Player Matchup

Tiamat
Tiamat
Gold IV
Sniped4Today
Tiamat
Gold IV
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,785 MMR
Party 2
Artio
Artio
Platinum I
iAvaricious
Artio
Platinum I
Level 132
God Stats
13W - 6L
1,602 SR
Queue Stats
42W - 35L
2,010 MMR
Party 2
Hou Yi
Hou Yi
Gold IV
l0utplayedYou
Hou Yi
Gold IV
Level 140
God Stats
5W - 6L
1,539 SR
Queue Stats
23W - 17L
1,684 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,547 SR
1,826 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,683 SR
1,704 MMR
Sobek
Sobek
Gold II
Edwuar__kenway
Sobek
Gold II
Level 118
God Stats
0W - 1L
1,708 SR
Queue Stats
39W - 30L
1,722 MMR
Party 1
Chiron
Chiron
Gold III
gabriel192142
Chiron
Gold III
Level 123
God Stats
0W - 1L
1,635 SR
Queue Stats
35W - 28L
1,702 MMR
Party 1
Kukulkan
Kukulkan
Gold III
robertoangel_
Kukulkan
Gold III
Level 109
God Stats
0W - 1L
1,707 SR
Queue Stats
28W - 21L
1,688 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
12 / 2 / 13
13,549
753
29,864
18,132
16,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 2 / 19
13,292
738
10,620
24,883
31,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
8 / 3 / 10
12,500
694
11,645
14,393
5,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
GebMorgan Le FayGilgameshOdinThoth

VS

Bans
PersephoneRaijinArtemisHeraAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 4
10,977
610
12,622
23,857
28,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 8 / 5
10,470
582
16,920
19,136
6,260
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
robertoangel_
Kukulkan
14
2 / 9 / 2
10,380
577
11,786
15,014
4,958
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
25
Kills
7
7
Deaths
25
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
8
4
0.63
W
Tiamat
12
2
13
9.25
L
2
8
5
0.56
W
5
2
19
7.25
W
8
3
10
4.33
L
Kukulkan
robertoangel_
Kukulkan
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,129
Damage
41,328
57,408
Taken
58,007
53,529
Mitigated
39,573
19,628
Healing
7,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,622
708
0
3,490
23,857
28,355
0
14,642
9,215
27,647
0
W
Tiamat
29,864
1,923
0
6,705
18,132
16,246
531
6,584
11,548
63,754
0
L
16,920
7,896
594
2,889
19,136
6,260
78
14,616
4,520
0
43,146
W
10,620
578
2,867
8,899
24,883
31,811
256
11,974
12,909
25,096
0
W
11,645
4,540
0
1,157
14,393
5,472
2,356
6,731
7,662
0
56,894
L
Kukulkan
robertoangel_
Kukulkan
11,786
1,127
0
280
15,014
4,958
114
11,859
3,155
46,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,341
Gold Earned
31,827
173
Minions Killed
186
6
Camps Cleared
10
1,032,195
Distance Traveled
836,180
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,977
610
23
1
2
294,071
4
W
Tiamat
13,549
753
69
4
3
351,640
1
L
Chiron
10,470
582
76
4
5
275,628
3
W
Artio
13,292
738
20
1
0
363,906
9
W
Hou Yi
12,500
694
84
5
3
316,649
2
L
Kukulkan
10,380
577
87
5
3
266,481
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role