Player Matchup

Olorun
Olorun
 
Olorun
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Blableblih
Osiris
Level 106
God Stats
2W - 2L
1,614 SR
Queue Stats
75W - 85L
1,427 Elo+
Party 2
Sun Wukong
Sun Wukong
ChakalRS
Sun Wukong
Level 94
God Stats
6W - 5L
1,540 SR
Queue Stats
460W - 612L
1,478 Elo+
Solo
Nu Wa
Nu Wa
Jean pessoa4199
Nu Wa
Level 107
God Stats
4W - 1L
1,501 SR
Queue Stats
81W - 97L
1,410 Elo+
Party 2
Anubis
Anubis
TheWildRanger
Anubis
Level 102
God Stats
2W - 2L
1,414 SR
Queue Stats
14W - 21L
1,398 Elo+
Solo
Team Averages
Level 94
1,514 SR
1,443 Elo+

VS

Team Averages
Level 81
1,544 SR
1,391 Elo+
Danzaburou
Danzaburou
Anti_killer_9
Danzaburou
Level 127
God Stats
3W - 9L
1,396 SR
Queue Stats
781W - 832L
1,443 Elo+
Solo
Xing Tian
Xing Tian
Boriça
Xing Tian
Level 153
God Stats
2W - 3L
1,440 SR
Queue Stats
104W - 96L
1,527 Elo+
Party 1
Fenrir
Fenrir
Carnatron
Fenrir
Level 27
God Stats
0W - 1L
1,580 SR
Queue Stats
2W - 10L
1,233 Elo+
Party 1
Olorun
Olorun
Gugusila
Olorun
Level 65
God Stats
10W - 4L
1,556 SR
Queue Stats
399W - 415L
1,472 Elo+
Solo
Nu Wa
Nu Wa
MasaCocadinha
Nu Wa
Level 32
God Stats
0W - 1L
1,748 SR
Queue Stats
29W - 34L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
9 / 4 / 8
12,615
841
24,737
20,581
9,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Blableblih
Osiris
18
3 / 4 / 12
11,161
744
17,047
16,034
16,624
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
ChakalRS
Sun Wukong
17
0 / 4 / 15
10,904
727
11,265
29,145
19,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 2 / 13
12,253
817
15,935
10,983
4,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 7 / 6
11,802
787
17,011
15,093
7,014
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anti_killer_9
Danzaburou
17
5 / 6 / 6
10,596
706
9,115
14,737
5,475
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
Boriça
Xing Tian
20
5 / 3 / 13
12,181
812
14,872
26,530
39,500
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Carnatron
Fenrir
16
2 / 7 / 9
10,230
682
8,419
26,711
15,026
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Gugusila
Olorun
19
7 / 5 / 12
11,147
743
16,273
16,362
8,500
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
2 / 3 / 17
10,474
698
21,684
12,407
5,291
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
78
24
Kills
21
21
Deaths
24
54
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
9
4
8
3.25
L
Danzaburou
Anti_killer_9
Danzaburou
5
6
6
1.33
W
Osiris
Blableblih
Osiris
3
4
12
2.25
L
Xing Tian
Boriça
Xing Tian
5
3
13
3.83
L
Fenrir
Carnatron
Fenrir
2
7
9
0.93
W
Sun Wukong
ChakalRS
Sun Wukong
0
4
15
1.88
L
Olorun
Gugusila
Olorun
7
5
12
2.6
W
5
2
13
5.75
L
2
3
17
3.5
W
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,995
Damage
70,363
91,836
Taken
96,747
57,483
Mitigated
73,792
39,873
Healing
38,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
24,737
13,271
1,323
8,650
20,581
9,862
2,628
10,440
10,141
54,940
0
L
Danzaburou
Anti_killer_9
Danzaburou
9,115
4,724
2,452
3,219
14,737
5,475
815
9,520
5,217
0
28,788
W
Osiris
Blableblih
Osiris
17,047
1,922
1,731
2,467
16,034
16,624
149
9,988
6,046
0
28,345
L
Xing Tian
Boriça
Xing Tian
14,872
1,951
2,082
5,759
26,530
39,500
82
14,373
12,157
32,691
0
L
Fenrir
Carnatron
Fenrir
8,419
1,511
460
4,588
26,711
15,026
25
18,681
8,030
0
14,837
W
Sun Wukong
ChakalRS
Sun Wukong
11,265
1,455
3,117
11,845
29,145
19,292
670
14,294
14,851
456
30,679
L
Olorun
Gugusila
Olorun
16,273
9,958
6,341
6,965
16,362
8,500
2,428
8,447
7,915
34,141
0
W
15,935
2,092
2,123
3,599
10,983
4,691
1,292
7,921
3,062
38,728
0
L
21,684
3,535
2,973
3,748
12,407
5,291
755
6,992
5,415
40,410
0
W
17,011
287
1,213
3,805
15,093
7,014
547
10,186
4,907
38,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,735
Gold Earned
54,628
207
Minions Killed
150
0
Camps Cleared
0
1,410,840
Distance Traveled
1,203,117
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,615
841
71
5
0
248,285
0
L
Danzaburou
10,596
706
44
3
0
199,729
0
W
Osiris
11,161
744
18
1
0
309,289
8
L
Xing Tian
12,181
812
21
1
0
306,515
0
L
Fenrir
10,230
682
13
1
0
230,100
0
W
Sun Wukong
10,904
727
22
1
0
305,462
4
L
Olorun
11,147
743
31
2
0
202,847
1
W
Nu Wa
12,253
817
48
3
0
305,607
1
L
Nu Wa
10,474
698
41
3
0
263,926
0
W
Anubis
11,802
787
48
3
0
242,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role