Player Matchup

Ra
Ra
DJ_Shazam111
Ra
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 104L
1,401 Elo+
Solo
Cliodhna
Cliodhna
DragoonValigo
Cliodhna
Level 5
God Stats
1W - 1L
1,736 SR
Queue Stats
4W - 2L
1,902 Elo+
Party 1
Cerberus
Cerberus
IAmIgo123
Cerberus
Level 29
God Stats
2W - 2L
1,671 SR
Queue Stats
64W - 50L
1,598 Elo+
Solo
Charybdis
Charybdis
Redrix Pants
Charybdis
Level 29
God Stats
21W - 24L
1,379 SR
Queue Stats
137W - 135L
1,375 Elo+
Party 1
Sobek
Sobek
SP33D K1LLER2
Sobek
Level 29
God Stats
0W - 2L
1,311 SR
Queue Stats
12W - 8L
1,472 Elo+
Solo
Team Averages
Level 20
1,519 SR
1,550 Elo+

VS

Team Averages
Level 29
1,596 SR
1,527 Elo+
Cernunnos
Cernunnos
ChunkierRanch
Cernunnos
Level 17
God Stats
16W - 12L
1,765 SR
Queue Stats
40W - 34L
1,555 Elo+
Party 2
Cliodhna
Cliodhna
Dark Shadow176r
Cliodhna
Level 40
God Stats
7W - 4L
1,629 SR
Queue Stats
65W - 52L
1,518 Elo+
Party 2
Baron Samedi
Baron Samedi
RAGlNGofficer
Baron Samedi
Level 28
God Stats
18W - 20L
1,549 SR
Queue Stats
179W - 183L
1,733 Elo+
Solo
Chang'e
Chang'e
ThreatLVL12amDM
Chang'e
Level 29
God Stats
20W - 22L
1,535 SR
Queue Stats
49W - 54L
1,449 Elo+
Solo
Chronos
Chronos
i-C-b-S
Chronos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 44L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 12 / 1
8,482
353
4,273
17,342
5,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cliodhna
DragoonValigo
Cliodhna
18
8 / 7 / 3
12,729
530
18,369
16,723
5,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
IAmIgo123
Cerberus
19
1 / 5 / 3
11,827
493
8,945
22,316
25,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
Redrix Pants
Charybdis
17
2 / 13 / 4
11,280
470
15,043
22,560
6,148
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 12 / 4
8,386
349
5,213
24,635
16,388

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChunkierRanch
Cernunnos
20
16 / 3 / 5
15,100
629
27,372
20,666
8,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
20
13 / 3 / 12
15,037
627
23,619
20,419
11,432
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
RAGlNGofficer
Baron Samedi
20
14 / 1 / 6
15,031
626
19,141
14,381
7,383
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
5 / 1 / 8
14,072
586
12,145
21,389
14,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos
i-C-b-S
Chronos
18
1 / 3 / 15
12,708
530
6,554
14,015
5,374
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
95
11
Kills
49
49
Deaths
11
15
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ChunkierRanch
Cernunnos
16
3
5
6.17
L
0
12
1
0.04
W
Cliodhna
13
3
12
6.33
L
Cliodhna
DragoonValigo
Cliodhna
8
7
3
1.36
L
Cerberus
IAmIgo123
Cerberus
1
5
3
0.5
W
Baron Samedi
RAGlNGofficer
Baron Samedi
14
1
6
17
L
Charybdis
Redrix Pants
Charybdis
2
13
4
0.31
L
0
12
4
0.17
W
5
1
8
9
W
Chronos
i-C-b-S
Chronos
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,843
Damage
88,831
103,576
Taken
90,870
59,063
Mitigated
47,613
17,436
Healing
39,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ChunkierRanch
Cernunnos
27,372
16,761
0
6,013
20,666
8,917
2,550
1,723
18,935
0
164,954
L
4,273
197
0
455
17,342
5,013
824
8,321
8,614
35,717
0
W
Cliodhna
23,619
3,309
0
5,342
20,419
11,432
754
4,828
15,487
0
111,685
L
Cliodhna
DragoonValigo
Cliodhna
18,369
588
0
3,325
16,723
5,650
0
4,944
11,715
0
62,748
L
Cerberus
IAmIgo123
Cerberus
8,945
216
0
6,973
22,316
25,864
0
11,760
10,211
88,303
0
W
Baron Samedi
RAGlNGofficer
Baron Samedi
19,141
971
1,378
7,119
14,381
7,383
2,981
4,342
9,885
101,218
0
L
Charybdis
Redrix Pants
Charybdis
15,043
8,120
0
2,219
22,560
6,148
0
4,437
18,087
0
64,915
L
5,213
352
0
4,464
24,635
16,388
0
7,248
17,109
14,522
0
W
12,145
1,219
2,325
13,016
21,389
14,507
1,502
4,883
16,410
91,858
0
W
Chronos
i-C-b-S
Chronos
6,554
2,991
0
4,301
14,015
5,374
6,045
2,293
11,722
55,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,704
Gold Earned
71,948
505
Minions Killed
789
0
Camps Cleared
0
1,877,720
Distance Traveled
2,257,937
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,100
629
183
8
0
449,734
3
L
Ra
8,482
353
76
3
0
292,680
0
W
Cliodhna
15,037
627
156
7
0
530,144
0
L
Cliodhna
12,729
530
81
3
0
437,543
0
L
Cerberus
11,827
493
212
9
0
420,433
1
W
Baron Samedi
15,031
626
177
7
0
425,163
7
L
Charybdis
11,280
470
118
5
0
353,286
2
L
Sobek
8,386
349
18
1
0
373,778
5
W
Chang'e
14,072
586
169
7
0
444,221
0
W
Chronos
12,708
530
104
4
0
408,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role