Player Matchup

Odin
Odin
 
Odin
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
 
Arachne
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
AVCFilms
Cthulhu
Level 103
God Stats
1W - 0L
1,436 SR
Queue Stats
83W - 62L
1,585 Elo+
Party 2
Danzaburou
Danzaburou
Burtchÿ
Danzaburou
Level 160
God Stats
3W - 0L
1,836 SR
Queue Stats
144W - 85L
1,694 Elo+
Party 3
Anubis
Anubis
miguelb25
Anubis
Level 120
God Stats
4W - 1L
1,755 SR
Queue Stats
92W - 64L
1,592 Elo+
Party 2
Team Averages
Level 124
1,605 SR
1,574 Elo+

VS

Team Averages
Level 107
1,616 SR
1,563 Elo+
Fenrir
Fenrir
 
Fenrir
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Scylla
Scylla
DrDerbs
Scylla
Level 127
God Stats
18W - 12L
1,682 SR
Queue Stats
405W - 348L
1,575 Elo+
Party 4
Mulan
Mulan
TheBaconTank
Mulan
Level 142
God Stats
0W - 1L
1,552 SR
Queue Stats
20W - 18L
1,496 Elo+
Solo
Cupid
Cupid
zvnci
Cupid
Level 60
God Stats
0W - 1L
1,497 SR
Queue Stats
17W - 14L
1,617 Elo+
Party 1
Chronos
Chronos
íMysTiic
Chronos
Level 128
God Stats
0W - 1L
1,847 SR
Queue Stats
29W - 24L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
2 / 3 / 8
8,056
732
5,633
8,377
4,931
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
 
Arachne
14
1 / 1 / 9
7,809
710
5,361
8,254
3,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
AVCFilms
Cthulhu
14
0 / 2 / 11
8,269
752
4,499
8,973
8,130
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Burtchÿ
Danzaburou
18
10 / 1 / 5
11,084
1,008
15,304
7,968
3,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
miguelb25
Anubis
17
9 / 0 / 7
10,367
942
7,187
4,241
2,433
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 5 / 3
7,600
691
4,853
8,707
3,192
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
DrDerbs
Scylla
14
4 / 6 / 2
8,368
761
6,133
7,149
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 6
7,700
700
7,210
11,073
5,914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
zvnci
Cupid
13
0 / 4 / 3
6,749
614
3,630
7,651
2,054
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
íMysTiic
Chronos
11
0 / 5 / 2
6,285
571
5,169
8,725
2,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
22
Kills
7
7
Deaths
22
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
3
8
2
W
Arachne
 
Arachne
1
1
9
5.5
L
Fenrir
 
Fenrir
2
5
3
0.7
W
Cthulhu
AVCFilms
Cthulhu
0
2
11
2.75
W
Danzaburou
Burtchÿ
Danzaburou
10
1
5
12.5
L
Scylla
DrDerbs
Scylla
4
6
2
0.83
L
1
2
6
2
W
Anubis
miguelb25
Anubis
9
0
7
12.5
L
Cupid
zvnci
Cupid
0
4
3
0.38
L
Chronos
íMysTiic
Chronos
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,984
Damage
26,995
37,813
Taken
43,305
21,928
Mitigated
15,465
9,444
Healing
7,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,633
200
0
250
8,377
4,931
161
2,387
5,990
0
15,816
W
Arachne
 
Arachne
5,361
4,198
0
2,969
8,254
3,240
0
3,266
4,988
0
15,371
L
Fenrir
 
Fenrir
4,853
513
0
468
8,707
3,192
0
2,626
6,081
0
10,620
W
Cthulhu
AVCFilms
Cthulhu
4,499
76
135
1,271
8,973
8,130
99
3,363
5,610
20,501
0
W
Danzaburou
Burtchÿ
Danzaburou
15,304
8,924
0
2,775
7,968
3,194
196
1,228
6,740
0
54,975
L
Scylla
DrDerbs
Scylla
6,133
307
0
413
7,149
1,428
0
1,864
5,285
27,766
0
L
7,210
800
0
3,632
11,073
5,914
0
2,312
8,761
0
32,811
W
Anubis
miguelb25
Anubis
7,187
403
0
2,044
4,241
2,433
1,719
945
3,296
34,574
0
L
Cupid
zvnci
Cupid
3,630
1,568
194
1,096
7,651
2,054
0
2,501
5,150
0
23,816
L
Chronos
íMysTiic
Chronos
5,169
1,788
0
1,431
8,725
2,877
0
2,611
6,114
17,465
1,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,585
Gold Earned
36,702
291
Minions Killed
238
12
Camps Cleared
5
1,077,748
Distance Traveled
945,908
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,056
732
31
3
2
216,201
3
W
Arachne
7,809
710
25
2
2
242,259
4
L
Fenrir
7,600
691
13
1
2
215,007
3
W
Cthulhu
8,269
752
39
4
1
212,494
1
W
Danzaburou
11,084
1,008
121
11
3
206,665
0
L
Scylla
8,368
761
50
5
0
186,409
3
L
Mulan
7,700
700
64
6
1
183,311
4
W
Anubis
10,367
942
75
7
4
200,129
3
L
Cupid
6,749
614
74
7
0
188,953
5
L
Chronos
6,285
571
37
3
2
172,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role