Player Matchup

Artio
Artio
HabituallyHigh
Artio
Level 88
God Stats
0W - 2L
1,213 SR
Queue Stats
24W - 32L
1,463 Elo+
Party 2
Ares
Ares
Lant77
Ares
Level 24
God Stats
8W - 5L
1,712 SR
Queue Stats
9W - 7L
1,714 Elo+
Party 2
Anubis
Anubis
Ozymandious0
Anubis
Level 29
God Stats
61W - 43L
1,690 SR
Queue Stats
147W - 145L
1,690 Elo+
Solo
Artemis
Artemis
PregnantMonk
Artemis
Level 18
God Stats
6W - 7L
1,787 SR
Queue Stats
76W - 70L
1,646 Elo+
Solo
Nemesis
Nemesis
ShadedxBunny
Nemesis
Level 18
God Stats
3W - 4L
1,392 SR
Queue Stats
7W - 12L
1,481 Elo+
Party 2
Team Averages
Level 35
1,559 SR
1,599 Elo+

VS

Team Averages
Level 21
1,378 SR
1,509 Elo+
Skadi
Skadi
 
Skadi
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
dxmonssj
Raijin
Level 20
God Stats
4W - 3L
1,302 SR
Queue Stats
75W - 73L
1,575 Elo+
Solo
Odin
Odin
herculoidlunch
Odin
Level 20
God Stats
4W - 2L
1,308 SR
Queue Stats
171W - 166L
1,622 Elo+
Solo
Ra
Ra
jvr98
Ra
Level 13
God Stats
1W - 1L
1,282 SR
Queue Stats
10W - 12L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,140
420
3,404
12,696
7,377
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ares
Lant77
Ares
12
2 / 5 / 4
7,931
467
3,879
12,549
10,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
16
2 / 5 / 1
9,230
543
10,405
12,105
5,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
PregnantMonk
Artemis
13
2 / 5 / 1
7,917
466
4,120
9,416
3,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
ShadedxBunny
Nemesis
13
2 / 5 / 1
7,525
443
5,472
12,190
4,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
10 / 4 / 2
10,139
596
10,530
9,221
3,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
 
Cerberus
15
2 / 0 / 5
9,529
561
7,922
11,952
8,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
dxmonssj
Raijin
15
1 / 2 / 5
9,349
550
5,507
10,336
3,279
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 2 / 11
9,166
539
9,018
10,836
9,111
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ra
17
7 / 0 / 6
10,532
620
5,972
7,558
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
8
Kills
24
24
Deaths
8
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
10
4
2
2.75
W
Cerberus
 
Cerberus
2
0
5
4.5
L
0
4
0
0
L
Ares
Lant77
Ares
2
5
4
0.8
L
Anubis
2
5
1
0.5
L
Artemis
PregnantMonk
Artemis
2
5
1
0.5
L
Nemesis
ShadedxBunny
Nemesis
2
5
1
0.5
W
Raijin
dxmonssj
Raijin
1
2
5
1.75
W
4
2
11
4.75
W
Ra
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,280
Damage
38,949
58,956
Taken
49,903
31,125
Mitigated
26,800
14,618
Healing
17,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,530
6,300
0
1,416
9,221
3,110
1,155
2,231
6,990
0
67,107
W
Cerberus
 
Cerberus
7,922
806
0
6,541
11,952
8,342
998
3,638
8,314
54,784
0
L
3,404
395
106
4,180
12,696
7,377
410
6,298
6,286
40,572
0
L
Ares
Lant77
Ares
3,879
207
0
576
12,549
10,509
368
461
12,048
21,995
0
L
Anubis
10,405
876
0
4,631
12,105
5,655
0
7,701
4,194
77,741
0
L
Artemis
PregnantMonk
Artemis
4,120
1,609
0
750
9,416
3,011
800
179
9,237
0
50,274
L
Nemesis
ShadedxBunny
Nemesis
5,472
1,508
0
4,375
12,190
4,573
0
4,645
7,491
0
43,521
W
Raijin
dxmonssj
Raijin
5,507
585
0
3,441
10,336
3,279
1,445
6,628
3,708
60,089
0
W
9,018
1,437
0
1,279
10,836
9,111
0
4,148
6,688
0
31,436
W
Ra
5,972
653
1,890
2,902
7,558
2,958
44
1,408
6,150
66,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,743
Gold Earned
48,715
447
Minions Killed
534
0
Camps Cleared
0
1,439,255
Distance Traveled
1,620,600
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,139
596
100
6
0
312,988
6
W
Cerberus
9,529
561
128
8
0
292,079
8
L
Artio
7,140
420
75
4
0
293,612
5
L
Ares
7,931
467
43
3
0
278,064
3
L
Anubis
9,230
543
148
9
0
271,628
3
L
Artemis
7,917
466
100
6
0
272,751
3
L
Nemesis
7,525
443
81
5
0
323,200
1
W
Raijin
9,349
550
117
7
0
312,477
5
W
Odin
9,166
539
42
2
0
328,188
2
W
Ra
10,532
620
147
9
0
374,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role