Player Matchup

Ares
Ares
AidenSoul23
Ares
Level 8
God Stats
2W - 0L
1,719 SR
Queue Stats
13W - 5L
1,568 Elo+
Party 1
Cthulhu
Cthulhu
Francesco07ITA
Cthulhu
Level 28
God Stats
4W - 6L
1,655 SR
Queue Stats
153W - 127L
1,584 Elo+
Solo
Hera
Hera
GIxdiatorr
Hera
Level 28
God Stats
4W - 2L
1,516 SR
Queue Stats
33W - 25L
1,490 Elo+
Solo
Hades
Hades
LeakZz-_-
Hades
Level 26
God Stats
15W - 12L
1,525 SR
Queue Stats
18W - 15L
1,489 Elo+
Solo
Izanami
Izanami
krin_jelty-_-
Izanami
Level 30
God Stats
4W - 3L
1,543 SR
Queue Stats
86W - 84L
1,495 Elo+
Party 1
Team Averages
Level 24
1,591 SR
1,525 Elo+

VS

Team Averages
Level 15
1,518 SR
1,478 Elo+
Nu Wa
Nu Wa
Duroeforte92
Nu Wa
Level 16
God Stats
3W - 8L
1,268 SR
Queue Stats
84W - 114L
1,327 Elo+
Solo
Yemoja
Yemoja
LeonBDG
Yemoja
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 43L
1,570 Elo+
Solo
Nike
Nike
MugiwaraNoStanY
Nike
Level 9
God Stats
4W - 1L
1,407 SR
Queue Stats
6W - 9L
1,393 Elo+
Solo
Loki
Loki
SinkPeeingEnjoyr
Loki
Level 15
God Stats
4W - 4L
1,588 SR
Queue Stats
30W - 15L
1,566 Elo+
Solo
Danzaburou
Danzaburou
ambulant-Farmer
Danzaburou
Level 25
God Stats
2W - 3L
1,827 SR
Queue Stats
62W - 42L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,869
489
1,851
9,294
4,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
6 / 1 / 7
7,668
639
6,818
9,039
4,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
8 / 1 / 4
7,707
642
7,940
5,647
1,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hades
LeakZz-_-
Hades
11
5 / 2 / 5
6,835
570
5,350
6,621
2,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Izanami
9
1 / 2 / 1
5,770
481
2,953
6,370
1,632
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,412
451
910
4,506
1,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
LeonBDG
Yemoja
8
1 / 3 / 2
5,556
463
1,411
4,488
1,695
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 7 / 3
5,149
429
2,936
10,104
3,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
3 / 5 / 0
6,299
525
6,780
8,479
3,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
ambulant-Farmer
Danzaburou
12
3 / 1 / 1
6,964
580
9,256
6,526
1,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
20
Kills
8
8
Deaths
20
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
0
4
2
0.25
W
6
1
7
9.5
W
8
1
4
10
W
Hades
LeakZz-_-
Hades
5
2
5
3.75
L
Yemoja
LeonBDG
Yemoja
1
3
2
0.67
L
1
7
3
0.36
L
3
5
0
0.6
L
Danzaburou
ambulant-Farmer
Danzaburou
3
1
1
3.5
W
Izanami
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,912
Damage
21,293
36,971
Taken
34,103
14,968
Mitigated
11,784
13,219
Healing
5,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,851
418
0
2,442
9,294
4,379
0
141
9,153
11,904
0
L
910
297
0
197
4,506
1,544
172
3,777
729
18,659
0
W
6,818
599
44
3,703
9,039
4,204
0
778
8,261
40,165
0
W
7,940
1,867
0
2,210
5,647
1,915
3,504
515
5,132
44,129
0
W
Hades
LeakZz-_-
Hades
5,350
524
91
3,001
6,621
2,838
1,099
856
5,765
27,289
0
L
Yemoja
LeonBDG
Yemoja
1,411
186
273
0
4,488
1,695
182
3,767
721
12,348
0
L
2,936
317
0
1,518
10,104
3,533
0
6,214
3,890
0
18,359
L
6,780
1,938
0
971
8,479
3,147
0
5,471
3,008
0
29,325
L
Danzaburou
ambulant-Farmer
Danzaburou
9,256
5,036
0
3,011
6,526
1,865
0
2,730
3,796
0
47,092
W
Izanami
2,953
2,142
0
1,728
6,370
1,632
468
150
6,220
0
34,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,849
Gold Earned
29,380
323
Minions Killed
223
0
Camps Cleared
0
1,087,555
Distance Traveled
1,023,398
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,869
489
16
1
0
224,861
4
L
Nu Wa
5,412
451
47
4
0
181,403
1
W
Cthulhu
7,668
639
93
8
0
242,844
1
W
Hera
7,707
642
73
6
0
181,122
4
W
Hades
6,835
570
57
5
0
220,595
0
L
Yemoja
5,556
463
21
2
0
167,567
1
L
Nike
5,149
429
20
2
0
213,653
2
L
Loki
6,299
525
48
4
0
249,840
0
L
Danzaburou
6,964
580
87
7
0
210,935
0
W
Izanami
5,770
481
84
7
0
218,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role