Player Matchup

Cliodhna
Cliodhna
Babygirltrash
Cliodhna
Level 10
God Stats
9W - 1L
1,860 SR
Queue Stats
24W - 4L
1,913 Elo+
Solo
Nemesis
Nemesis
DaddyOfThorboy99
Nemesis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,741 Elo+
Party 3
Baron Samedi
Baron Samedi
Klebs7
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,832 Elo+
Solo
Ra
Ra
Pipiandehabas
Ra
Level 28
God Stats
1W - 1L
1,529 SR
Queue Stats
36W - 23L
1,655 Elo+
Solo
Ullr
Ullr
gabobu2003
Ullr
Level 25
God Stats
2W - 0L
1,808 SR
Queue Stats
7W - 4L
1,755 Elo+
Party 3
Team Averages
Level 20
1,639 SR
1,779 Elo+

VS

Team Averages
Level 23
1,589 SR
1,591 Elo+
Fafnir
Fafnir
 
Fafnir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BigBrainPlayz
Izanami
Level 26
God Stats
14W - 9L
1,728 SR
Queue Stats
84W - 59L
1,658 Elo+
Party 2
Odin
Odin
Gooberbeans777
Odin
Level 24
God Stats
3W - 2L
1,617 SR
Queue Stats
51W - 45L
1,448 Elo+
Party 1
Thor
Thor
HanzVermat
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,653 Elo+
Party 1
Sol
Sol
PenguPeeks
Sol
Level 29
God Stats
4W - 4L
1,598 SR
Queue Stats
107W - 58L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Babygirltrash
Cliodhna
15
7 / 4 / 1
9,694
606
11,225
13,975
7,899
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 3 / 4
8,091
506
7,746
9,449
3,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Klebs7
Baron Samedi
2
0 / 0 / 0
3,367
210
0
0
0
15
2 / 3 / 3
9,234
577
9,875
10,031
4,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 2 / 1
9,957
622
8,944
13,388
4,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
1 / 2 / 4
7,252
453
1,870
10,846
7,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
12
1 / 7 / 1
7,881
493
8,473
11,539
2,925
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 5 / 0
7,279
455
3,146
10,804
10,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 4 / 4
9,501
594
6,397
13,041
5,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
4 / 0 / 3
9,295
581
10,776
9,400
2,858
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
18
Kills
12
12
Deaths
18
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
2
4
1.5
W
Cliodhna
Babygirltrash
Cliodhna
7
4
1
1.88
L
Izanami
1
7
1
0.21
W
2
3
4
1.33
L
2
5
0
0.4
L
4
4
4
1.5
W
Baron Samedi
Klebs7
Baron Samedi
0
0
0
0
L
4
0
3
5.5
W
2
3
3
1.17
W
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,790
Damage
30,662
46,843
Taken
55,630
20,364
Mitigated
28,629
12,634
Healing
11,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,870
768
903
1,733
10,846
7,112
72
1,639
9,075
10,204
0
W
Cliodhna
Babygirltrash
Cliodhna
11,225
3,847
0
3,456
13,975
7,899
30
3,035
10,940
0
59,723
L
Izanami
8,473
5,650
0
1,856
11,539
2,925
687
626
10,825
0
56,740
W
7,746
3,113
0
1,885
9,449
3,950
0
3,115
6,334
0
52,765
L
3,146
1,901
0
114
10,804
10,564
1,115
152
10,642
2,651
23,009
L
6,397
1,701
0
2,563
13,041
5,170
0
2,740
10,163
0
64,513
W
Baron Samedi
Klebs7
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
10,776
4,034
0
4,214
9,400
2,858
0
4,100
5,050
65,265
0
W
9,875
1,234
854
4,142
10,031
4,025
189
5,092
4,939
66,482
0
W
8,944
1,710
0
2,297
13,388
4,490
2,898
1,724
11,664
0
74,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,343
Gold Earned
41,208
495
Minions Killed
417
0
Camps Cleared
0
1,317,522
Distance Traveled
1,454,399
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,252
453
10
1
0
273,374
1
W
Cliodhna
9,694
606
124
8
0
329,631
3
L
Izanami
7,881
493
115
7
0
255,597
4
W
Nemesis
8,091
506
94
6
0
353,373
2
L
Odin
7,279
455
60
4
0
294,927
0
L
Thor
9,501
594
104
7
0
298,567
1
W
Baron Samedi
3,367
210
0
0
0
0
0
L
Sol
9,295
581
128
8
0
331,934
5
W
Ra
9,234
577
139
9
0
321,690
4
W
Ullr
9,957
622
138
9
0
312,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role