Player Matchup

Geb
Geb
Estadeler
Geb
Level 18
God Stats
36W - 22L
1,467 SR
Queue Stats
81W - 55L
1,482 Elo+
Party 2
Odin
Odin
Jfzz-exe
Odin
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,333 Elo+
Party 3
Sylvanus
Sylvanus
Pescossauro
Sylvanus
Level 134
God Stats
15W - 7L
1,803 SR
Queue Stats
135W - 112L
1,485 Elo+
Party 2
Jing Wei
Jing Wei
Skovronski
Jing Wei
Level 18
God Stats
0W - 1L
1,454 SR
Queue Stats
71W - 51L
1,482 Elo+
Party 2
Baron Samedi
Baron Samedi
altair0703
Baron Samedi
Level 17
God Stats
3W - 1L
1,714 SR
Queue Stats
59W - 58L
1,447 Elo+
Party 3
Team Averages
Level 40
1,588 SR
1,446 Elo+

VS

Team Averages
Level 47
1,678 SR
1,538 Elo+
Morgan Le Fay
Morgan Le Fay
ArieCorpse
Morgan Le Fay
Level 24
God Stats
1W - 0L
1,502 SR
Queue Stats
10W - 6L
1,519 Elo+
Party 1
Kali
Kali
BRDailyGingerBR
Kali
Level 160
God Stats
2W - 1L
1,783 SR
Queue Stats
99W - 89L
1,475 Elo+
Party 1
Nu Wa
Nu Wa
Fyrehall
Nu Wa
Level 24
God Stats
3W - 1L
1,755 SR
Queue Stats
73W - 71L
1,463 Elo+
Solo
Cthulhu
Cthulhu
Heroi doDota
Cthulhu
Level 17
God Stats
9W - 3L
1,850 SR
Queue Stats
36W - 19L
1,564 Elo+
Party 1
Chernobog
Chernobog
J Massami
Chernobog
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
8,162
408
2,793
11,662
8,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Odin
16
3 / 4 / 2
9,810
491
7,508
15,244
12,365
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
Pescossauro
Sylvanus
17
5 / 4 / 5
10,717
536
13,440
18,807
16,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Skovronski
Jing Wei
12
1 / 9 / 0
7,748
387
3,531
12,991
3,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
altair0703
Baron Samedi
12
1 / 6 / 2
7,858
393
6,163
10,709
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArieCorpse
Morgan Le Fay
16
5 / 2 / 6
10,769
538
8,469
8,987
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 2 / 4
10,388
519
5,449
14,356
6,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
Fyrehall
Nu Wa
18
5 / 3 / 5
11,368
568
14,315
8,403
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Heroi doDota
Cthulhu
14
4 / 2 / 7
9,326
466
8,228
15,064
13,678
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chernobog
J Massami
Chernobog
18
9 / 3 / 6
11,482
574
15,764
18,066
6,593
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
12
Kills
24
24
Deaths
12
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ArieCorpse
Morgan Le Fay
5
2
6
4
W
1
2
4
1.5
L
2
1
2
3
W
Nu Wa
Fyrehall
Nu Wa
5
3
5
2.5
W
Cthulhu
Heroi doDota
Cthulhu
4
2
7
3.75
W
Chernobog
J Massami
Chernobog
9
3
6
4
L
Odin
3
4
2
1
L
Sylvanus
Pescossauro
Sylvanus
5
4
5
1.88
L
Jing Wei
Skovronski
Jing Wei
1
9
0
0.11
L
Baron Samedi
altair0703
Baron Samedi
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,435
Damage
52,225
69,413
Taken
64,876
45,577
Mitigated
33,491
16,197
Healing
23,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ArieCorpse
Morgan Le Fay
8,469
582
0
3,077
8,987
3,454
743
4,328
4,561
69,348
0
W
5,449
2,600
0
6,300
14,356
6,805
340
3,208
11,056
0
78,227
L
2,793
471
0
1,603
11,662
8,793
0
5,307
6,135
16,199
0
W
Nu Wa
Fyrehall
Nu Wa
14,315
3,330
0
1,302
8,403
2,961
2,327
1,165
6,727
64,171
0
W
Cthulhu
Heroi doDota
Cthulhu
8,228
491
1,029
3,227
15,064
13,678
114
4,921
10,143
41,077
0
W
Chernobog
J Massami
Chernobog
15,764
11,004
0
8,353
18,066
6,593
4,668
7,505
10,473
0
77,025
L
Odin
7,508
1,550
0
2,867
15,244
12,365
0
7,100
7,670
855
62,666
L
Sylvanus
Pescossauro
Sylvanus
13,440
4,480
1,336
6,738
18,807
16,906
0
7,112
11,381
65,143
19,022
L
Jing Wei
Skovronski
Jing Wei
3,531
2,459
0
767
12,991
3,110
0
3,985
8,878
0
44,920
L
Baron Samedi
altair0703
Baron Samedi
6,163
747
158
2,728
10,709
4,403
0
6,216
4,337
33,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,295
Gold Earned
53,333
424
Minions Killed
530
0
Camps Cleared
0
1,709,293
Distance Traveled
1,849,368
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,769
538
106
5
0
369,372
4
W
Kali
10,388
519
129
6
0
403,476
3
L
Geb
8,162
408
20
1
0
412,408
5
W
Nu Wa
11,368
568
105
5
0
344,074
0
W
Cthulhu
9,326
466
59
3
0
365,622
7
W
Chernobog
11,482
574
131
7
0
366,824
0
L
Odin
9,810
491
123
6
0
368,597
3
L
Sylvanus
10,717
536
140
7
0
336,334
0
L
Jing Wei
7,748
387
86
4
0
350,905
3
L
Baron Samedi
7,858
393
55
3
0
241,049
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role