4,017
283
1,058
2,387
5,720
2,129
511
3,737
1,983
35,327
0
L
3,459
266
0
299
9,230
3,535
0
4,546
4,233
0
21,157
W
Cthulhu
shyye
Cthulhu
9,515
1,253
426
3,860
16,758
14,153
0
6,751
10,007
24,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,060
Gold Earned
22,476
146
Minions Killed
82
8
Camps Cleared
0
633,151
Distance Traveled
604,471
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,939
813
12
1
0
223,116
4
L
Baron Samedi
6,740
613
27
2
0
175,112
1
W
Hun Batz
8,107
737
19
2
1
200,546
5
W
Ra
8,431
766
89
8
5
223,554
0
L
Pele
6,797
618
43
4
0
206,243
5
W
Cthulhu
8,522
775
38
3
2
209,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role