Player Matchup

Izanami
Izanami
BrownieFive
Izanami
Level 48
God Stats
19W - 27L
1,371 SR
Queue Stats
145W - 150L
1,350 Elo+
Party 2
Thanatos
Thanatos
Emotionhal
Thanatos
Level 35
God Stats
1W - 2L
1,675 SR
Queue Stats
36W - 28L
1,586 Elo+
Party 3
Loki
Loki
Noyava
Loki
Level 128
God Stats
9W - 16L
1,535 SR
Queue Stats
127W - 111L
1,506 Elo+
Party 3
Ao Kuang
Ao Kuang
Perciate
Ao Kuang
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,487 Elo+
Party 3
Geb
Geb
RMacNBittys
Geb
Level 143
God Stats
8W - 3L
1,647 SR
Queue Stats
363W - 368L
1,501 Elo+
Party 2
Team Averages
Level 84
1,546 SR
1,486 Elo+

VS

Team Averages
Level 99
1,527 SR
1,374 Elo+
Cthulhu
Cthulhu
Chaotic Autismo
Cthulhu
Level 47
God Stats
3W - 4L
1,566 SR
Queue Stats
30W - 41L
1,355 Elo+
Party 1
Cliodhna
Cliodhna
Emeralack
Cliodhna
Level 129
God Stats
10W - 11L
1,585 SR
Queue Stats
58W - 77L
1,406 Elo+
Party 1
Anubis
Anubis
TheAnge1of9bang
Anubis
Level 119
God Stats
1W - 1L
1,508 SR
Queue Stats
63W - 81L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
WSMafia
Danzaburou
Level 128
God Stats
8W - 10L
1,489 SR
Queue Stats
387W - 418L
1,324 Elo+
Solo
Nu Wa
Nu Wa
YeeterThePeeter
Nu Wa
Level 71
God Stats
5W - 9L
1,485 SR
Queue Stats
34W - 41L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrownieFive
Izanami
10
0 / 2 / 2
6,118
437
5,849
7,170
1,920
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
Emotionhal
Thanatos
11
1 / 4 / 1
6,567
469
3,886
7,016
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
Noyava
Loki
11
1 / 7 / 1
6,600
471
5,543
10,336
3,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Perciate
Ao Kuang
12
3 / 3 / 1
7,289
521
3,300
12,109
3,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 1 / 4
6,818
487
5,670
12,134
8,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
7,008
501
5,117
11,317
6,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Emeralack
Cliodhna
14
1 / 0 / 5
8,443
603
2,590
6,128
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
10 / 2 / 3
10,184
727
11,880
13,154
5,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
WSMafia
Danzaburou
12
2 / 1 / 1
7,501
536
6,428
8,572
2,268
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
4 / 1 / 4
8,716
623
6,528
4,554
1,236
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
6
Kills
17
17
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
BrownieFive
Izanami
0
2
2
0.5
W
0
2
3
0.75
W
Cliodhna
Emeralack
Cliodhna
1
0
5
3.5
L
Thanatos
Emotionhal
Thanatos
1
4
1
0.38
L
Loki
Noyava
Loki
1
7
1
0.21
L
Ao Kuang
Perciate
Ao Kuang
3
3
1
1.17
L
1
1
4
3
W
10
2
3
5.75
W
Danzaburou
WSMafia
Danzaburou
2
1
1
2.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,248
Damage
32,543
48,765
Taken
43,725
18,960
Mitigated
18,235
12,472
Healing
21,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BrownieFive
Izanami
5,849
3,512
0
2,404
7,170
1,920
0
2,778
4,392
0
42,495
W
5,117
204
430
4,029
11,317
6,929
461
2,808
8,509
21,672
0
W
Cliodhna
Emeralack
Cliodhna
2,590
60
0
4,596
6,128
2,041
407
440
5,688
0
57,731
L
Thanatos
Emotionhal
Thanatos
3,886
904
0
2,819
7,016
1,945
0
5,381
1,635
0
21,726
L
Loki
Noyava
Loki
5,543
1,487
0
1,468
10,336
3,064
208
6,804
3,532
0
30,992
L
Ao Kuang
Perciate
Ao Kuang
3,300
468
0
2,155
12,109
3,170
0
4,473
7,636
43,384
0
L
5,670
498
0
3,626
12,134
8,861
0
4,521
7,613
18,587
0
W
11,880
126
0
7,721
13,154
5,761
2,184
2,175
10,979
61,885
0
W
Danzaburou
WSMafia
Danzaburou
6,428
3,002
0
4,158
8,572
2,268
2,380
2,441
6,131
0
40,666
W
6,528
2,011
179
773
4,554
1,236
2,668
1,106
3,448
44,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,392
Gold Earned
41,852
297
Minions Killed
446
0
Camps Cleared
0
1,319,691
Distance Traveled
1,352,870
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,118
437
99
7
0
242,363
3
W
Cthulhu
7,008
501
39
3
0
270,100
1
W
Cliodhna
8,443
603
110
8
0
346,096
0
L
Thanatos
6,567
469
41
3
0
242,229
0
L
Loki
6,600
471
53
4
0
272,641
2
L
Ao Kuang
7,289
521
82
6
0
294,099
4
L
Geb
6,818
487
22
2
0
268,359
0
W
Anubis
10,184
727
134
10
0
228,785
0
W
Danzaburou
7,501
536
86
6
0
258,197
3
W
Nu Wa
8,716
623
77
6
0
249,692
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role