Player Matchup

Merlin
Merlin
Gold IV
IPoison G
Merlin
Gold IV
Level 105
God Stats
17W - 19L
1,623 SR
Queue Stats
130W - 139L
1,473 MMR
Solo
Sylvanus
Sylvanus
Silver I
Im Fast AF Boi
Sylvanus
Silver I
Level 113
God Stats
1W - 4L
1,348 SR
Queue Stats
66W - 69L
1,383 MMR
Solo
Chaac
Chaac
Gold IV
LiL RasKoL500
Chaac
Gold IV
Level 119
God Stats
53W - 48L
1,601 SR
Queue Stats
248W - 260L
1,455 MMR
Party 2
Izanami
Izanami
Gold III
WizzyCox13
Izanami
Gold III
Level 121
God Stats
88W - 56L
1,667 SR
Queue Stats
159W - 157L
1,469 MMR
Solo
Nike
Nike
Silver I
sirHamsicle
Nike
Silver I
Level 128
God Stats
13W - 10L
1,541 SR
Queue Stats
127W - 129L
1,293 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,556 SR
1,415 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,531 SR
1,422 MMR
Baron Samedi
Baron Samedi
Silver I
JTXSElMamut
Baron Samedi
Silver I
Level 118
God Stats
8W - 8L
1,586 SR
Queue Stats
106W - 118L
1,371 MMR
Solo
Xbalanque
Xbalanque
Gold III
TY2ST0N3D
Xbalanque
Gold III
Level 109
God Stats
70W - 53L
1,586 SR
Queue Stats
144W - 149L
1,427 MMR
Solo
Odin
Odin
Gold V
bloodbrother112
Odin
Gold V
Level 141
God Stats
4W - 1L
1,598 SR
Queue Stats
77W - 73L
1,463 MMR
Party 1
Aphrodite
Aphrodite
Gold V
giappy13
Aphrodite
Gold V
Level 142
God Stats
1W - 3L
1,179 SR
Queue Stats
94W - 96L
1,375 MMR
Solo
Fenrir
Fenrir
Silver I
steeilerchaos23
Fenrir
Silver I
Level 112
God Stats
6W - 1L
1,705 SR
Queue Stats
76W - 71L
1,474 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IPoison G
Merlin
19
5 / 15 / 1
12,456
461
22,397
21,114
7,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
16
2 / 8 / 4
10,908
404
10,872
23,347
31,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 5 / 3
12,139
450
18,642
39,513
51,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
WizzyCox13
Izanami
12
0 / 2 / 3
9,543
353
3,481
6,851
1,559
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 10 / 6
10,978
407
11,840
26,332
17,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
TiamatMorgan Le FayArtioGilgamesh

VS

Bans
UllrRavanaPoseidonGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JTXSElMamut
Baron Samedi
20
7 / 4 / 21
14,930
553
26,021
23,528
18,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
TY2ST0N3D
Xbalanque
20
8 / 3 / 6
15,228
564
19,590
28,585
10,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
5 / 1 / 12
14,239
527
21,756
20,736
25,206
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
giappy13
Aphrodite
20
3 / 1 / 16
13,975
518
7,886
27,068
28,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
17 / 3 / 9
16,091
596
20,552
27,183
15,113
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
104
11
Kills
40
40
Deaths
12
17
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Merlin
IPoison G
Merlin
5
15
1
0.37
L
Sylvanus
2
8
4
0.5
W
Baron Samedi
JTXSElMamut
Baron Samedi
7
4
21
4.38
L
2
5
3
0.7
W
Xbalanque
TY2ST0N3D
Xbalanque
8
3
6
3.67
L
Izanami
WizzyCox13
Izanami
0
2
3
0.75
W
5
1
12
11
W
Aphrodite
giappy13
Aphrodite
3
1
16
11
L
2
10
6
0.5
W
17
3
9
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,232
Damage
95,805
117,157
Taken
127,100
109,519
Mitigated
97,589
25,317
Healing
73,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
IPoison G
Merlin
22,397
416
0
394
21,114
7,025
0
8,880
12,234
81,567
0
L
Sylvanus
10,872
2,369
2,172
4,236
23,347
31,425
371
10,219
13,128
45,038
10,150
W
Baron Samedi
JTXSElMamut
Baron Samedi
26,021
1,796
5,172
9,426
23,528
18,158
1,782
12,431
10,920
112,949
0
L
18,642
1,683
317
11,520
39,513
51,808
0
12,090
27,423
0
80,518
W
Xbalanque
TY2ST0N3D
Xbalanque
19,590
7,561
0
12,768
28,585
10,972
5,508
8,201
20,181
0
161,935
L
Izanami
WizzyCox13
Izanami
3,481
2,631
0
1,918
6,851
1,559
0
524
6,327
0
50,249
W
21,756
5,360
0
7,815
20,736
25,206
1,999
2,922
16,946
20,057
70,973
W
Aphrodite
giappy13
Aphrodite
7,886
1,754
12,077
16,827
27,068
28,140
1,262
7,304
19,564
57,031
0
L
11,840
3,191
0
4,760
26,332
17,702
749
7,548
18,784
0
81,640
W
20,552
3,457
0
8,995
27,183
15,113
967
3,875
22,836
0
113,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,024
Gold Earned
74,463
569
Minions Killed
748
0
Camps Cleared
0
1,991,857
Distance Traveled
2,635,400
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,456
461
117
4
0
395,216
4
L
Sylvanus
10,908
404
88
3
0
429,709
6
W
Baron Samedi
14,930
553
148
5
0
493,323
1
L
Chaac
12,139
450
132
5
0
489,313
2
W
Xbalanque
15,228
564
198
7
0
493,493
10
L
Izanami
9,543
353
111
4
0
207,942
3
W
Odin
14,239
527
145
5
0
556,560
1
W
Aphrodite
13,975
518
99
4
0
495,812
3
L
Nike
10,978
407
121
4
0
469,677
6
W
Fenrir
16,091
596
158
6
0
596,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role