Player Matchup

Nox
Nox
 
Nox
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Faded Rem
Cliodhna
Level 157
God Stats
9W - 2L
1,668 SR
Queue Stats
1,011W - 444L
1,881 Elo+
Party 1
Nike
Nike
Nommin Booty
Nike
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 19L
1,906 Elo+
Party 1
Team Averages
Level 115
1,556 SR
1,762 Elo+

VS

Team Averages
Level 61
1,535 SR
1,516 Elo+
Tyr
Tyr
Brodak267
Tyr
Level 20
God Stats
1W - 6L
1,367 SR
Queue Stats
142W - 171L
1,362 Elo+
Solo
Medusa
Medusa
FN SalNaMela
Medusa
Level 141
God Stats
7W - 5L
1,738 SR
Queue Stats
442W - 392L
1,512 Elo+
Party 2
Sol
Sol
NotTheBelt1138
Sol
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
181W - 88L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
7 / 3 / 16
8,323
832
9,552
5,243
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Faded Rem
Cliodhna
13
10 / 2 / 13
8,777
878
12,305
10,354
6,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
7 / 0 / 14
8,903
890
6,481
11,315
11,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
6,134
613
2,341
12,460
8,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
10
0 / 8 / 3
6,327
633
3,950
9,786
3,109
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
5 / 8 / 0
8,248
825
10,767
10,168
3,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
24
Kills
5
5
Deaths
24
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
7
3
16
5
L
0
8
2
0.13
L
Medusa
0
8
3
0.19
W
Cliodhna
Faded Rem
Cliodhna
10
2
13
8.25
W
7
0
14
14
L
5
8
0
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,338
Damage
17,058
26,912
Taken
32,414
20,310
Mitigated
15,498
7,412
Healing
3,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
9,552
682
0
720
5,243
2,092
1,078
1,919
3,324
25,052
0
L
2,341
600
0
1,019
12,460
8,836
0
4,454
7,652
0
7,754
L
Medusa
3,950
1,651
0
514
9,786
3,109
0
3,246
6,280
0
16,207
W
Cliodhna
Faded Rem
Cliodhna
12,305
1,409
0
2,868
10,354
6,736
383
4,648
5,706
0
28,551
W
6,481
583
0
3,824
11,315
11,482
42
3,447
7,868
449
16,714
L
10,767
4,014
0
1,707
10,168
3,553
0
2,142
7,600
24,055
2,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,003
Gold Earned
20,709
109
Minions Killed
86
5
Camps Cleared
3
546,540
Distance Traveled
457,033
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,323
832
43
4
2
160,215
0
L
Tyr
6,134
613
15
2
0
157,620
0
L
Medusa
6,327
633
31
3
1
150,045
0
W
Cliodhna
8,777
878
39
4
1
198,339
2
W
Nike
8,903
890
27
3
2
187,986
0
L
Sol
8,248
825
40
4
2
149,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role