Player Matchup

Jing Wei
Jing Wei
FORD4CHASER
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
KingHarmon17
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
Yorick Mori99
King Arthur
Level 26
God Stats
9W - 4L
1,820 SR
Queue Stats
35W - 21L
1,493 Elo+
Solo
Heimdallr
Heimdallr
puunpatrol
Heimdallr
Level 29
God Stats
28W - 17L
1,709 SR
Queue Stats
154W - 192L
1,486 Elo+
Party 1
Hun Batz
Hun Batz
simpPatrol69
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 210L
1,470 Elo+
Party 1
Team Averages
Level 18
1,606 SR
1,490 Elo+

VS

Team Averages
Level 22
1,424 SR
1,478 Elo+
Neith
Neith
EarthChip14899
Neith
Level 28
God Stats
1W - 1L
1,484 SR
Queue Stats
59W - 59L
1,337 Elo+
Solo
Anubis
Anubis
Ranger2082
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,399 Elo+
Party 4
Geb
Geb
TurtleToast53
Geb
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
King Arthur
King Arthur
WalrusFister
King Arthur
Level 29
God Stats
1W - 0L
1,216 SR
Queue Stats
6W - 2L
1,637 Elo+
Party 3
Poseidon
Poseidon
Yormu
Poseidon
Level 30
God Stats
4W - 4L
1,418 SR
Queue Stats
61W - 45L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FORD4CHASER
Jing Wei
9
3 / 9 / 1
6,505
434
4,218
9,224
1,834
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
KingHarmon17
Kukulkan
9
0 / 7 / 1
6,173
412
1,669
6,895
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Yorick Mori99
King Arthur
12
3 / 3 / 1
7,470
498
6,020
10,675
6,092
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
puunpatrol
Heimdallr
12
2 / 3 / 5
7,745
516
7,214
7,912
1,932
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
simpPatrol69
Hun Batz
15
3 / 1 / 4
8,343
556
5,217
7,907
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,987
466
2,985
8,798
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Ranger2082
Anubis
13
10 / 2 / 2
8,440
563
9,221
8,456
2,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 5 / 9
7,590
506
2,327
10,926
6,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
WalrusFister
King Arthur
12
4 / 2 / 3
7,193
480
5,112
9,433
7,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Yormu
Poseidon
15
8 / 0 / 4
8,893
593
8,072
6,833
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
11
Kills
23
23
Deaths
11
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
L
Jing Wei
FORD4CHASER
Jing Wei
3
9
1
0.39
L
Kukulkan
KingHarmon17
Kukulkan
0
7
1
0.07
W
Anubis
Ranger2082
Anubis
10
2
2
5.5
W
1
5
9
1.1
W
King Arthur
WalrusFister
King Arthur
4
2
3
2.75
L
King Arthur
Yorick Mori99
King Arthur
3
3
1
1.17
W
Poseidon
Yormu
Poseidon
8
0
4
10
L
Heimdallr
puunpatrol
Heimdallr
2
3
5
1.5
L
Hun Batz
simpPatrol69
Hun Batz
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,338
Damage
27,717
42,613
Taken
44,446
13,964
Mitigated
21,610
8,983
Healing
13,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,985
1,002
0
4,751
8,798
3,085
410
0
8,798
0
42,260
L
Jing Wei
FORD4CHASER
Jing Wei
4,218
3,084
0
637
9,224
1,834
127
6,706
2,412
0
24,142
L
Kukulkan
KingHarmon17
Kukulkan
1,669
461
0
0
6,895
1,910
145
3,611
2,943
18,324
0
W
Anubis
Ranger2082
Anubis
9,221
1,343
0
4,274
8,456
2,824
634
0
8,456
39,531
0
W
2,327
219
0
830
10,926
6,563
252
0
10,926
17,400
0
W
King Arthur
WalrusFister
King Arthur
5,112
1,251
0
3,002
9,433
7,074
234
769
8,568
0
24,851
L
King Arthur
Yorick Mori99
King Arthur
6,020
485
0
1,668
10,675
6,092
148
1,366
8,628
0
33,431
W
Poseidon
Yormu
Poseidon
8,072
632
0
721
6,833
2,064
576
690
6,029
53,074
0
L
Heimdallr
puunpatrol
Heimdallr
7,214
3,449
0
2,177
7,912
1,932
367
5,317
2,527
0
36,575
L
Hun Batz
simpPatrol69
Hun Batz
5,217
1,747
0
4,501
7,907
2,196
0
2,151
5,699
0
59,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,236
Gold Earned
39,103
311
Minions Killed
356
0
Camps Cleared
0
1,337,618
Distance Traveled
1,500,022
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,987
466
95
6
0
281,053
2
L
Jing Wei
6,505
434
45
3
0
273,124
1
L
Kukulkan
6,173
412
36
2
0
216,372
2
W
Anubis
8,440
563
68
5
0
300,402
4
W
Geb
7,590
506
20
1
0
296,521
0
W
King Arthur
7,193
480
59
4
0
273,079
0
L
King Arthur
7,470
498
64
4
0
283,823
2
W
Poseidon
8,893
593
114
8
0
348,967
3
L
Heimdallr
7,745
516
67
4
0
250,997
2
L
Hun Batz
8,343
556
99
7
0
313,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role