Player Matchup

Cliodhna
Cliodhna
MELlODASAMA
Cliodhna
Level 145
God Stats
45W - 11L
1,862 SR
Queue Stats
177W - 90L
1,716 Elo+
Party 1
Ah Puch
Ah Puch
ThomasTheTrainn
Ah Puch
Level 95
God Stats
46W - 12L
1,841 SR
Queue Stats
180W - 88L
1,710 Elo+
Party 1
Chaac
Chaac
warzar
Chaac
Level 125
God Stats
27W - 6L
1,789 SR
Queue Stats
182W - 103L
1,710 Elo+
Party 1
Team Averages
Level 122
1,831 SR
1,712 Elo+

VS

Team Averages
Level 75
1,524 SR
1,586 Elo+
Chaac
Chaac
EliteLegend03
Chaac
Level 118
God Stats
1W - 1L
1,638 SR
Queue Stats
47W - 34L
1,652 Elo+
Party 2
Zeus
Zeus
YNOBYS
Zeus
Level 27
God Stats
0W - 1L
1,313 SR
Queue Stats
3W - 8L
1,466 Elo+
Solo
Cliodhna
Cliodhna
xXextraXx
Cliodhna
Level 80
God Stats
2W - 4L
1,622 SR
Queue Stats
26W - 19L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
MELlODASAMA
Cliodhna
16
8 / 4 / 10
11,362
757
12,737
14,201
8,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
10 / 1 / 10
12,287
819
10,997
8,622
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
warzar
Chaac
16
8 / 1 / 13
11,581
772
15,581
18,206
18,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 9 / 2
10,004
667
15,098
23,405
21,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zeus
YNOBYS
Zeus
10
1 / 10 / 4
9,013
601
4,795
10,177
2,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
xXextraXx
Cliodhna
14
1 / 7 / 4
9,883
659
11,364
12,145
4,365
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
26
Kills
6
6
Deaths
26
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
9
2
0.56
W
Cliodhna
MELlODASAMA
Cliodhna
8
4
10
3.25
W
10
1
10
15
L
Zeus
YNOBYS
Zeus
1
10
4
0.3
W
Chaac
warzar
Chaac
8
1
13
14.5
L
Cliodhna
xXextraXx
Cliodhna
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,315
Damage
31,257
41,029
Taken
45,727
30,333
Mitigated
28,348
17,663
Healing
7,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,098
3,238
0
6,447
23,405
21,186
0
6,049
16,488
0
37,164
W
Cliodhna
MELlODASAMA
Cliodhna
12,737
3,138
0
3,241
14,201
8,793
187
1,068
12,566
0
46,377
W
10,997
506
0
3,695
8,622
2,985
1,667
1,141
7,230
54,842
0
L
Zeus
YNOBYS
Zeus
4,795
783
0
248
10,177
2,797
0
2,343
7,563
19,435
0
W
Chaac
warzar
Chaac
15,581
5,371
0
10,727
18,206
18,555
835
2,984
14,759
0
35,324
L
Cliodhna
xXextraXx
Cliodhna
11,364
1,547
0
1,232
12,145
4,365
0
2,903
9,004
0
38,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,230
Gold Earned
28,900
211
Minions Killed
164
12
Camps Cleared
3
916,696
Distance Traveled
702,754
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,004
667
59
4
0
243,753
5
W
Cliodhna
11,362
757
58
4
4
312,966
3
W
Ah Puch
12,287
819
99
7
6
315,581
3
L
Zeus
9,013
601
38
3
1
185,977
0
W
Chaac
11,581
772
54
4
2
288,149
3
L
Cliodhna
9,883
659
67
4
2
273,024
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role